Player Matchup

Ymir
Ymir
ClairesSla9
Ymir
Level 28
God Stats
14W - 14L
1,670 SR
Queue Stats
395W - 388L
1,512 Elo+
Solo
Loki
Loki
Cozy KitKat
Loki
Level 6
God Stats
1W - 0L
1,837 SR
Queue Stats
4W - 2L
1,548 Elo+
Solo
Kuzenbo
Kuzenbo
Stickwork1000
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 34L
1,547 Elo+
Solo
Bellona
Bellona
Wu-loud_gang2198
Bellona
Level 26
God Stats
48W - 37L
1,548 SR
Queue Stats
201W - 247L
1,459 Elo+
Solo
Izanami
Izanami
xTCAx_CaRnAgE
Izanami
Level 22
God Stats
5W - 4L
1,527 SR
Queue Stats
15W - 18L
1,542 Elo+
Solo
Team Averages
Level 22
1,617 SR
1,521 Elo+

VS

Team Averages
Level 12
1,379 SR
1,501 Elo+
Odin
Odin
DominicMEX
Odin
Level 8
God Stats
1W - 4L
1,192 SR
Queue Stats
14W - 15L
1,483 Elo+
Solo
Apollo
Apollo
Spedcebass
Apollo
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,478 Elo+
Party 1
Ymir
Ymir
TearSlavo
Ymir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,478 Elo+
Party 1
Anubis
Anubis
chuckandjo0413
Anubis
Level 17
God Stats
0W - 1L
1,204 SR
Queue Stats
3W - 2L
1,685 Elo+
Solo
Serqet
Serqet
goluzdd
Serqet
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 5L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 2 / 2
7,006
539
4,532
6,987
2,778
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

14
9 / 1 / 6
8,484
653
10,905
7,973
2,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
11
1 / 2 / 9
6,849
527
3,927
7,050
3,403
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
5 / 1 / 2
8,299
638
6,242
8,934
5,813
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
9
2 / 2 / 3
5,926
456
2,709
8,098
2,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,481
422
1,640
6,641
3,423
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Apollo
Spedcebass
Apollo
10
2 / 3 / 3
6,368
490
8,124
7,315
2,521
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
8
1 / 4 / 2
5,331
410
1,338
9,892
3,736
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

9
2 / 6 / 1
5,832
449
5,088
7,465
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Serqet
goluzdd
Serqet
10
3 / 6 / 0
6,540
503
3,669
10,953
3,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
23
Kills
8
8
Deaths
23
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
2
2
3.5
W
9
1
6
12
L
0
4
1
0.13
L
Apollo
Spedcebass
Apollo
2
3
3
1.17
W
Kuzenbo
1
2
9
2.75
L
Ymir
1
4
2
0.5
W
5
1
2
6
L
2
6
1
0.42
L
Serqet
goluzdd
Serqet
3
6
0
0.5
W
Izanami
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,315
Damage
19,859
39,042
Taken
42,266
16,268
Mitigated
15,503
12,229
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,532
784
270
1,435
6,987
2,778
0
775
6,212
27,764
0
W
10,905
3,259
0
3,432
7,973
2,247
0
977
6,578
0
50,419
L
1,640
581
0
0
6,641
3,423
0
2,418
4,147
0
14,154
L
Apollo
Spedcebass
Apollo
8,124
5,857
0
1,526
7,315
2,521
184
861
6,413
0
31,665
W
Kuzenbo
3,927
1,548
0
2,062
7,050
3,403
56
2,407
4,328
21,337
0
L
Ymir
1,338
142
0
820
9,892
3,736
0
2,425
7,391
9,329
0
W
6,242
4,013
0
3,262
8,934
5,813
2,298
1,726
6,900
0
38,665
L
5,088
570
0
1,631
7,465
2,684
96
1,046
6,259
19,102
0
L
Serqet
goluzdd
Serqet
3,669
957
0
3,026
10,953
3,139
595
1,243
9,597
0
34,254
W
Izanami
2,709
1,528
0
1,768
8,098
2,027
36
0
8,098
0
32,757

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,564
Gold Earned
29,552
316
Minions Killed
221
0
Camps Cleared
0
1,262,235
Distance Traveled
1,079,351
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,006
539
43
3
0
263,665
4
W
Loki
8,484
653
91
7
0
270,068
0
L
Odin
5,481
422
24
2
0
230,998
1
L
Apollo
6,368
490
51
4
0
243,744
1
W
Kuzenbo
6,849
527
38
3
0
270,461
4
L
Ymir
5,331
410
27
2
0
227,233
1
W
Bellona
8,299
638
95
7
0
225,171
0
L
Anubis
5,832
449
41
3
0
155,728
0
L
Serqet
6,540
503
78
6
0
221,648
2
W
Izanami
5,926
456
49
4
0
232,870
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role