Player Matchup

Ymir
Ymir
Hydreden
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,632 Elo+
Party 1
Sol
Sol
JAkEFISh75_
Sol
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,434 Elo+
Solo
Medusa
Medusa
xXNEWTDOGGXx
Medusa
Level 68
God Stats
8W - 4L
1,725 SR
Queue Stats
100W - 92L
1,469 Elo+
Party 1
Team Averages
Level 26
1,575 SR
1,512 Elo+

VS

Team Averages
Level 60
1,630 SR
1,607 Elo+
Gilgamesh
Gilgamesh
FiresReunion
Gilgamesh
Level 147
God Stats
6W - 6L
1,752 SR
Queue Stats
60W - 42L
1,658 Elo+
Party 2
Merlin
Merlin
NEJHEE100
Merlin
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 19L
1,516 Elo+
Solo
Hou Yi
Hou Yi
mmviix07
Hou Yi
Level 29
God Stats
17W - 4L
1,639 SR
Queue Stats
97W - 60L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
3 / 5 / 3
8,283
637
3,822
13,191
10,698
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
3 / 8 / 2
8,325
640
6,414
11,515
3,438
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Medusa
10
1 / 8 / 4
7,852
604
5,406
11,659
3,930
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
FiresReunion
Gilgamesh
14
10 / 2 / 8
10,500
808
13,150
11,327
6,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Merlin
NEJHEE100
Merlin
13
7 / 3 / 7
9,552
735
11,530
6,431
2,004
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hou Yi
mmviix07
Hou Yi
13
4 / 2 / 10
9,167
705
5,441
5,974
2,003
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
46
7
Kills
21
21
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
FiresReunion
Gilgamesh
10
2
8
7
L
Ymir
3
5
3
0.9
L
3
8
2
0.5
W
Merlin
NEJHEE100
Merlin
7
3
7
3.5
W
Hou Yi
mmviix07
Hou Yi
4
2
10
4.5
L
Medusa
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,642
Damage
30,121
36,365
Taken
23,732
18,066
Mitigated
10,713
3,138
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
FiresReunion
Gilgamesh
13,150
3,299
567
3,262
11,327
6,706
576
4,414
6,661
0
53,119
L
Ymir
3,822
766
0
750
13,191
10,698
0
4,047
9,144
15,778
0
L
6,414
2,521
0
2,121
11,515
3,438
0
3,758
7,757
20,902
0
W
Merlin
NEJHEE100
Merlin
11,530
337
0
0
6,431
2,004
296
2,732
3,623
32,739
0
W
Hou Yi
mmviix07
Hou Yi
5,441
1,542
0
622
5,974
2,003
1,907
2,788
3,036
0
27,272
L
Medusa
5,406
2,312
0
267
11,659
3,930
0
3,777
7,882
0
30,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,460
Gold Earned
29,219
108
Minions Killed
147
0
Camps Cleared
0
522,622
Distance Traveled
690,002
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,500
808
74
6
0
231,836
2
L
Ymir
8,283
637
28
2
0
185,782
0
L
Sol
8,325
640
27
2
0
160,330
0
W
Merlin
9,552
735
41
3
0
237,017
1
W
Hou Yi
9,167
705
32
2
0
221,149
1
L
Medusa
7,852
604
53
4
0
176,510
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role