Player Matchup

Danzaburou
Danzaburou
BrunoFromHell
Danzaburou
Level 148
God Stats
13W - 8L
1,606 SR
Queue Stats
1,270W - 1,335L
1,563 Elo+
Solo
Gilgamesh
Gilgamesh
Tibrow
Gilgamesh
Level 13
God Stats
3W - 2L
1,500 SR
Queue Stats
6W - 7L
1,389 Elo+
Solo
Scylla
Scylla
ZlMaster
Scylla
Level 159
God Stats
32W - 19L
1,576 SR
Queue Stats
140W - 95L
1,558 Elo+
Solo
Team Averages
Level 107
1,561 SR
1,503 Elo+

VS

Team Averages
Level 59
1,499 SR
1,457 Elo+
Danzaburou
Danzaburou
BigNs
Danzaburou
Level 43
God Stats
4W - 2L
1,570 SR
Queue Stats
8W - 12L
1,455 Elo+
Party 1
Tiamat
Tiamat
GrungeWarrior
Tiamat
Level 125
God Stats
1W - 3L
1,427 SR
Queue Stats
11W - 18L
1,415 Elo+
Party 1
Horus
Horus
VolynRaba
Horus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BrunoFromHell
Danzaburou
14
4 / 5 / 8
11,723
690
11,933
13,683
5,772
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Tibrow
Gilgamesh
14
2 / 5 / 7
10,732
631
11,485
15,650
13,004
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Scylla
ZlMaster
Scylla
14
7 / 3 / 3
11,653
685
19,315
12,183
4,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigNs
Danzaburou
16
10 / 2 / 2
12,954
762
12,727
17,734
8,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
2 / 6 / 11
11,092
652
13,655
15,166
9,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
VolynRaba
Horus
13
1 / 5 / 9
10,316
607
2,943
19,669
16,497
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
35
13
Kills
13
13
Deaths
13
18
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BigNs
Danzaburou
10
2
2
5.5
W
Danzaburou
BrunoFromHell
Danzaburou
4
5
8
1.6
L
2
6
11
1.25
W
Gilgamesh
Tibrow
Gilgamesh
2
5
7
1.1
L
Horus
VolynRaba
Horus
1
5
9
1.1
W
Scylla
ZlMaster
Scylla
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,733
Damage
29,325
41,516
Taken
52,569
23,280
Mitigated
34,401
11,718
Healing
17,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BigNs
Danzaburou
12,727
6,306
0
6,182
17,734
8,402
3,030
5,673
11,577
0
64,234
W
Danzaburou
BrunoFromHell
Danzaburou
11,933
4,717
0
3,130
13,683
5,772
1,532
3,565
10,118
0
58,731
L
13,655
1,489
0
3,450
15,166
9,502
0
5,187
9,727
43,033
0
W
Gilgamesh
Tibrow
Gilgamesh
11,485
1,877
561
1,838
15,650
13,004
0
5,354
10,296
2,101
33,255
L
Horus
VolynRaba
Horus
2,943
1,501
2,868
4,923
19,669
16,497
243
8,580
10,557
0
16,601
W
Scylla
ZlMaster
Scylla
19,315
1,535
0
6,189
12,183
4,504
308
4,872
7,311
51,200
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,108
Gold Earned
34,362
182
Minions Killed
172
0
Camps Cleared
0
924,509
Distance Traveled
888,666
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,954
762
92
5
0
311,534
3
W
Danzaburou
11,723
690
81
5
0
301,374
3
L
Tiamat
11,092
652
58
3
0
275,051
2
W
Gilgamesh
10,732
631
37
2
0
315,901
3
L
Horus
10,316
607
22
1
0
302,081
0
W
Scylla
11,653
685
64
4
0
307,234
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role