Player Matchup

King Arthur
King Arthur
BaDPanDa38
King Arthur
Level 22
God Stats
0W - 1L
1,314 SR
Queue Stats
17W - 16L
1,244 Elo+
Party 2
Anubis
Anubis
Eleik0z
Anubis
Level 28
God Stats
60W - 53L
1,513 SR
Queue Stats
80W - 86L
1,452 Elo+
Party 1
Hercules
Hercules
Haverstad
Hercules
Level 26
God Stats
13W - 14L
1,379 SR
Queue Stats
316W - 359L
1,464 Elo+
Solo
Nemesis
Nemesis
Papy454
Nemesis
Level 6
God Stats
1W - 1L
1,287 SR
Queue Stats
3W - 2L
1,434 Elo+
Party 2
Heimdallr
Heimdallr
crillerdiller
Heimdallr
Level 15
God Stats
6W - 10L
1,410 SR
Queue Stats
15W - 16L
1,469 Elo+
Party 1
Team Averages
Level 19
1,381 SR
1,413 Elo+

VS

Team Averages
Level 20
1,545 SR
1,444 Elo+
Fenrir
Fenrir
Bon7
Fenrir
Level 25
God Stats
1W - 1L
1,291 SR
Queue Stats
2W - 4L
1,260 Elo+
Party 3
Skadi
Skadi
MrNoxUniverse
Skadi
Level 28
God Stats
12W - 2L
1,791 SR
Queue Stats
163W - 191L
1,503 Elo+
Solo
Olorun
Olorun
ONikiO
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 8L
1,255 Elo+
Solo
Ah Puch
Ah Puch
foxy_settee1
Ah Puch
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,766 Elo+
Party 3
Gilgamesh
Gilgamesh
xTheGanjaManx
Gilgamesh
Level 27
God Stats
21W - 11L
1,640 SR
Queue Stats
110W - 107L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BaDPanDa38
King Arthur
17
0 / 4 / 7
10,831
401
9,185
24,640
21,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Anubis
Eleik0z
Anubis
20
13 / 5 / 4
14,316
530
19,120
17,551
10,371
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Haverstad
Hercules
19
4 / 8 / 9
12,840
476
12,330
29,365
25,551
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
Papy454
Nemesis
18
2 / 4 / 4
11,784
436
4,352
16,311
7,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
crillerdiller
Heimdallr
20
10 / 11 / 5
13,573
503
21,598
26,656
12,482
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Bon7
Fenrir
18
4 / 4 / 5
13,087
485
10,856
25,602
12,133
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
13 / 5 / 11
16,513
612
28,619
20,687
10,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
ONikiO
Olorun
20
4 / 11 / 5
13,873
514
16,103
21,117
8,292
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Puch
foxy_settee1
Ah Puch
18
7 / 7 / 12
14,559
539
15,926
19,571
7,862
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
xTheGanjaManx
Gilgamesh
20
4 / 2 / 3
14,586
540
11,801
16,276
9,772
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
68
29
Kills
32
32
Deaths
29
29
Assists
36
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BaDPanDa38
King Arthur
0
4
7
0.88
W
Fenrir
Bon7
Fenrir
4
4
5
1.63
L
Anubis
Eleik0z
Anubis
13
5
4
3
L
Hercules
Haverstad
Hercules
4
8
9
1.06
W
13
5
11
3.7
W
Olorun
ONikiO
Olorun
4
11
5
0.59
L
Nemesis
Papy454
Nemesis
2
4
4
1
L
Heimdallr
crillerdiller
Heimdallr
10
11
5
1.14
W
Ah Puch
foxy_settee1
Ah Puch
7
7
12
1.86
W
Gilgamesh
xTheGanjaManx
Gilgamesh
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,585
Damage
83,305
114,523
Taken
103,253
77,546
Mitigated
48,693
37,554
Healing
35,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BaDPanDa38
King Arthur
9,185
550
0
7,373
24,640
21,902
323
4,363
20,277
0
57,935
W
Fenrir
Bon7
Fenrir
10,856
3,382
0
8,546
25,602
12,133
2,666
3,214
22,263
0
86,403
L
Anubis
Eleik0z
Anubis
19,120
1,417
0
8,500
17,551
10,371
2,943
4,737
12,814
89,925
0
L
Hercules
Haverstad
Hercules
12,330
2,879
0
7,252
29,365
25,551
232
8,763
20,602
0
55,884
W
28,619
17,039
0
9,671
20,687
10,634
4,949
3,963
16,699
0
126,461
W
Olorun
ONikiO
Olorun
16,103
7,857
1,396
6,488
21,117
8,292
2,879
8,837
12,205
79,496
0
L
Nemesis
Papy454
Nemesis
4,352
1,911
279
5,177
16,311
7,240
0
2,195
14,116
0
71,184
L
Heimdallr
crillerdiller
Heimdallr
21,598
17,658
0
8,973
26,656
12,482
432
11,971
14,685
0
74,712
W
Ah Puch
foxy_settee1
Ah Puch
15,926
784
0
5,113
19,571
7,862
0
2,089
17,407
47,506
0
W
Gilgamesh
xTheGanjaManx
Gilgamesh
11,801
3,137
0
4,236
16,276
9,772
794
1,736
14,165
0
79,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,344
Gold Earned
72,618
604
Minions Killed
533
0
Camps Cleared
0
2,270,167
Distance Traveled
2,273,413
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,831
401
102
4
0
513,787
4
W
Fenrir
13,087
485
100
4
0
449,520
1
L
Anubis
14,316
530
165
6
0
336,502
2
L
Hercules
12,840
476
83
3
0
457,684
2
W
Skadi
16,513
612
129
5
0
466,397
10
W
Olorun
13,873
514
134
5
0
419,237
2
L
Nemesis
11,784
436
129
5
0
539,340
0
L
Heimdallr
13,573
503
125
5
0
422,854
0
W
Ah Puch
14,559
539
45
2
0
456,515
0
W
Gilgamesh
14,586
540
125
5
0
481,744
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role