Player Matchup

Scylla
Scylla
DannyPowell16
Scylla
Level 26
God Stats
7W - 12L
1,302 SR
Queue Stats
258W - 222L
1,624 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Diego_Fix899
Tsukuyomi
Level 7
God Stats
1W - 1L
1,710 SR
Queue Stats
4W - 5L
1,519 Elo+
Party 3
Osiris
Osiris
FairyIsTheBest
Osiris
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,501 Elo+
Party 3
Hercules
Hercules
JackHamill
Hercules
Level 27
God Stats
5W - 8L
1,610 SR
Queue Stats
242W - 215L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
mzd12
Danzaburou
Level 25
God Stats
45W - 31L
1,639 SR
Queue Stats
301W - 263L
1,559 Elo+
Party 1
Team Averages
Level 18
1,552 SR
1,550 Elo+

VS

Team Averages
Level 26
1,653 SR
1,525 Elo+
Set
Set
ChampFilQ
Set
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 25L
1,629 Elo+
Solo
Neith
Neith
HESSESDONE
Neith
Level 18
God Stats
10W - 8L
1,656 SR
Queue Stats
22W - 20L
1,493 Elo+
Party 2
Kukulkan
Kukulkan
Ragemode_Levi
Kukulkan
Level 39
God Stats
2W - 0L
1,712 SR
Queue Stats
93W - 77L
1,497 Elo+
Party 2
Ratatoskr
Ratatoskr
Tamino-Black88
Ratatoskr
Level 25
God Stats
18W - 11L
1,700 SR
Queue Stats
51W - 44L
1,507 Elo+
Party 2
Cerberus
Cerberus
jokhhurt-Black88
Cerberus
Level 18
God Stats
9W - 7L
1,696 SR
Queue Stats
22W - 21L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 11 / 0
11,989
500
6,863
20,999
5,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Diego_Fix899
Tsukuyomi
16
2 / 8 / 4
10,163
423
7,280
20,251
7,441
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
3 / 9 / 0
8,913
371
5,180
18,645
13,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
JackHamill
Hercules
15
4 / 1 / 8
10,750
448
17,215
17,257
13,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Danzaburou
mzd12
Danzaburou
17
6 / 8 / 5
11,333
472
17,777
20,913
6,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 4 / 4
16,109
671
25,370
21,433
17,959
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Neith
16
0 / 5 / 11
10,339
431
7,568
13,885
5,551
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
Ragemode_Levi
Kukulkan
20
12 / 1 / 6
14,941
623
25,643
9,429
5,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ratatoskr
Tamino-Black88
Ratatoskr
20
6 / 2 / 7
14,192
591
11,968
14,862
6,771
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
1 / 7 / 11
11,717
488
7,113
24,599
22,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
76
19
Kills
37
37
Deaths
19
17
Assists
39
Player
Kills
Deaths
Assists
KDA
W
18
4
4
5
L
4
11
0
0.36
L
Tsukuyomi
Diego_Fix899
Tsukuyomi
2
8
4
0.5
L
3
9
0
0.33
W
Neith
0
5
11
1.1
L
Hercules
JackHamill
Hercules
4
1
8
8
W
Kukulkan
Ragemode_Levi
Kukulkan
12
1
6
15
W
Ratatoskr
Tamino-Black88
Ratatoskr
6
2
7
4.75
W
1
7
11
0.93
L
Danzaburou
mzd12
Danzaburou
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,315
Damage
77,662
98,065
Taken
84,208
46,004
Mitigated
57,933
16,428
Healing
21,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,370
12,533
0
8,336
21,433
17,959
3,912
3,224
17,947
0
130,935
L
6,863
2,396
0
3,945
20,999
5,539
1,810
3,212
17,703
49,746
0
L
Tsukuyomi
Diego_Fix899
Tsukuyomi
7,280
1,454
0
4,007
20,251
7,441
0
5,620
14,536
0
72,256
L
5,180
2,479
0
90
18,645
13,403
0
8,737
9,517
0
37,732
W
Neith
7,568
4,614
0
2,081
13,885
5,551
4,069
0
13,885
0
43,995
L
Hercules
JackHamill
Hercules
17,215
3,694
522
6,465
17,257
13,418
152
4,265
12,948
0
46,419
W
Kukulkan
Ragemode_Levi
Kukulkan
25,643
2,155
364
2,330
9,429
5,150
2,735
119
9,310
94,960
0
W
Ratatoskr
Tamino-Black88
Ratatoskr
11,968
3,540
0
5,248
14,862
6,771
1,410
2,189
12,597
0
94,705
W
7,113
391
0
3,090
24,599
22,502
845
967
23,606
34,497
0
L
Danzaburou
mzd12
Danzaburou
17,777
11,486
0
1,399
20,913
6,203
1,072
10,154
10,605
0
69,890

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,148
Gold Earned
67,298
406
Minions Killed
660
0
Camps Cleared
0
2,099,201
Distance Traveled
2,317,835
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
16,109
671
195
8
0
447,771
0
L
Scylla
11,989
500
103
4
0
336,338
1
L
Tsukuyomi
10,163
423
104
4
0
447,710
0
L
Osiris
8,913
371
35
1
0
449,911
0
W
Neith
10,339
431
67
3
0
423,635
0
L
Hercules
10,750
448
48
2
0
467,683
2
W
Kukulkan
14,941
623
181
8
0
411,764
5
W
Ratatoskr
14,192
591
152
6
0
575,474
0
W
Cerberus
11,717
488
65
3
0
459,191
1
L
Danzaburou
11,333
472
116
5
0
397,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role