Player Matchup

Cerberus
Cerberus
DatGoldenOne
Cerberus
Level 68
God Stats
8W - 7L
1,283 SR
Queue Stats
660W - 714L
1,419 Elo+
Solo
Gilgamesh
Gilgamesh
ForTheFallen58
Gilgamesh
Level 119
God Stats
11W - 8L
1,500 SR
Queue Stats
667W - 725L
1,416 Elo+
Solo
Terra
Terra
MrEggSammich
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 38L
1,482 Elo+
Solo
Hachiman
Hachiman
Skadii2Hottii
Hachiman
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,408 Elo+
Solo
Sun Wukong
Sun Wukong
lobato455
Sun Wukong
Level 83
God Stats
3W - 3L
1,500 SR
Queue Stats
510W - 495L
1,538 Elo+
Solo
Team Averages
Level 63
1,457 SR
1,453 Elo+

VS

Team Averages
Level 46
1,531 SR
1,434 Elo+
Rama
Rama
EthnicSlur
Rama
Level 46
God Stats
0W - 4L
1,322 SR
Queue Stats
38W - 57L
1,403 Elo+
Party 1
Anhur
Anhur
Hanss09
Anhur
Level 18
God Stats
2W - 4L
1,809 SR
Queue Stats
75W - 111L
1,475 Elo+
Solo
Chernobog
Chernobog
SteppingJewel37
Chernobog
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 33L
1,374 Elo+
Solo
Yemoja
Yemoja
SunnyTank7
Yemoja
Level 65
God Stats
1W - 1L
1,661 SR
Queue Stats
104W - 84L
1,494 Elo+
Solo
Chiron
Chiron
TicklerofPickles
Chiron
Level 23
God Stats
0W - 1L
1,364 SR
Queue Stats
10W - 10L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
DatGoldenOne
Cerberus
19
5 / 8 / 26
12,075
755
14,468
27,675
31,925
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ForTheFallen58
Gilgamesh
20
6 / 5 / 23
13,031
814
16,594
34,619
27,598
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
2 / 4 / 21
10,396
650
5,046
14,740
22,062
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hachiman
Skadii2Hottii
Hachiman
20
17 / 6 / 15
14,748
922
36,607
19,926
8,934
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
lobato455
Sun Wukong
19
7 / 4 / 16
11,530
721
14,175
18,747
26,162
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 8 / 12
11,748
734
12,711
19,241
8,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
Hanss09
Anhur
19
2 / 9 / 14
11,681
730
18,096
20,785
8,828
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
SteppingJewel37
Chernobog
18
1 / 8 / 14
10,754
672
13,558
18,655
9,407
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
SunnyTank7
Yemoja
19
2 / 6 / 15
11,397
712
8,171
25,756
19,816
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
15 / 6 / 4
13,591
849
35,959
18,191
9,121
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

138
Kill Participation
86
37
Kills
27
27
Deaths
37
101
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Cerberus
DatGoldenOne
Cerberus
5
8
26
2.25
L
7
8
12
1.63
W
Gilgamesh
ForTheFallen58
Gilgamesh
6
5
23
3.5
L
Anhur
Hanss09
Anhur
2
9
14
1
W
2
4
21
3.13
W
Hachiman
Skadii2Hottii
Hachiman
17
6
15
4.08
L
Chernobog
SteppingJewel37
Chernobog
1
8
14
1
L
Yemoja
SunnyTank7
Yemoja
2
6
15
1.58
L
15
6
4
2.83
W
Sun Wukong
lobato455
Sun Wukong
7
4
16
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,890
Damage
88,495
115,707
Taken
102,628
116,681
Mitigated
55,276
47,359
Healing
34,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
DatGoldenOne
Cerberus
14,468
806
2,171
4,271
27,675
31,925
630
2,005
25,670
25,041
0
L
12,711
9,539
1,524
3,383
19,241
8,104
347
3,540
15,701
0
21,651
W
Gilgamesh
ForTheFallen58
Gilgamesh
16,594
3,037
3,533
12,817
34,619
27,598
693
1,522
33,097
0
29,473
L
Anhur
Hanss09
Anhur
18,096
11,526
1,281
3,947
20,785
8,828
518
3,801
16,984
0
31,015
W
5,046
464
7,003
3,194
14,740
22,062
1,111
1,604
13,136
10,333
0
W
Hachiman
Skadii2Hottii
Hachiman
36,607
25,673
1,426
4,472
19,926
8,934
3,774
1,058
18,868
0
67,446
L
Chernobog
SteppingJewel37
Chernobog
13,558
5,416
529
2,079
18,655
9,407
252
4,472
14,183
0
33,268
L
Yemoja
SunnyTank7
Yemoja
8,171
1,707
4,279
7,711
25,756
19,816
1,500
5,027
20,729
17,423
0
L
35,959
17,420
3,102
6,915
18,191
9,121
984
3,001
15,190
0
61,573
W
Sun Wukong
lobato455
Sun Wukong
14,175
1,074
3,625
4,847
18,747
26,162
782
1,982
16,765
348
26,755

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,780
Gold Earned
59,171
144
Minions Killed
152
0
Camps Cleared
0
1,373,548
Distance Traveled
1,156,371
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,075
755
23
1
0
289,139
0
L
Rama
11,748
734
27
2
0
212,620
0
W
Gilgamesh
13,031
814
20
1
0
282,707
4
L
Anhur
11,681
730
24
2
0
228,914
0
W
Terra
10,396
650
5
0
0
230,474
0
W
Hachiman
14,748
922
73
5
0
245,964
0
L
Chernobog
10,754
672
44
3
0
241,309
0
L
Yemoja
11,397
712
11
1
0
243,130
1
L
Chiron
13,591
849
46
3
0
230,398
0
W
Sun Wukong
11,530
721
23
1
0
325,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role