Player Matchup

Nemesis
Nemesis
AceFries0814
Nemesis
Level 65
God Stats
12W - 15L
1,476 SR
Queue Stats
349W - 377L
1,465 Elo+
Solo
Nox
Nox
DiggityN
Nox
Level 86
God Stats
30W - 34L
1,550 SR
Queue Stats
318W - 353L
1,423 Elo+
Solo
Aphrodite
Aphrodite
MRJUNE5
Aphrodite
Level 64
God Stats
4W - 1L
1,500 SR
Queue Stats
83W - 94L
1,451 Elo+
Party 1
Mulan
Mulan
Morningstar713
Mulan
Level 130
God Stats
12W - 4L
1,738 SR
Queue Stats
148W - 173L
1,409 Elo+
Solo
Izanami
Izanami
ThatGuy749
Izanami
Level 82
God Stats
2W - 0L
1,567 SR
Queue Stats
327W - 310L
1,524 Elo+
Party 1
Team Averages
Level 85
1,566 SR
1,455 Elo+

VS

Team Averages
Level 91
1,590 SR
1,441 Elo+
Zhong Kui
Zhong Kui
Azrael57
Zhong Kui
Level 86
God Stats
13W - 4L
1,500 SR
Queue Stats
430W - 442L
1,445 Elo+
Solo
Hera
Hera
Bahammut8195
Hera
Level 89
God Stats
8W - 6L
1,618 SR
Queue Stats
318W - 331L
1,436 Elo+
Solo
Mercury
Mercury
MAZZ_XdespriwyxX
Mercury
Level 61
God Stats
28W - 23L
1,658 SR
Queue Stats
414W - 478L
1,441 Elo+
Solo
Cu Chulainn
Cu Chulainn
NinjaClutch05
Cu Chulainn
Level 109
God Stats
0W - 2L
1,637 SR
Queue Stats
255W - 293L
1,443 Elo+
Party 2
Gilgamesh
Gilgamesh
Wolly Koolaid32
Gilgamesh
Level 108
God Stats
4W - 11L
1,538 SR
Queue Stats
284W - 302L
1,440 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AceFries0814
Nemesis
18
5 / 2 / 9
11,639
529
12,078
21,375
9,251
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

19
6 / 2 / 8
12,274
558
13,970
13,035
5,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
MRJUNE5
Aphrodite
17
5 / 3 / 11
11,790
536
9,193
12,550
8,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
4 / 4 / 6
12,412
564
9,180
16,962
18,125
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
ThatGuy749
Izanami
20
17 / 3 / 5
14,802
673
37,302
23,760
10,684
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Azrael57
Zhong Kui
15
2 / 10 / 0
9,586
436
8,252
24,590
13,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 6 / 1
11,182
508
13,578
11,878
4,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
1 / 4 / 4
10,216
464
8,148
17,027
7,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cu Chulainn
NinjaClutch05
Cu Chulainn
16
2 / 10 / 5
10,158
462
13,410
26,360
23,673
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gilgamesh
Wolly Koolaid32
Gilgamesh
16
3 / 7 / 3
10,201
464
12,904
24,140
17,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
26
37
Kills
13
14
Deaths
37
39
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AceFries0814
Nemesis
5
2
9
4.75
L
Zhong Kui
Azrael57
Zhong Kui
2
10
0
0.2
L
5
6
1
0.92
W
6
2
8
5
L
1
4
4
0.75
W
Aphrodite
MRJUNE5
Aphrodite
5
3
11
3.5
W
4
4
6
1.75
L
Cu Chulainn
NinjaClutch05
Cu Chulainn
2
10
5
0.45
W
Izanami
ThatGuy749
Izanami
17
3
5
6.5
L
Gilgamesh
Wolly Koolaid32
Gilgamesh
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,723
Damage
56,292
87,682
Taken
103,995
51,929
Mitigated
65,745
43,228
Healing
17,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AceFries0814
Nemesis
12,078
3,802
0
8,429
21,375
9,251
2,218
3,770
17,168
0
74,960
L
Zhong Kui
Azrael57
Zhong Kui
8,252
2,739
0
8,394
24,590
13,220
0
1,498
23,092
61,036
0
L
13,578
2,462
0
1,404
11,878
4,579
540
4,842
6,758
66,262
0
W
13,970
729
0
2,698
13,035
5,726
1,758
3,171
9,625
75,866
0
L
8,148
2,082
0
567
17,027
7,100
0
2,931
14,046
0
76,957
W
Aphrodite
MRJUNE5
Aphrodite
9,193
2,229
7,384
7,159
12,550
8,143
667
4,486
7,931
35,853
0
W
9,180
961
0
5,751
16,962
18,125
2,995
2,057
14,468
0
69,591
L
Cu Chulainn
NinjaClutch05
Cu Chulainn
13,410
2,388
0
2,505
26,360
23,673
0
4,004
22,262
0
52,631
W
Izanami
ThatGuy749
Izanami
37,302
29,750
0
11,807
23,760
10,684
6,352
7,680
15,960
0
140,923
L
Gilgamesh
Wolly Koolaid32
Gilgamesh
12,904
1,883
0
4,734
24,140
17,173
561
9,236
14,674
0
51,295

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,917
Gold Earned
51,343
673
Minions Killed
527
0
Camps Cleared
0
2,034,152
Distance Traveled
1,866,157
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,639
529
106
5
0
492,626
6
L
Zhong Kui
9,586
436
112
5
0
300,328
4
L
Hera
11,182
508
148
7
0
336,695
4
W
Nox
12,274
558
143
7
0
412,138
0
L
Mercury
10,216
464
118
5
0
484,088
3
W
Aphrodite
11,790
536
65
3
0
384,754
1
W
Mulan
12,412
564
138
6
0
402,336
0
L
Cu Chulainn
10,158
462
71
3
0
382,135
0
W
Izanami
14,802
673
221
10
0
342,298
1
L
Gilgamesh
10,201
464
78
4
0
362,911
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role