Player Matchup

Izanami
Izanami
 
Izanami
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Gredieboy
Jormungandr
Level 26
God Stats
1W - 4L
1,454 SR
Queue Stats
447W - 549L
1,326 Elo+
Solo
Ymir
Ymir
Hapsz
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 103L
1,298 Elo+
Party 2
Skadi
Skadi
Jack20207867
Skadi
Level 9
God Stats
6W - 11L
1,418 SR
Queue Stats
22W - 32L
1,292 Elo+
Solo
Kukulkan
Kukulkan
Lilly_1666
Kukulkan
Level 31
God Stats
3W - 12L
1,093 SR
Queue Stats
117W - 156L
1,341 Elo+
Party 2
Team Averages
Level 23
1,393 SR
1,352 Elo+

VS

Team Averages
Level 17
1,539 SR
1,435 Elo+
Gilgamesh
Gilgamesh
NerfGenjiNibbas
Gilgamesh
Level 27
God Stats
6W - 2L
1,504 SR
Queue Stats
25W - 21L
1,392 Elo+
Party 1
Olorun
Olorun
PB Samich26
Olorun
Level 16
God Stats
5W - 3L
1,636 SR
Queue Stats
5W - 4L
1,612 Elo+
Solo
Merlin
Merlin
TimeKiller420
Merlin
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Neith
Neith
dirtyhawaiian69
Neith
Level 21
God Stats
10W - 8L
1,495 SR
Queue Stats
53W - 51L
1,318 Elo+
Solo
Hades
Hades
gamerman_034
Hades
Level 17
God Stats
6W - 3L
1,559 SR
Queue Stats
25W - 35L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
17
4 / 10 / 5
11,113
926
7,560
14,970
5,512
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
Gredieboy
Jormungandr
17
3 / 10 / 7
12,303
1,025
12,934
23,757
13,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
Hapsz
Ymir
18
1 / 8 / 9
10,933
911
10,123
23,641
26,861
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
6 / 9 / 7
12,224
1,019
16,863
19,437
7,784
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Kukulkan
Lilly_1666
Kukulkan
18
3 / 4 / 7
11,471
956
18,731
14,305
6,066
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

190

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
NerfGenjiNibbas
Gilgamesh
20
15 / 0 / 20
16,181
1,348
23,896
14,776
8,323
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Olorun
19
2 / 6 / 19
11,793
983
7,343
16,502
8,081
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
0 / 7 / 10
10,303
859
4,982
9,662
3,650
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
19 / 1 / 11
15,765
1,314
35,414
13,613
6,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
5 / 3 / 22
13,215
1,101
19,052
18,150
15,941
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
123
17
Kills
41
41
Deaths
17
35
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
4
10
5
0.65
L
Jormungandr
Gredieboy
Jormungandr
3
10
7
0.65
L
Ymir
Hapsz
Ymir
1
8
9
0.69
L
6
9
7
1.06
L
Kukulkan
Lilly_1666
Kukulkan
3
4
7
1.63
W
Gilgamesh
NerfGenjiNibbas
Gilgamesh
15
0
20
25
W
Olorun
2
6
19
1.92
W
0
7
10
0.71
W
19
1
11
24.5
W
5
3
22
5.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,211
Damage
90,687
96,110
Taken
72,703
59,689
Mitigated
42,015
4,488
Healing
20,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,560
6,139
0
0
14,970
5,512
0
4,162
10,808
0
17,793
L
Jormungandr
Gredieboy
Jormungandr
12,934
3,745
0
2,095
23,757
13,466
0
8,647
15,110
30,552
0
L
Ymir
Hapsz
Ymir
10,123
849
0
0
23,641
26,861
0
8,474
15,167
19,461
0
L
16,863
8,149
0
1,330
19,437
7,784
0
4,955
14,482
0
37,316
L
Kukulkan
Lilly_1666
Kukulkan
18,731
2,662
0
1,063
14,305
6,066
0
5,139
9,166
52,784
0
W
Gilgamesh
NerfGenjiNibbas
Gilgamesh
23,896
9,980
630
2,639
14,776
8,323
0
7,984
6,792
0
35,069
W
Olorun
7,343
3,773
2,199
3,760
16,502
8,081
0
10,216
6,286
19,428
0
W
4,982
1,705
0
119
9,662
3,650
0
3,849
5,670
16,428
0
W
35,414
20,887
182
3,762
13,613
6,020
0
7,587
6,026
0
58,316
W
19,052
4,447
941
5,816
18,150
15,941
0
12,152
5,998
53,707
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,044
Gold Earned
67,257
192
Minions Killed
228
3
Camps Cleared
5
878,706
Distance Traveled
948,750
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,113
926
22
2
1
140,033
0
L
Jormungandr
12,303
1,025
30
3
1
174,602
0
L
Ymir
10,933
911
23
2
0
211,931
1
L
Skadi
12,224
1,019
40
3
0
186,617
0
L
Kukulkan
11,471
956
77
6
1
165,523
0
W
Gilgamesh
16,181
1,348
31
3
2
240,839
0
W
Olorun
11,793
983
25
2
1
189,088
0
W
Merlin
10,303
859
23
2
0
137,036
2
W
Neith
15,765
1,314
50
4
0
200,475
0
W
Hades
13,215
1,101
99
8
2
181,312
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role