Player Matchup

Sylvanus
Sylvanus
Boles_RooR
Sylvanus
Level 27
God Stats
10W - 10L
1,487 SR
Queue Stats
62W - 87L
1,509 Elo+
Solo
Gilgamesh
Gilgamesh
Frieza Smurf
Gilgamesh
Level 29
God Stats
8W - 2L
1,782 SR
Queue Stats
110W - 50L
1,701 Elo+
Solo
Fenrir
Fenrir
IonicZayzack172
Fenrir
Level 16
God Stats
8W - 2L
2,001 SR
Queue Stats
62W - 28L
1,821 Elo+
Solo
Merlin
Merlin
TheReal_One-Five
Merlin
Level 8
God Stats
5W - 3L
1,593 SR
Queue Stats
28W - 31L
1,509 Elo+
Solo
Neith
Neith
davudking8
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,631 Elo+
Solo
Team Averages
Level 17
1,673 SR
1,634 Elo+

VS

Team Averages
Level 23
1,592 SR
1,597 Elo+
The Morrigan
The Morrigan
Emceeh
The Morrigan
Level 18
God Stats
19W - 8L
1,701 SR
Queue Stats
196W - 154L
1,702 Elo+
Solo
Arachne
Arachne
RollTideMan87
Arachne
Level 25
God Stats
9W - 5L
1,500 SR
Queue Stats
545W - 547L
1,649 Elo+
Solo
Hera
Hera
WolfykwGG
Hera
Level 12
God Stats
49W - 47L
1,767 SR
Queue Stats
699W - 709L
1,685 Elo+
Solo
Gilgamesh
Gilgamesh
dumebiii
Gilgamesh
Level 29
God Stats
5W - 3L
1,501 SR
Queue Stats
75W - 78L
1,434 Elo+
Solo
Chiron
Chiron
swaggz05
Chiron
Level 29
God Stats
9W - 14L
1,493 SR
Queue Stats
132W - 156L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Boles_RooR
Sylvanus
17
2 / 7 / 7
10,644
463
8,664
20,497
20,029
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gilgamesh
Frieza Smurf
Gilgamesh
19
5 / 7 / 7
11,715
509
14,946
23,182
15,683
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
20 / 6 / 6
13,228
575
27,971
37,020
27,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
0 / 13 / 1
8,813
383
3,953
14,748
4,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
12
0 / 16 / 3
8,176
355
2,382
16,847
6,003
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Emceeh
The Morrigan
19
18 / 2 / 4
14,171
616
20,618
10,513
4,626
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
20
11 / 7 / 8
14,605
635
15,060
22,338
13,734
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hera
15
8 / 10 / 14
11,440
497
17,967
18,005
7,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
dumebiii
Gilgamesh
18
7 / 4 / 14
12,648
550
16,998
19,922
18,959
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
swaggz05
Chiron
18
5 / 5 / 14
11,702
509
11,380
15,383
6,031
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
103
27
Kills
49
49
Deaths
28
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Boles_RooR
Sylvanus
2
7
7
0.79
W
The Morrigan
Emceeh
The Morrigan
18
2
4
10
L
Gilgamesh
Frieza Smurf
Gilgamesh
5
7
7
1.21
L
20
6
6
3.83
W
Arachne
11
7
8
2.14
L
0
13
1
0.04
W
Hera
8
10
14
1.5
L
Neith
0
16
3
0.09
W
Gilgamesh
dumebiii
Gilgamesh
7
4
14
3.5
W
Chiron
swaggz05
Chiron
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,916
Damage
82,023
112,294
Taken
86,161
74,478
Mitigated
50,451
24,588
Healing
29,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Boles_RooR
Sylvanus
8,664
1,282
1,500
4,467
20,497
20,029
321
6,118
14,189
45,863
5,843
W
The Morrigan
Emceeh
The Morrigan
20,618
3,857
0
2,499
10,513
4,626
2,294
3,380
6,951
66,795
168
L
Gilgamesh
Frieza Smurf
Gilgamesh
14,946
3,744
0
1,841
23,182
15,683
536
9,725
13,295
0
102,242
L
27,971
8,998
0
15,996
37,020
27,851
542
10,994
25,796
0
72,801
W
Arachne
15,060
9,701
523
10,962
22,338
13,734
565
1,861
20,477
0
133,359
L
3,953
705
0
0
14,748
4,912
515
6,235
8,127
41,861
0
W
Hera
17,967
5,539
348
1,799
18,005
7,101
1,530
1,438
16,567
52,376
0
L
Neith
2,382
1,873
0
784
16,847
6,003
155
7,372
9,409
0
29,749
W
Gilgamesh
dumebiii
Gilgamesh
16,998
5,017
674
5,787
19,922
18,959
740
3,132
16,694
0
60,271
W
Chiron
swaggz05
Chiron
11,380
4,338
895
6,035
15,383
6,031
1,892
2,217
13,036
0
62,078

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,576
Gold Earned
64,566
480
Minions Killed
591
0
Camps Cleared
0
1,925,372
Distance Traveled
2,142,465
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,644
463
85
4
0
361,013
2
W
The Morrigan
14,171
616
133
6
0
422,838
1
L
Gilgamesh
11,715
509
170
7
0
433,439
0
L
Fenrir
13,228
575
94
4
0
381,504
2
W
Arachne
14,605
635
200
9
0
436,245
1
L
Merlin
8,813
383
85
4
0
393,516
4
W
Hera
11,440
497
82
4
0
395,821
0
L
Neith
8,176
355
46
2
0
355,900
0
W
Gilgamesh
12,648
550
85
4
0
489,137
0
W
Chiron
11,702
509
91
4
0
398,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role