Player Matchup

Hera
Hera
IMIFenix
Hera
Level 148
God Stats
4W - 4L
1,422 SR
Queue Stats
269W - 312L
1,417 Elo+
Solo
Apollo
Apollo
Taddeo150
Apollo
Level 69
God Stats
8W - 9L
1,500 SR
Queue Stats
299W - 308L
1,437 Elo+
Solo
Cabrakan
Cabrakan
Toad_Kira
Cabrakan
Level 80
God Stats
2W - 1L
1,502 SR
Queue Stats
187W - 179L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
crcragame
Gilgamesh
Level 104
God Stats
6W - 3L
1,519 SR
Queue Stats
71W - 71L
1,484 Elo+
Solo
Tsukuyomi
Tsukuyomi
hirogodz
Tsukuyomi
Level 66
God Stats
28W - 16L
1,702 SR
Queue Stats
369W - 345L
1,497 Elo+
Solo
Team Averages
Level 93
1,529 SR
1,454 Elo+

VS

Team Averages
Level 67
1,473 SR
1,385 Elo+
Sylvanus
Sylvanus
Anhangar
Sylvanus
Level 122
God Stats
22W - 14L
1,497 SR
Queue Stats
195W - 227L
1,501 Elo+
Party 2
Bastet
Bastet
Kirito18092000
Bastet
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 91L
1,258 Elo+
Party 1
Zhong Kui
Zhong Kui
QuanticSerenity
Zhong Kui
Level 63
God Stats
12W - 6L
1,470 SR
Queue Stats
152W - 187L
1,400 Elo+
Party 2
Discordia
Discordia
SeriousGameplay
Discordia
Level 38
God Stats
2W - 3L
1,387 SR
Queue Stats
52W - 98L
1,273 Elo+
Party 1
Osiris
Osiris
liimaaoo
Osiris
Level 82
God Stats
5W - 7L
1,512 SR
Queue Stats
395W - 407L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
11 / 1 / 12
12,097
672
18,316
8,798
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Apollo
Taddeo150
Apollo
13
3 / 7 / 6
8,862
492
6,267
12,718
5,070
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cabrakan
Toad_Kira
Cabrakan
14
5 / 6 / 8
9,535
530
9,217
13,708
12,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
crcragame
Gilgamesh
17
9 / 2 / 13
10,553
586
14,812
13,915
12,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
hirogodz
Tsukuyomi
18
14 / 2 / 9
11,619
646
15,215
11,916
5,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Anhangar
Sylvanus
12
9 / 6 / 2
8,695
483
14,768
17,913
19,247
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 12 / 0
7,074
393
4,603
17,628
5,740
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
QuanticSerenity
Zhong Kui
14
6 / 5 / 4
9,861
548
8,626
16,138
9,348
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
SeriousGameplay
Discordia
12
1 / 9 / 2
7,705
428
6,939
10,676
3,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Osiris
liimaaoo
Osiris
14
1 / 10 / 2
9,187
510
8,326
17,813
15,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
42
Kills
17
18
Deaths
42
48
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Anhangar
Sylvanus
9
6
2
1.67
W
Hera
11
1
12
17
L
0
12
0
0
L
Zhong Kui
QuanticSerenity
Zhong Kui
6
5
4
1.6
L
Discordia
SeriousGameplay
Discordia
1
9
2
0.22
W
Apollo
Taddeo150
Apollo
3
7
6
0.86
W
Cabrakan
Toad_Kira
Cabrakan
5
6
8
1.5
W
Gilgamesh
crcragame
Gilgamesh
9
2
13
7.75
W
Tsukuyomi
hirogodz
Tsukuyomi
14
2
9
9.25
L
Osiris
liimaaoo
Osiris
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,827
Damage
43,262
61,055
Taken
80,168
38,237
Mitigated
52,977
13,980
Healing
13,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Anhangar
Sylvanus
14,768
3,981
1,497
3,887
17,913
19,247
524
6,913
10,850
32,412
0
W
Hera
18,316
5,600
210
2,880
8,798
3,109
1,164
4,346
4,240
79,751
0
L
4,603
1,484
0
2,974
17,628
5,740
0
4,837
12,677
0
38,075
L
Zhong Kui
QuanticSerenity
Zhong Kui
8,626
604
133
3,134
16,138
9,348
424
8,684
7,246
37,467
0
L
Discordia
SeriousGameplay
Discordia
6,939
228
0
0
10,676
3,165
0
3,206
7,269
38,274
0
W
Apollo
Taddeo150
Apollo
6,267
3,676
0
1,855
12,718
5,070
2,359
8,652
3,934
0
43,504
W
Cabrakan
Toad_Kira
Cabrakan
9,217
1,204
436
1,645
13,708
12,184
118
8,584
4,979
22,983
0
W
Gilgamesh
crcragame
Gilgamesh
14,812
3,650
0
2,807
13,915
12,552
255
4,483
9,330
0
55,745
W
Tsukuyomi
hirogodz
Tsukuyomi
15,215
4,279
0
4,147
11,916
5,322
262
3,541
8,239
0
73,645
L
Osiris
liimaaoo
Osiris
8,326
3,110
0
1,566
17,813
15,477
0
3,182
14,593
0
50,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,666
Gold Earned
42,522
493
Minions Killed
331
0
Camps Cleared
0
1,742,773
Distance Traveled
1,554,582
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
8,695
483
33
2
0
291,059
2
W
Hera
12,097
672
151
8
0
343,278
0
L
Bastet
7,074
393
68
4
0
309,858
0
L
Zhong Kui
9,861
548
67
4
0
348,403
2
L
Discordia
7,705
428
72
4
0
316,814
0
W
Apollo
8,862
492
90
5
0
318,280
0
W
Cabrakan
9,535
530
35
2
0
332,841
0
W
Gilgamesh
10,553
586
106
6
0
339,224
3
W
Tsukuyomi
11,619
646
111
6
0
409,150
7
L
Osiris
9,187
510
91
5
0
288,448
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role