Player Matchup

Heimdallr
Heimdallr
Bajа
Heimdallr
Level 27
God Stats
2W - 1L
1,527 SR
Queue Stats
91W - 43L
1,750 Elo+
Party 2
Jormungandr
Jormungandr
CynideTwist
Jormungandr
Level 89
God Stats
2W - 0L
1,702 SR
Queue Stats
114W - 56L
1,799 Elo+
Party 2
He Bo
He Bo
Hаwaii
He Bo
Level 28
God Stats
14W - 1L
1,947 SR
Queue Stats
139W - 54L
1,856 Elo+
Party 2
Ullr
Ullr
KaldrsChewToy
Ullr
Level 148
God Stats
6W - 4L
1,486 SR
Queue Stats
285W - 237L
1,638 Elo+
Party 3
Osiris
Osiris
Washley812
Osiris
Level 29
God Stats
2W - 2L
1,799 SR
Queue Stats
63W - 47L
1,488 Elo+
Party 3
Team Averages
Level 64
1,692 SR
1,706 Elo+

VS

Team Averages
Level 86
1,558 SR
1,558 Elo+
Xing Tian
Xing Tian
BigTymeRProdigy
Xing Tian
Level 101
God Stats
2W - 2L
1,530 SR
Queue Stats
76W - 73L
1,572 Elo+
Party 1
Chronos
Chronos
HersheysBar
Chronos
Level 146
God Stats
8W - 14L
1,645 SR
Queue Stats
297W - 297L
1,596 Elo+
Party 1
Odin
Odin
Jayjik
Odin
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 76L
1,485 Elo+
Solo
Terra
Terra
LORDTHICCSKRRT
Terra
Level 129
God Stats
0W - 3L
1,615 SR
Queue Stats
365W - 327L
1,601 Elo+
Party 1
Medusa
Medusa
brcturbine
Medusa
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 5L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bajа
Heimdallr
18
8 / 1 / 10
11,692
615
11,698
12,954
5,793
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
CynideTwist
Jormungandr
18
6 / 2 / 9
11,680
615
14,348
12,319
5,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

He Bo
Hаwaii
He Bo
18
9 / 1 / 9
12,114
638
14,225
10,070
7,059
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

19
11 / 0 / 12
11,820
622
15,289
7,880
3,292
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
Washley812
Osiris
15
2 / 4 / 0
9,855
519
7,467
13,955
8,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
BigTymeRProdigy
Xing Tian
11
0 / 8 / 2
7,258
382
3,825
20,232
11,062
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos
HersheysBar
Chronos
14
1 / 7 / 2
8,707
458
6,541
18,460
5,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
Jayjik
Odin
14
4 / 7 / 2
8,905
469
7,049
13,479
6,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
2 / 5 / 3
8,823
464
9,113
16,751
14,492
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
brcturbine
Medusa
12
1 / 9 / 1
7,379
388
2,734
12,436
3,587
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
36
Kills
8
8
Deaths
36
40
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Bajа
Heimdallr
8
1
10
13
L
Xing Tian
BigTymeRProdigy
Xing Tian
0
8
2
0.13
W
Jormungandr
CynideTwist
Jormungandr
6
2
9
5.25
L
Chronos
HersheysBar
Chronos
1
7
2
0.29
W
He Bo
Hаwaii
He Bo
9
1
9
13.5
L
Odin
Jayjik
Odin
4
7
2
0.71
W
11
0
12
17
L
2
5
3
0.7
W
Osiris
Washley812
Osiris
2
4
0
0.5
L
Medusa
brcturbine
Medusa
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,027
Damage
29,262
57,178
Taken
81,358
30,678
Mitigated
41,594
19,643
Healing
16,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Bajа
Heimdallr
11,698
5,481
0
6,684
12,954
5,793
3,444
4,972
7,626
0
85,071
L
Xing Tian
BigTymeRProdigy
Xing Tian
3,825
286
0
3,676
20,232
11,062
0
6,269
13,963
24,469
0
W
Jormungandr
CynideTwist
Jormungandr
14,348
3,130
0
4,876
12,319
5,881
0
3,060
9,179
84,403
0
L
Chronos
HersheysBar
Chronos
6,541
1,216
0
3,828
18,460
5,708
0
6,548
11,912
59,042
0
W
He Bo
Hаwaii
He Bo
14,225
753
0
1,916
10,070
7,059
378
1,382
8,637
77,870
0
L
Odin
Jayjik
Odin
7,049
2,950
0
2,019
13,479
6,745
0
4,839
8,636
0
49,384
W
15,289
7,218
0
1,262
7,880
3,292
1,679
2,296
5,542
0
76,997
L
9,113
3,395
414
5,318
16,751
14,492
0
5,097
11,654
41,934
0
W
Osiris
Washley812
Osiris
7,467
3,615
0
4,905
13,955
8,653
1,759
7,240
6,715
22
52,505
L
Medusa
brcturbine
Medusa
2,734
1,671
0
812
12,436
3,587
561
5,842
6,594
0
25,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,161
Gold Earned
41,072
622
Minions Killed
360
0
Camps Cleared
0
1,863,801
Distance Traveled
1,871,276
13
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,692
615
137
7
0
370,267
1
L
Xing Tian
7,258
382
22
1
0
397,243
8
W
Jormungandr
11,680
615
154
8
0
396,014
0
L
Chronos
8,707
458
112
6
0
385,110
7
W
He Bo
12,114
638
106
6
0
377,681
1
L
Odin
8,905
469
90
5
0
383,336
1
W
Ullr
11,820
622
122
6
0
380,891
6
L
Terra
8,823
464
88
5
0
369,432
5
W
Osiris
9,855
519
103
5
0
338,948
5
L
Medusa
7,379
388
48
3
0
336,155
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role