Player Matchup

Anhur
Anhur
Gold II
Aimfara
Anhur
Gold II
Level 43
God Stats
11W - 6L
1,841 SR
Queue Stats
49W - 26L
1,871 MMR
Solo
Thor
Thor
Platinum II
DavyOBITO
Thor
Platinum II
Level 160
God Stats
11W - 8L
1,505 SR
Queue Stats
336W - 338L
1,869 MMR
Solo
Discordia
Discordia
Platinum V
MatiasWEDD
Discordia
Platinum V
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
248W - 256L
1,794 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
Zabiano
Tsukuyomi
Gold II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Gold II
oZerba
Sobek
Gold II
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,569 SR
1,707 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 140
1,606 SR
1,629 MMR
Mercury
Mercury
Platinum III
Canøxør
Mercury
Platinum III
Level 149
God Stats
5W - 3L
1,616 SR
Queue Stats
110W - 97L
1,739 MMR
Party 2
Raijin
Raijin
Gold I
Daelon
Raijin
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Maboshiro
Kumbhakarna
Gold II
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Danzaburou
Danzaburou
Gold I
Maliguachi
Danzaburou
Gold I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold II
aquidesgraça
Tyr
Gold II
Level 99
God Stats
5W - 1L
1,914 SR
Queue Stats
45W - 32L
1,907 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Aimfara
Anhur
18
5 / 2 / 1
11,149
557
7,741
12,677
4,385
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
16
2 / 5 / 5
10,106
505
8,000
15,300
6,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Discordia
MatiasWEDD
Discordia
14
2 / 5 / 1
9,116
456
6,059
9,162
2,672
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Tsukuyomi
Zabiano
Tsukuyomi
18
3 / 3 / 0
11,362
568
13,247
10,060
6,045
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
oZerba
Sobek
14
0 / 4 / 4
8,602
430
4,570
16,772
12,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
SetApolloGuan YuJanusTiamat

VS

Bans
AthenaGebNemesisRamaRatatoskr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Canøxør
Mercury
17
1 / 2 / 11
11,240
562
7,525
15,018
7,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Raijin
Daelon
Raijin
19
6 / 2 / 3
12,075
604
14,185
10,534
4,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Kumbhakarna
Maboshiro
Kumbhakarna
15
1 / 4 / 12
10,954
548
2,705
16,724
11,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Danzaburou
Maliguachi
Danzaburou
20
6 / 2 / 1
13,302
665
10,978
14,159
5,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 2 / 4
13,173
659
9,125
16,456
17,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
50
12
Kills
19
19
Deaths
12
11
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Anhur
Aimfara
Anhur
5
2
1
2.75
W
Mercury
Canøxør
Mercury
1
2
11
3.25
W
Raijin
Daelon
Raijin
6
2
3
3.75
L
Thor
2
5
5
0.9
W
Kumbhakarna
Maboshiro
Kumbhakarna
1
4
12
1.75
W
Danzaburou
Maliguachi
Danzaburou
6
2
1
3.25
L
Discordia
MatiasWEDD
Discordia
2
5
1
0.5
L
Tsukuyomi
Zabiano
Tsukuyomi
3
3
0
1
W
5
2
4
3.5
L
Sobek
oZerba
Sobek
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,617
Damage
44,518
63,971
Taken
72,891
31,514
Mitigated
46,570
16,234
Healing
28,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Aimfara
Anhur
7,741
2,700
0
4,248
12,677
4,385
847
1,034
11,643
0
87,206
W
Mercury
Canøxør
Mercury
7,525
3,952
0
5,482
15,018
7,489
265
2,521
12,387
0
78,900
W
Raijin
Daelon
Raijin
14,185
374
0
2,192
10,534
4,787
532
3,682
6,700
103,968
0
L
Thor
8,000
880
0
3,772
15,300
6,000
0
3,777
11,523
0
76,474
W
Kumbhakarna
Maboshiro
Kumbhakarna
2,705
204
0
1,739
16,724
11,892
64
4,419
12,125
13,738
0
W
Danzaburou
Maliguachi
Danzaburou
10,978
6,093
0
8,921
14,159
5,337
3,941
1,940
12,217
0
105,436
L
Discordia
MatiasWEDD
Discordia
6,059
115
0
2,177
9,162
2,672
0
4,462
4,700
62,027
0
L
Tsukuyomi
Zabiano
Tsukuyomi
13,247
3,414
0
2,760
10,060
6,045
0
678
9,382
0
90,950
W
9,125
1,572
0
9,745
16,456
17,065
900
1,865
14,551
0
97,824
L
Sobek
oZerba
Sobek
4,570
353
0
3,277
16,772
12,412
0
6,939
9,833
18,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,335
Gold Earned
60,744
641
Minions Killed
660
0
Camps Cleared
0
1,902,710
Distance Traveled
2,120,939
33
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,149
557
172
9
0
352,007
6
W
Mercury
11,240
562
126
6
0
470,569
5
W
Raijin
12,075
604
195
10
0
390,218
4
L
Thor
10,106
505
135
7
0
413,930
10
W
Kumbhakarna
10,954
548
17
1
0
418,249
8
W
Danzaburou
13,302
665
147
7
0
389,469
4
L
Discordia
9,116
456
136
7
0
304,061
5
L
Tsukuyomi
11,362
568
171
9
0
430,067
4
W
Tyr
13,173
659
175
9
0
452,434
4
L
Sobek
8,602
430
27
1
0
402,645
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role