Player Matchup

Hun Batz
Hun Batz
HenkoRojaz
Hun Batz
Level 84
God Stats
5W - 4L
1,814 SR
Queue Stats
342W - 375L
1,400 Elo+
Party 3
Izanami
Izanami
MaHrooM-21
Izanami
Level 66
God Stats
8W - 12L
1,500 SR
Queue Stats
285W - 293L
1,441 Elo+
Party 1
Gilgamesh
Gilgamesh
ShaWaRma_10
Gilgamesh
Level 21
God Stats
0W - 2L
1,280 SR
Queue Stats
28W - 31L
1,436 Elo+
Party 1
Bacchus
Bacchus
WimpyMirror85
Bacchus
Level 64
God Stats
11W - 4L
1,272 SR
Queue Stats
119W - 148L
1,372 Elo+
Party 3
Poseidon
Poseidon
badillo0325
Poseidon
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 10L
1,667 Elo+
Party 3
Team Averages
Level 49
1,473 SR
1,463 Elo+

VS

Team Averages
Level 66
1,549 SR
1,453 Elo+
Cerberus
Cerberus
ChaosDShadow
Cerberus
Level 97
God Stats
18W - 20L
1,545 SR
Queue Stats
677W - 669L
1,458 Elo+
Party 2
Zeus
Zeus
PunchADonkey355
Zeus
Level 19
God Stats
3W - 3L
1,480 SR
Queue Stats
101W - 114L
1,403 Elo+
Party 2
Ne Zha
Ne Zha
Soranius_G
Ne Zha
Level 44
God Stats
3W - 4L
1,584 SR
Queue Stats
69W - 86L
1,493 Elo+
Solo
Anubis
Anubis
tshot70
Anubis
Level 63
God Stats
4W - 5L
1,537 SR
Queue Stats
335W - 377L
1,426 Elo+
Party 2
Heimdallr
Heimdallr
wothf
Heimdallr
Level 108
God Stats
160W - 148L
1,602 SR
Queue Stats
324W - 318L
1,487 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HenkoRojaz
Hun Batz
19
11 / 8 / 15
14,040
562
17,022
22,319
7,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
MaHrooM-21
Izanami
19
2 / 8 / 5
12,061
482
8,116
21,575
7,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
ShaWaRma_10
Gilgamesh
18
10 / 8 / 4
12,572
503
17,023
29,752
19,301
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Bacchus
17
3 / 7 / 9
11,615
465
11,033
31,620
24,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
badillo0325
Poseidon
20
9 / 9 / 10
13,789
552
19,223
16,893
5,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ChaosDShadow
Cerberus
19
12 / 5 / 15
13,946
558
22,807
28,102
28,746
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

19
3 / 9 / 8
12,377
495
14,262
15,691
7,157
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
Soranius_G
Ne Zha
20
5 / 4 / 10
14,283
571
12,205
23,367
10,153
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Anubis
tshot70
Anubis
18
7 / 11 / 11
12,568
503
16,500
21,325
10,825
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
wothf
Heimdallr
20
12 / 6 / 10
14,000
560
24,697
22,712
9,688
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
93
35
Kills
39
40
Deaths
35
43
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Cerberus
ChaosDShadow
Cerberus
12
5
15
3.9
L
Hun Batz
HenkoRojaz
Hun Batz
11
8
15
2.31
L
Izanami
MaHrooM-21
Izanami
2
8
5
0.56
W
3
9
8
0.78
L
Gilgamesh
ShaWaRma_10
Gilgamesh
10
8
4
1.5
W
Ne Zha
Soranius_G
Ne Zha
5
4
10
2.5
L
Bacchus
3
7
9
1.07
L
Poseidon
badillo0325
Poseidon
9
9
10
1.56
W
Anubis
tshot70
Anubis
7
11
11
1.14
W
Heimdallr
wothf
Heimdallr
12
6
10
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,417
Damage
90,471
122,159
Taken
111,197
63,813
Mitigated
66,569
25,193
Healing
35,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
ChaosDShadow
Cerberus
22,807
772
1,128
9,175
28,102
28,746
1,197
8,746
18,984
50,995
0
L
Hun Batz
HenkoRojaz
Hun Batz
17,022
5,936
1,417
2,726
22,319
7,515
736
13,537
8,626
0
68,632
L
Izanami
MaHrooM-21
Izanami
8,116
5,761
0
4,532
21,575
7,239
4,743
6,284
15,227
0
97,728
W
14,262
1,554
0
1,110
15,691
7,157
1,128
2,365
13,250
63,029
0
L
Gilgamesh
ShaWaRma_10
Gilgamesh
17,023
4,055
0
4,268
29,752
19,301
156
12,330
16,922
0
57,036
W
Ne Zha
Soranius_G
Ne Zha
12,205
4,670
303
11,711
23,367
10,153
659
3,514
19,761
0
124,115
L
Bacchus
11,033
1,205
393
11,317
31,620
24,639
951
11,476
20,044
43,648
0
L
Poseidon
badillo0325
Poseidon
19,223
2,267
0
540
16,893
5,119
192
8,982
7,771
82,925
0
W
Anubis
tshot70
Anubis
16,500
343
0
3,892
21,325
10,825
1,240
6,946
13,901
57,835
0
W
Heimdallr
wothf
Heimdallr
24,697
15,049
0
8,051
22,712
9,688
8,811
7,489
15,045
0
89,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,077
Gold Earned
67,174
513
Minions Killed
596
0
Camps Cleared
0
2,220,518
Distance Traveled
2,076,092
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
13,946
558
88
4
0
457,115
2
L
Hun Batz
14,040
562
97
4
0
434,444
0
L
Izanami
12,061
482
159
6
0
445,720
0
W
Zeus
12,377
495
97
4
0
389,277
0
L
Gilgamesh
12,572
503
78
3
0
416,670
5
W
Ne Zha
14,283
571
186
7
0
469,853
0
L
Bacchus
11,615
465
51
2
0
507,719
0
L
Poseidon
13,789
552
128
5
0
415,965
2
W
Anubis
12,568
503
91
4
0
347,820
1
W
Heimdallr
14,000
560
134
5
0
412,027
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role