Player Matchup

Medusa
Medusa
Lineup
Medusa
Level 24
God Stats
4W - 8L
1,668 SR
Queue Stats
44W - 44L
1,575 Elo+
Party 3
Hercules
Hercules
OkayShame
Hercules
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 28L
1,486 Elo+
Solo
Ymir
Ymir
Rebel 2cap
Ymir
Level 18
God Stats
18W - 13L
1,615 SR
Queue Stats
35W - 34L
1,539 Elo+
Party 3
Thor
Thor
SSwantsdoe
Thor
Level 29
God Stats
32W - 27L
1,622 SR
Queue Stats
36W - 31L
1,588 Elo+
Party 2
Sol
Sol
myeeah6140
Sol
Level 29
God Stats
34W - 27L
1,624 SR
Queue Stats
34W - 28L
1,588 Elo+
Party 2
Team Averages
Level 23
1,606 SR
1,555 Elo+

VS

Team Averages
Level 19
1,485 SR
1,509 Elo+
Bastet
Bastet
PrincessAleeya
Bastet
Level 24
God Stats
7W - 10L
1,325 SR
Queue Stats
74W - 85L
1,383 Elo+
Party 1
Bacchus
Bacchus
Spider-Nightpool
Bacchus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
390W - 334L
1,533 Elo+
Solo
Ne Zha
Ne Zha
alexandxzx
Ne Zha
Level 28
God Stats
12W - 8L
1,649 SR
Queue Stats
108W - 70L
1,638 Elo+
Solo
Neith
Neith
hades_kind362
Neith
Level 7
God Stats
4W - 15L
1,502 SR
Queue Stats
5W - 16L
1,473 Elo+
Solo
Hera
Hera
ronyandgioplayov
Hera
Level 18
God Stats
13W - 19L
1,449 SR
Queue Stats
80W - 82L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Lineup
Medusa
17
7 / 2 / 12
11,047
1,105
11,968
8,741
5,158
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
OkayShame
Hercules
17
2 / 2 / 14
10,680
1,068
8,172
15,853
12,210
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

17
5 / 2 / 14
10,688
1,069
13,233
16,723
16,929
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
5 / 2 / 11
10,252
1,025
10,094
13,425
5,987
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Breastplate

Breastplate

+20
Physical Protection

16
6 / 1 / 10
10,553
1,055
16,558
16,282
5,941
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

254

VS

Team 2 Tickets

166

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 3
10,372
1,037
13,571
16,904
6,843
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
0 / 4 / 5
8,932
893
6,342
14,099
16,559
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ne Zha
alexandxzx
Ne Zha
15
3 / 4 / 3
9,821
982
16,895
13,350
5,845
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

16
2 / 3 / 5
9,962
996
12,038
10,716
4,307
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 6 / 4
9,190
919
15,945
10,589
4,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
29
25
Kills
9
9
Deaths
25
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
Lineup
Medusa
7
2
12
6.5
W
Hercules
OkayShame
Hercules
2
2
14
4.5
L
4
8
3
0.69
W
5
2
14
6
W
5
2
11
5.25
L
0
4
5
0.63
L
Ne Zha
alexandxzx
Ne Zha
3
4
3
1.13
L
2
3
5
1.5
W
6
1
10
11
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,025
Damage
64,791
71,024
Taken
65,658
46,225
Mitigated
37,803
9,984
Healing
5,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Lineup
Medusa
11,968
5,606
0
510
8,741
5,158
0
2,104
6,637
0
25,862
W
Hercules
OkayShame
Hercules
8,172
3,748
0
3,016
15,853
12,210
0
5,943
9,910
180
25,472
L
13,571
5,280
0
0
16,904
6,843
0
8,731
8,173
0
17,770
W
13,233
1,637
1,632
537
16,723
16,929
0
6,188
10,535
29,969
0
W
10,094
3,382
0
0
13,425
5,987
0
4,092
9,333
0
15,611
L
6,342
514
0
0
14,099
16,559
0
5,141
8,958
13,519
0
L
Ne Zha
alexandxzx
Ne Zha
16,895
4,757
0
2,849
13,350
5,845
0
5,301
8,049
0
39,340
L
12,038
7,527
0
1,897
10,716
4,307
0
4,792
5,924
0
27,504
W
16,558
4,516
0
4,289
16,282
5,941
0
3,960
12,322
39,126
0
L
15,945
3,804
250
819
10,589
4,249
0
5,991
4,598
46,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,220
Gold Earned
48,277
172
Minions Killed
184
3
Camps Cleared
4
937,391
Distance Traveled
864,540
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,047
1,105
35
4
0
183,010
0
W
Hercules
10,680
1,068
31
3
0
179,810
1
L
Bastet
10,372
1,037
9
1
0
207,476
0
W
Ymir
10,688
1,069
38
4
0
183,921
0
W
Thor
10,252
1,025
8
1
0
181,734
3
L
Bacchus
8,932
893
17
2
2
182,357
0
L
Ne Zha
9,821
982
46
5
1
175,529
1
L
Neith
9,962
996
36
4
0
136,405
1
W
Sol
10,553
1,055
60
6
3
208,916
2
L
Hera
9,190
919
76
8
1
162,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role