Player Matchup

Yemoja
Yemoja
Alizzze
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,144 Elo+
Party 2
Thor
Thor
BaoBelly
Thor
Level 8
God Stats
6W - 9L
1,417 SR
Queue Stats
9W - 13L
1,400 Elo+
Party 2
Artemis
Artemis
Scythe Emporer
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Bellona
Bellona
SnowySpider1111
Bellona
Level 11
God Stats
1W - 5L
1,462 SR
Queue Stats
4W - 8L
1,367 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
SupahJefe
Ah Muzen Cab
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 23L
1,364 Elo+
Party 2
Team Averages
Level 11
1,476 SR
1,355 Elo+

VS

Team Averages
Level 19
1,568 SR
1,318 Elo+
Ra
Ra
LicksLettuce
Ra
Level 28
God Stats
2W - 1L
1,511 SR
Queue Stats
124W - 181L
1,357 Elo+
Party 1
Anubis
Anubis
OcifferLahey
Anubis
Level 29
God Stats
2W - 0L
1,469 SR
Queue Stats
6W - 10L
1,407 Elo+
Solo
King Arthur
King Arthur
PrumaHundr
King Arthur
Level 10
God Stats
10W - 8L
1,735 SR
Queue Stats
182W - 179L
1,373 Elo+
Solo
Danzaburou
Danzaburou
SorrowTheGhoul
Danzaburou
Level 2
God Stats
2W - 6L
1,500 SR
Queue Stats
8W - 14L
1,109 Elo+
Solo
Tyr
Tyr
TheBlacksmith56
Tyr
Level 28
God Stats
8W - 8L
1,626 SR
Queue Stats
89W - 147L
1,345 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alizzze
Yemoja
8
0 / 5 / 1
5,618
432
886
6,978
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
8
0 / 5 / 2
5,404
416
4,004
8,325
2,266
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 9 / 0
4,531
349
1,863
7,326
2,050
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

7
2 / 10 / 0
5,476
421
4,533
13,627
6,724
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Muzen Cab
SupahJefe
Ah Muzen Cab
10
2 / 1 / 0
6,158
474
3,156
6,095
1,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 8
7,747
596
10,297
6,368
2,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Anubis
12
6 / 0 / 1
7,351
565
7,268
5,724
2,290
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

King Arthur
PrumaHundr
King Arthur
11
11 / 1 / 3
7,781
599
6,161
8,234
3,611
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Danzaburou
SorrowTheGhoul
Danzaburou
10
2 / 2 / 5
6,799
523
2,351
4,955
1,584
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
4 / 0 / 8
7,122
548
4,381
6,191
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
54
4
Kills
29
30
Deaths
4
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Alizzze
Yemoja
0
5
1
0.1
L
Thor
0
5
2
0.2
W
6
1
8
10
W
Anubis
6
0
1
6.5
W
King Arthur
PrumaHundr
King Arthur
11
1
3
12.5
L
0
9
0
0
L
2
10
0
0.2
W
Danzaburou
SorrowTheGhoul
Danzaburou
2
2
5
2.25
L
Ah Muzen Cab
SupahJefe
Ah Muzen Cab
2
1
0
2
W
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,442
Damage
30,458
42,351
Taken
31,472
14,584
Mitigated
12,388
6,185
Healing
12,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Alizzze
Yemoja
886
111
440
547
6,978
2,089
322
4,229
2,749
9,034
0
L
Thor
4,004
216
0
1,841
8,325
2,266
0
1,931
6,394
0
23,627
W
10,297
1,259
281
1,854
6,368
2,039
802
0
6,368
38,565
0
W
Anubis
7,268
420
0
3,576
5,724
2,290
870
350
5,374
43,394
0
W
King Arthur
PrumaHundr
King Arthur
6,161
759
354
2,808
8,234
3,611
138
0
8,234
0
26,564
L
1,863
1,237
0
0
7,326
2,050
0
4,020
3,306
0
7,630
L
4,533
2,462
0
145
13,627
6,724
0
4,895
8,732
0
13,449
W
Danzaburou
SorrowTheGhoul
Danzaburou
2,351
1,822
0
1,536
4,955
1,584
2,070
497
4,458
0
21,999
L
Ah Muzen Cab
SupahJefe
Ah Muzen Cab
3,156
1,205
0
3,212
6,095
1,455
408
2,490
3,605
0
35,125
W
4,381
451
0
2,332
6,191
2,864
0
39
6,152
0
31,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,187
Gold Earned
36,800
150
Minions Killed
318
0
Camps Cleared
0
1,004,958
Distance Traveled
1,170,514
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,618
432
10
1
0
191,725
0
L
Thor
5,404
416
36
3
0
195,695
0
W
Ra
7,747
596
87
7
0
235,500
0
W
Anubis
7,351
565
82
6
0
234,241
5
W
King Arthur
7,781
599
34
3
0
250,296
1
L
Artemis
4,531
349
15
1
0
165,105
0
L
Bellona
5,476
421
19
1
0
234,039
0
W
Danzaburou
6,799
523
55
4
0
190,695
2
L
Ah Muzen Cab
6,158
474
70
5
0
218,394
5
W
Tyr
7,122
548
60
5
0
259,782
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role