Player Matchup

Gilgamesh
Gilgamesh
Pervy_Sage4348
Gilgamesh
Level 28
God Stats
49W - 21L
1,689 SR
Queue Stats
490W - 423L
1,606 Elo+
Party 1
Zhong Kui
Zhong Kui
Xx_x_LEONE_x_xX
Zhong Kui
Level 64
God Stats
15W - 9L
1,867 SR
Queue Stats
461W - 383L
1,598 Elo+
Party 1
Izanami
Izanami
prettymfnhurt
Izanami
Level 48
God Stats
2W - 0L
1,805 SR
Queue Stats
279W - 191L
1,624 Elo+
Party 1
Team Averages
Level 47
1,787 SR
1,609 Elo+

VS

Team Averages
Level 45
1,525 SR
1,468 Elo+
Discordia
Discordia
OfflineFuture
Discordia
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 48L
1,472 Elo+
Party 2
Thanatos
Thanatos
Volutate
Thanatos
Level 28
God Stats
43W - 45L
1,575 SR
Queue Stats
315W - 293L
1,434 Elo+
Solo
Gilgamesh
Gilgamesh
karappona_kokoro
Gilgamesh
Level 80
God Stats
2W - 1L
1,500 SR
Queue Stats
94W - 107L
1,498 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Pervy_Sage4348
Gilgamesh
11
4 / 2 / 5
7,562
756
6,661
6,280
3,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Zhong Kui
Xx_x_LEONE_x_xX
Zhong Kui
11
6 / 2 / 5
7,967
797
7,611
8,526
5,328
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
11
1 / 0 / 7
7,230
723
4,561
4,968
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
OfflineFuture
Discordia
9
0 / 3 / 2
6,221
622
5,747
5,541
1,893
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thanatos
Volutate
Thanatos
10
3 / 3 / 0
7,373
737
2,116
7,764
2,748
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
10
1 / 5 / 3
6,946
695
4,113
9,761
4,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
4
4
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Discordia
OfflineFuture
Discordia
0
3
2
0.33
W
Gilgamesh
Pervy_Sage4348
Gilgamesh
4
2
5
3.25
L
Thanatos
Volutate
Thanatos
3
3
0
1
W
Zhong Kui
Xx_x_LEONE_x_xX
Zhong Kui
6
2
5
4.25
L
Gilgamesh
1
5
3
0.5
W
Izanami
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,833
Damage
11,976
19,774
Taken
23,066
10,580
Mitigated
8,708
5,615
Healing
5,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
OfflineFuture
Discordia
5,747
247
0
512
5,541
1,893
117
2,084
3,457
18,455
0
W
Gilgamesh
Pervy_Sage4348
Gilgamesh
6,661
1,262
696
793
6,280
3,572
196
2,017
4,263
2,537
16,061
L
Thanatos
Volutate
Thanatos
2,116
103
0
4,574
7,764
2,748
0
1,772
5,992
0
21,436
W
Zhong Kui
Xx_x_LEONE_x_xX
Zhong Kui
7,611
356
0
1,810
8,526
5,328
378
1,787
6,739
17,197
0
L
Gilgamesh
4,113
804
0
716
9,761
4,067
0
4,584
5,177
0
22,149
W
Izanami
4,561
2,313
0
2,316
4,968
1,680
974
1,972
2,996
0
28,187

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,759
Gold Earned
20,540
102
Minions Killed
104
0
Camps Cleared
0
544,588
Distance Traveled
531,413
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
6,221
622
33
3
0
157,985
3
W
Gilgamesh
7,562
756
26
3
0
192,144
4
L
Thanatos
7,373
737
32
3
0
196,826
2
W
Zhong Kui
7,967
797
24
2
0
175,335
1
L
Gilgamesh
6,946
695
39
4
0
176,602
3
W
Izanami
7,230
723
52
5
0
177,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role