Player Matchup

Gilgamesh
Gilgamesh
LesGalaxiens
Gilgamesh
Level 7
God Stats
2W - 0L
1,739 SR
Queue Stats
11W - 6L
1,619 Elo+
Party 3
Fenrir
Fenrir
Momosport73
Fenrir
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,581 Elo+
Party 3
Xing Tian
Xing Tian
NeverDeadLove
Xing Tian
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,247 Elo+
Party 1
Artemis
Artemis
PeeProduction
Artemis
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,247 Elo+
Party 1
Scylla
Scylla
RegularFlyGuy
Scylla
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,459 Elo+
Party 3
Team Averages
Level 18
1,548 SR
1,431 Elo+

VS

Team Averages
Level 19
1,467 SR
1,411 Elo+
Tsukuyomi
Tsukuyomi
Chewie061916
Tsukuyomi
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
7W - 13L
1,326 Elo+
Solo
Merlin
Merlin
Elgost Faust
Merlin
Level 14
God Stats
6W - 7L
1,403 SR
Queue Stats
237W - 261L
1,413 Elo+
Party 2
Horus
Horus
JokerJr8543
Horus
Level 26
God Stats
28W - 24L
1,567 SR
Queue Stats
112W - 106L
1,433 Elo+
Party 2
Anubis
Anubis
Kiritokun1998
Anubis
Level 23
God Stats
51W - 36L
1,547 SR
Queue Stats
91W - 79L
1,469 Elo+
Party 2
Susano
Susano
WhitishRice
Susano
Level 27
God Stats
0W - 2L
1,317 SR
Queue Stats
69W - 68L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LesGalaxiens
Gilgamesh
12
4 / 0 / 1
6,716
672
4,476
4,026
1,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
11
6 / 0 / 1
6,547
655
4,463
4,450
1,553
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
NeverDeadLove
Xing Tian
8
3 / 1 / 2
5,658
566
2,284
4,874
3,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
8
2 / 3 / 2
5,509
551
3,861
3,238
717
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

8
1 / 4 / 1
5,030
503
1,630
4,985
921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Chewie061916
Tsukuyomi
5
0 / 4 / 1
4,065
407
1,024
6,281
1,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
8
0 / 3 / 0
4,580
458
924
3,764
1,134
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 4
4,768
477
1,878
7,581
4,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

9
5 / 3 / 0
5,577
558
3,871
4,557
1,904
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
8
3 / 2 / 0
5,247
525
2,858
5,253
1,430
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
16
Kills
8
8
Deaths
16
7
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Chewie061916
Tsukuyomi
0
4
1
0.13
L
Merlin
0
3
0
0
L
0
4
4
0.5
L
5
3
0
1.67
W
Gilgamesh
LesGalaxiens
Gilgamesh
4
0
1
4.5
W
Fenrir
6
0
1
6.5
W
Xing Tian
NeverDeadLove
Xing Tian
3
1
2
4
W
Artemis
2
3
2
1
W
1
4
1
0.38
L
Susano
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,714
Damage
10,555
21,573
Taken
27,436
8,028
Mitigated
10,083
6,069
Healing
6,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Chewie061916
Tsukuyomi
1,024
345
0
1,130
6,281
1,347
0
504
5,675
0
10,082
L
Merlin
924
173
0
372
3,764
1,134
0
0
3,764
17,662
0
L
1,878
1,190
234
1,307
7,581
4,268
0
1,353
6,228
0
11,460
L
3,871
451
0
2,009
4,557
1,904
0
866
3,523
24,016
0
W
Gilgamesh
LesGalaxiens
Gilgamesh
4,476
825
0
2,072
4,026
1,384
486
1,092
2,934
0
36,752
W
Fenrir
4,463
767
0
2,702
4,450
1,553
0
0
4,450
0
35,881
W
Xing Tian
NeverDeadLove
Xing Tian
2,284
314
0
502
4,874
3,453
163
51
4,823
12,250
0
W
Artemis
3,861
2,767
0
0
3,238
717
525
847
2,391
0
17,040
W
1,630
74
0
793
4,985
921
0
2,805
2,180
14,362
0
L
Susano
2,858
578
147
1,182
5,253
1,430
0
881
4,332
0
19,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,460
Gold Earned
24,237
255
Minions Killed
166
0
Camps Cleared
0
891,065
Distance Traveled
886,845
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
4,065
407
28
3
0
198,895
1
L
Merlin
4,580
458
38
4
0
162,370
2
L
Horus
4,768
477
22
2
0
174,835
0
L
Anubis
5,577
558
42
4
0
157,905
0
W
Gilgamesh
6,716
672
86
9
0
211,593
2
W
Fenrir
6,547
655
80
8
0
227,073
2
W
Xing Tian
5,658
566
14
1
0
170,474
1
W
Artemis
5,509
551
43
4
0
126,360
0
W
Scylla
5,030
503
32
3
0
155,565
1
L
Susano
5,247
525
36
4
0
192,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role