Player Matchup

Ymir
Ymir
JuniorChung
Ymir
Level 44
God Stats
5W - 2L
1,915 SR
Queue Stats
143W - 71L
1,733 Elo+
Party 1
Medusa
Medusa
MidCamp
Medusa
Level 108
God Stats
5W - 4L
1,670 SR
Queue Stats
77W - 64L
1,630 Elo+
Party 1
Kukulkan
Kukulkan
Nagasaki09
Kukulkan
Level 62
God Stats
13W - 7L
1,744 SR
Queue Stats
171W - 123L
1,656 Elo+
Party 1
Bastet
Bastet
PapåChungus
Bastet
Level 147
God Stats
4W - 1L
1,833 SR
Queue Stats
111W - 68L
1,711 Elo+
Party 1
Gilgamesh
Gilgamesh
SoloChungus
Gilgamesh
Level 67
God Stats
16W - 7L
1,812 SR
Queue Stats
254W - 147L
1,711 Elo+
Party 1
Team Averages
Level 86
1,795 SR
1,688 Elo+

VS

Team Averages
Level 83
1,477 SR
1,491 Elo+
Gilgamesh
Gilgamesh
DiamondExtract
Gilgamesh
Level 83
God Stats
14W - 20L
1,587 SR
Queue Stats
609W - 568L
1,573 Elo+
Solo
Artemis
Artemis
Eternitywolfxx
Artemis
Level 125
God Stats
0W - 2L
1,299 SR
Queue Stats
238W - 227L
1,574 Elo+
Solo
Scylla
Scylla
GnomeFactory
Scylla
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,309 Elo+
Solo
Aphrodite
Aphrodite
Vyndeda
Aphrodite
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Chaac
Chaac
lllRevanlll
Chaac
Level 40
God Stats
0W - 1L
1,498 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
8,004
534
4,872
10,501
6,067
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Medusa
MidCamp
Medusa
14
6 / 1 / 6
8,771
585
10,862
7,517
2,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Kukulkan
Nagasaki09
Kukulkan
13
3 / 1 / 5
8,044
536
6,658
5,234
1,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
14
6 / 0 / 5
8,292
553
5,704
8,241
2,716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
SoloChungus
Gilgamesh
14
5 / 3 / 8
8,314
554
10,125
12,918
10,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DiamondExtract
Gilgamesh
12
1 / 5 / 0
6,912
461
3,406
11,626
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 5 / 0
6,050
403
6,264
10,697
2,824
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
12
1 / 3 / 1
6,902
460
7,945
6,893
1,978
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
Vyndeda
Aphrodite
11
0 / 4 / 1
6,632
442
2,952
8,299
3,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

11
2 / 5 / 0
6,414
428
5,719
11,271
9,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
7
22
Kills
5
5
Deaths
22
35
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DiamondExtract
Gilgamesh
1
5
0
0.2
L
1
5
0
0.2
L
Scylla
1
3
1
0.5
W
2
0
11
7.5
W
Medusa
MidCamp
Medusa
6
1
6
9
W
Kukulkan
Nagasaki09
Kukulkan
3
1
5
5.5
W
Bastet
6
0
5
8.5
W
Gilgamesh
SoloChungus
Gilgamesh
5
3
8
3
L
Aphrodite
Vyndeda
Aphrodite
0
4
1
0.13
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,221
Damage
26,286
44,411
Taken
48,786
23,991
Mitigated
22,354
8,930
Healing
13,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DiamondExtract
Gilgamesh
3,406
973
0
3,216
11,626
4,436
0
2,132
9,386
0
36,051
L
6,264
3,350
0
1,519
10,697
2,824
96
1,977
8,674
0
23,981
L
Scylla
7,945
378
0
647
6,893
1,978
0
2,490
4,185
39,779
0
W
4,872
1,397
0
1,172
10,501
6,067
124
2,304
8,197
27,251
0
W
Medusa
MidCamp
Medusa
10,862
4,863
0
165
7,517
2,460
112
2,560
4,957
0
50,041
W
Kukulkan
Nagasaki09
Kukulkan
6,658
1,061
0
401
5,234
1,934
1,136
1,803
3,431
50,852
0
W
Bastet
5,704
2,267
0
3,712
8,241
2,716
355
2,520
5,721
0
45,631
W
Gilgamesh
SoloChungus
Gilgamesh
10,125
2,638
0
3,480
12,918
10,814
216
1,710
11,208
0
41,784
L
Aphrodite
Vyndeda
Aphrodite
2,952
433
2,014
4,141
8,299
3,859
0
2,781
5,442
33,575
0
L
5,719
1,539
0
2,332
11,271
9,257
800
1,620
9,569
0
24,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,425
Gold Earned
32,910
408
Minions Killed
291
0
Camps Cleared
0
1,497,694
Distance Traveled
1,332,519
24
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,912
461
85
6
0
262,749
1
L
Artemis
6,050
403
31
2
0
254,635
6
L
Scylla
6,902
460
72
5
0
266,232
4
W
Ymir
8,004
534
40
3
0
302,238
9
W
Medusa
8,771
585
87
6
0
298,686
4
W
Kukulkan
8,044
536
115
8
0
282,669
6
W
Bastet
8,292
553
94
6
0
352,563
1
W
Gilgamesh
8,314
554
72
5
0
261,538
4
L
Aphrodite
6,632
442
60
4
0
292,639
4
L
Chaac
6,414
428
43
3
0
256,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role