Player Matchup

Artemis
Artemis
GuArDiAn1911
Artemis
Level 25
God Stats
33W - 27L
1,579 SR
Queue Stats
127W - 124L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
Jbird95
Gilgamesh
Level 63
God Stats
19W - 22L
1,463 SR
Queue Stats
519W - 575L
1,424 Elo+
Party 1
Athena
Athena
Jenku
Athena
Level 88
God Stats
14W - 22L
1,500 SR
Queue Stats
478W - 535L
1,349 Elo+
Party 1
Merlin
Merlin
TheIvyNaX
Merlin
Level 44
God Stats
1W - 0L
1,298 SR
Queue Stats
6W - 2L
1,383 Elo+
Solo
Cerberus
Cerberus
gamergirleirene
Cerberus
Level 28
God Stats
25W - 37L
1,314 SR
Queue Stats
140W - 188L
1,301 Elo+
Party 1
Team Averages
Level 50
1,431 SR
1,380 Elo+

VS

Team Averages
Level 62
1,546 SR
1,323 Elo+
Gilgamesh
Gilgamesh
Dream0f
Gilgamesh
Level 104
God Stats
7W - 4L
1,538 SR
Queue Stats
160W - 187L
1,337 Elo+
Party 2
Agni
Agni
Grordec
Agni
Level 117
God Stats
0W - 2L
1,500 SR
Queue Stats
179W - 202L
1,328 Elo+
Party 2
Chaac
Chaac
Niorlf
Chaac
Level 25
God Stats
28W - 30L
1,498 SR
Queue Stats
111W - 139L
1,355 Elo+
Party 2
Neith
Neith
aasidegh
Neith
Level 26
God Stats
1W - 1L
1,731 SR
Queue Stats
35W - 49L
1,301 Elo+
Party 2
Cupid
Cupid
stroZ23
Cupid
Level 36
God Stats
13W - 12L
1,465 SR
Queue Stats
97W - 124L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
GuArDiAn1911
Artemis
20
8 / 5 / 2
14,080
542
16,782
25,676
11,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gilgamesh
Jbird95
Gilgamesh
20
18 / 1 / 4
15,927
613
22,274
22,275
19,242
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Jenku
Athena
19
3 / 1 / 17
13,795
531
8,531
19,798
21,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
TheIvyNaX
Merlin
20
6 / 4 / 6
15,748
606
15,125
17,663
7,981
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Cerberus
20
4 / 1 / 4
14,206
546
10,780
18,996
20,862
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Dream0f
Gilgamesh
17
6 / 8 / 1
11,934
459
11,421
23,190
15,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Agni
Grordec
Agni
19
3 / 9 / 2
12,475
480
19,971
18,278
6,391
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
Niorlf
Chaac
16
0 / 8 / 0
10,674
411
6,690
17,877
11,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Neith
aasidegh
Neith
16
1 / 5 / 2
10,511
404
5,934
14,400
4,336
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
stroZ23
Cupid
16
2 / 9 / 3
10,789
415
14,207
19,697
6,657
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
20
39
Kills
12
12
Deaths
39
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Dream0f
Gilgamesh
6
8
1
0.81
L
Agni
Grordec
Agni
3
9
2
0.44
W
Artemis
GuArDiAn1911
Artemis
8
5
2
1.8
W
Gilgamesh
Jbird95
Gilgamesh
18
1
4
20
W
Athena
Jenku
Athena
3
1
17
11.5
L
Chaac
Niorlf
Chaac
0
8
0
0
W
Merlin
TheIvyNaX
Merlin
6
4
6
2.25
L
Neith
aasidegh
Neith
1
5
2
0.4
W
Cerberus
4
1
4
6
L
Cupid
stroZ23
Cupid
2
9
3
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,492
Damage
58,223
104,408
Taken
93,442
81,289
Mitigated
44,665
35,810
Healing
11,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Dream0f
Gilgamesh
11,421
2,646
0
1,309
23,190
15,645
0
7,092
15,938
0
61,072
L
Agni
Grordec
Agni
19,971
1,771
0
2,304
18,278
6,391
131
8,133
10,145
71,540
0
W
Artemis
GuArDiAn1911
Artemis
16,782
9,744
0
12,455
25,676
11,369
3,118
5,415
20,027
0
106,585
W
Gilgamesh
Jbird95
Gilgamesh
22,274
7,419
0
9,318
22,275
19,242
2,642
2,907
19,182
0
136,661
W
Athena
Jenku
Athena
8,531
2,978
0
3,832
19,798
21,835
406
2,223
17,400
48,862
0
L
Chaac
Niorlf
Chaac
6,690
1,322
0
1,601
17,877
11,636
271
12,410
5,387
0
56,447
W
Merlin
TheIvyNaX
Merlin
15,125
1,256
0
4,213
17,663
7,981
3,462
6,916
10,165
112,717
0
L
Neith
aasidegh
Neith
5,934
2,925
0
2,152
14,400
4,336
0
2,506
11,841
0
53,370
W
Cerberus
10,780
2,170
0
5,992
18,996
20,862
2,209
1,276
17,166
81,132
0
L
Cupid
stroZ23
Cupid
14,207
6,684
273
4,102
19,697
6,657
1,104
4,295
15,402
0
55,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,756
Gold Earned
56,383
746
Minions Killed
478
0
Camps Cleared
0
2,230,917
Distance Traveled
2,089,733
52
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,934
459
89
3
0
457,484
10
L
Agni
12,475
480
94
4
0
413,366
3
W
Artemis
14,080
542
141
5
0
405,511
6
W
Gilgamesh
15,927
613
147
6
0
502,908
5
W
Athena
13,795
531
85
3
0
476,948
17
L
Chaac
10,674
411
115
4
0
400,274
0
W
Merlin
15,748
606
217
8
0
453,099
3
L
Neith
10,511
404
91
4
0
411,121
12
W
Cerberus
14,206
546
156
6
0
392,451
21
L
Cupid
10,789
415
89
3
0
407,488
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role