Player Matchup

Ravana
Ravana
Abaddonn1
Ravana
Level 22
God Stats
12W - 2L
1,800 SR
Queue Stats
38W - 24L
1,592 Elo+
Solo
Amaterasu
Amaterasu
HeishiM
Amaterasu
Level 22
God Stats
8W - 4L
1,588 SR
Queue Stats
97W - 104L
1,476 Elo+
Solo
Ymir
Ymir
IDedSekI
Ymir
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,654 Elo+
Solo
Neith
Neith
silva-invicto3
Neith
Level 18
God Stats
24W - 22L
1,588 SR
Queue Stats
28W - 27L
1,553 Elo+
Solo
Janus
Janus
yKERMILION-SEP
Janus
Level 7
God Stats
2W - 0L
1,747 SR
Queue Stats
108W - 106L
1,521 Elo+
Solo
Team Averages
Level 17
1,645 SR
1,559 Elo+

VS

Team Averages
Level 29
1,564 SR
1,539 Elo+
Tiamat
Tiamat
Dhorko
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 58L
1,587 Elo+
Solo
Artemis
Artemis
DruidaBolado09
Artemis
Level 25
God Stats
6W - 9L
1,748 SR
Queue Stats
87W - 110L
1,496 Elo+
Party 1
Nemesis
Nemesis
RedNavBruxo
Nemesis
Level 34
God Stats
4W - 5L
1,432 SR
Queue Stats
70W - 96L
1,490 Elo+
Party 1
Ares
Ares
Tyranty
Ares
Level 29
God Stats
3W - 2L
1,712 SR
Queue Stats
138W - 114L
1,591 Elo+
Solo
Kukulkan
Kukulkan
jacksteal22
Kukulkan
Level 28
God Stats
7W - 10L
1,429 SR
Queue Stats
95W - 75L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Abaddonn1
Ravana
17
4 / 1 / 11
11,644
554
9,509
10,559
5,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
HeishiM
Amaterasu
18
5 / 3 / 8
11,809
562
8,005
18,405
14,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ymir
17
11 / 0 / 14
12,191
581
10,385
18,393
18,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
9 / 1 / 5
12,203
581
10,262
9,973
4,092
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

18
3 / 3 / 15
12,063
574
10,595
9,999
3,898
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dhorko
Tiamat
18
2 / 4 / 2
11,302
538
10,818
12,180
12,355
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
1 / 11 / 1
8,393
400
5,366
15,295
4,914
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
RedNavBruxo
Nemesis
13
0 / 8 / 2
8,125
387
1,414
15,946
5,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ares
Tyranty
Ares
17
5 / 6 / 2
10,490
500
10,964
18,540
13,840
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
jacksteal22
Kukulkan
12
0 / 4 / 2
8,066
384
5,114
7,231
2,441
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
17
32
Kills
8
8
Deaths
33
53
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ravana
Abaddonn1
Ravana
4
1
11
9.5
L
Tiamat
Dhorko
Tiamat
2
4
2
0.75
L
1
11
1
0.14
W
Amaterasu
HeishiM
Amaterasu
5
3
8
3
W
Ymir
11
0
14
18
L
Nemesis
RedNavBruxo
Nemesis
0
8
2
0.13
L
Ares
Tyranty
Ares
5
6
2
1
L
Kukulkan
jacksteal22
Kukulkan
0
4
2
0.25
W
9
1
5
11.5
W
3
3
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,756
Damage
33,676
67,329
Taken
69,192
46,798
Mitigated
39,291
25,651
Healing
12,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
Abaddonn1
Ravana
9,509
4,321
0
3,741
10,559
5,038
4,683
2,882
7,677
0
76,206
L
Tiamat
Dhorko
Tiamat
10,818
1,776
0
4,488
12,180
12,355
526
2,336
9,844
80,648
0
L
5,366
2,014
157
2,535
15,295
4,914
0
4,823
10,472
0
29,283
W
Amaterasu
HeishiM
Amaterasu
8,005
3,313
0
9,067
18,405
14,875
1,172
9,280
9,125
0
56,904
W
Ymir
10,385
2,337
0
3,068
18,393
18,895
579
4,757
13,636
52,584
0
L
Nemesis
RedNavBruxo
Nemesis
1,414
582
0
5,004
15,946
5,741
0
6,069
9,877
0
37,514
L
Ares
Tyranty
Ares
10,964
398
0
487
18,540
13,840
0
5,202
13,338
47,625
0
L
Kukulkan
jacksteal22
Kukulkan
5,114
45
0
260
7,231
2,441
0
2,550
4,681
46,973
0
W
10,262
7,102
255
5,785
9,973
4,092
7,360
4,586
5,387
0
76,855
W
10,595
685
169
3,566
9,999
3,898
803
5,391
4,608
92,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,910
Gold Earned
46,376
608
Minions Killed
471
0
Camps Cleared
0
1,963,931
Distance Traveled
1,636,307
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,644
554
125
6
0
395,005
2
L
Tiamat
11,302
538
174
8
0
367,957
0
L
Artemis
8,393
400
56
3
0
318,415
0
W
Amaterasu
11,809
562
125
6
0
410,409
1
W
Ymir
12,191
581
70
3
0
409,216
3
L
Nemesis
8,125
387
81
4
0
357,292
0
L
Ares
10,490
500
69
3
0
332,272
0
L
Kukulkan
8,066
384
91
4
0
260,371
1
W
Neith
12,203
581
114
5
0
358,737
8
W
Janus
12,063
574
174
8
0
390,564
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role