Player Matchup

Sun Wukong
Sun Wukong
NoLongerWuv
Sun Wukong
Level 146
God Stats
11W - 12L
1,500 SR
Queue Stats
545W - 578L
1,550 Elo+
Solo
Tiamat
Tiamat
ThePussGrabber
Tiamat
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
24W - 20L
1,632 Elo+
Solo
Ne Zha
Ne Zha
WinterEye69
Ne Zha
Level 127
God Stats
5W - 9L
1,559 SR
Queue Stats
80W - 67L
1,596 Elo+
Solo
Cerberus
Cerberus
o Drizzly o
Cerberus
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
520W - 566L
1,500 Elo+
Solo
Kukulkan
Kukulkan
stolenskittels
Kukulkan
Level 105
God Stats
14W - 10L
1,573 SR
Queue Stats
61W - 75L
1,578 Elo+
Solo
Team Averages
Level 128
1,526 SR
1,571 Elo+

VS

Team Averages
Level 133
1,635 SR
1,590 Elo+
Gilgamesh
Gilgamesh
Gabriel 756288
Gilgamesh
Level 84
God Stats
2W - 3L
1,500 SR
Queue Stats
146W - 127L
1,644 Elo+
Party 1
Chernobog
Chernobog
LazyFoal5993448
Chernobog
Level 158
God Stats
31W - 40L
1,623 SR
Queue Stats
1,838W - 1,892L
1,502 Elo+
Solo
Ares
Ares
OmniKingz
Ares
Level 154
God Stats
23W - 12L
1,960 SR
Queue Stats
598W - 471L
1,648 Elo+
Solo
Hel
Hel
lokinhograu
Hel
Level 123
God Stats
9W - 3L
1,593 SR
Queue Stats
243W - 218L
1,567 Elo+
Party 1
Raijin
Raijin
thiago barbieri
Raijin
Level 144
God Stats
3W - 1L
1,500 SR
Queue Stats
679W - 661L
1,590 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
NoLongerWuv
Sun Wukong
14
0 / 4 / 8
8,618
862
10,507
13,111
12,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 1 / 7
8,975
898
6,122
4,248
2,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
16
4 / 5 / 4
10,012
1,001
12,253
11,999
4,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
o Drizzly o
Cerberus
15
1 / 4 / 7
8,816
882
7,798
18,434
20,168
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
15
3 / 4 / 5
9,419
942
20,563
8,468
3,431
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

234

VS

Team 2 Tickets

247

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gabriel 756288
Gilgamesh
15
4 / 2 / 9
9,889
989
12,409
13,048
12,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chernobog
LazyFoal5993448
Chernobog
16
1 / 2 / 14
9,348
935
9,230
10,858
5,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
17
11 / 0 / 7
12,576
1,258
16,757
14,383
14,114
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

16
0 / 4 / 11
9,253
925
5,724
9,017
5,402
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 1 / 9
9,399
940
7,974
14,788
15,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
68
9
Kills
18
18
Deaths
9
31
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Gabriel 756288
Gilgamesh
4
2
9
4.25
W
Chernobog
LazyFoal5993448
Chernobog
1
2
14
4
L
Sun Wukong
NoLongerWuv
Sun Wukong
0
4
8
1
W
Ares
11
0
7
14.5
L
1
1
7
4.5
L
Ne Zha
4
5
4
1.2
W
0
4
11
1.38
L
Cerberus
o Drizzly o
Cerberus
1
4
7
1.13
L
Kukulkan
3
4
5
1.38
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,243
Damage
52,094
56,260
Taken
62,094
43,838
Mitigated
53,444
7,277
Healing
16,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Gabriel 756288
Gilgamesh
12,409
3,065
0
726
13,048
12,742
0
8,571
4,277
0
25,430
W
Chernobog
LazyFoal5993448
Chernobog
9,230
6,020
0
1,255
10,858
5,417
0
6,095
4,763
0
26,185
L
Sun Wukong
NoLongerWuv
Sun Wukong
10,507
2,526
0
1,283
13,111
12,586
0
7,198
5,713
0
17,924
W
Ares
16,757
618
0
1,401
14,383
14,114
0
7,759
6,524
22,672
0
L
6,122
430
0
523
4,248
2,696
0
1,735
2,488
22,012
0
L
Ne Zha
12,253
2,733
0
1,535
11,999
4,957
0
7,003
4,778
0
42,245
W
5,724
96
9,593
3,668
9,017
5,402
0
4,160
4,757
23,194
0
L
Cerberus
o Drizzly o
Cerberus
7,798
231
0
3,936
18,434
20,168
0
8,763
9,246
17,544
0
L
Kukulkan
20,563
1,520
0
0
8,468
3,431
0
5,263
3,080
48,967
0
W
7,974
641
0
345
14,788
15,769
0
7,898
6,740
19,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,840
Gold Earned
50,465
204
Minions Killed
168
10
Camps Cleared
4
929,957
Distance Traveled
985,567
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,889
989
31
3
1
209,725
0
W
Chernobog
9,348
935
38
4
1
168,526
0
L
Sun Wukong
8,618
862
29
3
3
188,405
0
W
Ares
12,576
1,258
13
1
1
220,814
0
L
Tiamat
8,975
898
32
3
2
191,519
2
L
Ne Zha
10,012
1,001
52
5
5
208,991
0
W
Hel
9,253
925
58
6
0
207,689
0
L
Cerberus
8,816
882
30
3
0
178,426
0
L
Kukulkan
9,419
942
61
6
0
162,616
0
W
Raijin
9,399
940
28
3
1
178,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role