Player Matchup

Discordia
Discordia
BelladonnaShine
Discordia
Level 23
God Stats
0W - 1L
1,631 SR
Queue Stats
36W - 34L
1,402 Elo+
Solo
Nemesis
Nemesis
Danomon123
Nemesis
Level 11
God Stats
4W - 1L
1,112 SR
Queue Stats
25W - 32L
1,329 Elo+
Solo
Sun Wukong
Sun Wukong
Eltmac1
Sun Wukong
Level 29
God Stats
2W - 3L
1,501 SR
Queue Stats
104W - 118L
1,381 Elo+
Solo
Artemis
Artemis
ItsAChihuahua
Artemis
Level 4
God Stats
5W - 5L
1,500 SR
Queue Stats
77W - 80L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
Shallok
Xing Tian
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 43
1,449 SR
1,422 Elo+

VS

Team Averages
Level 16
1,520 SR
1,476 Elo+
Kukulkan
Kukulkan
GSD_DIEGO
Kukulkan
Level 29
God Stats
3W - 4L
1,448 SR
Queue Stats
77W - 77L
1,542 Elo+
Solo
Izanami
Izanami
Khornesito
Izanami
Level 26
God Stats
15W - 12L
1,651 SR
Queue Stats
41W - 58L
1,337 Elo+
Solo
Anubis
Anubis
TortãoPraDireita
Anubis
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Ares
Ares
drakopk88
Ares
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
zCebola
Serqet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BelladonnaShine
Discordia
15
1 / 9 / 0
9,516
433
9,113
13,796
4,599
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Danomon123
Nemesis
15
1 / 7 / 1
9,542
434
6,943
19,778
9,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
Eltmac1
Sun Wukong
10
0 / 4 / 0
7,585
345
1,515
7,650
3,419
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
11
1 / 9 / 0
7,587
345
3,805
9,571
2,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
Shallok
Xing Tian
13
1 / 3 / 1
8,221
374
6,555
18,262
5,803
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GSD_DIEGO
Kukulkan
18
5 / 1 / 9
11,875
540
11,161
6,716
2,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
Khornesito
Izanami
18
7 / 1 / 7
11,913
542
9,585
11,132
4,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
9 / 2 / 1
13,387
609
16,047
12,872
6,878
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
17
5 / 0 / 14
11,842
538
7,859
13,460
16,918
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Serqet
zCebola
Serqet
18
6 / 0 / 6
11,723
533
9,499
13,768
5,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
69
4
Kills
32
32
Deaths
4
2
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Discordia
BelladonnaShine
Discordia
1
9
0
0.11
L
Nemesis
Danomon123
Nemesis
1
7
1
0.21
L
Sun Wukong
Eltmac1
Sun Wukong
0
4
0
0
W
Kukulkan
GSD_DIEGO
Kukulkan
5
1
9
9.5
L
Artemis
1
9
0
0.11
W
Izanami
Khornesito
Izanami
7
1
7
10.5
L
Xing Tian
Shallok
Xing Tian
1
3
1
0.5
W
9
2
1
4.75
W
Ares
5
0
14
12
W
Serqet
zCebola
Serqet
6
0
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,931
Damage
54,151
69,057
Taken
57,948
26,213
Mitigated
36,814
9,095
Healing
19,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BelladonnaShine
Discordia
9,113
522
0
0
13,796
4,599
768
8,000
5,000
54,831
0
L
Nemesis
Danomon123
Nemesis
6,943
3,409
0
6,316
19,778
9,697
0
5,320
14,428
0
56,051
L
Sun Wukong
Eltmac1
Sun Wukong
1,515
250
0
725
7,650
3,419
535
4,231
3,117
0
29,124
W
Kukulkan
GSD_DIEGO
Kukulkan
11,161
697
0
750
6,716
2,420
2,307
4,898
1,180
69,289
0
L
Artemis
3,805
1,400
0
300
9,571
2,695
0
5,979
3,476
0
22,659
W
Izanami
Khornesito
Izanami
9,585
6,119
0
2,773
11,132
4,963
3,358
2,156
8,936
0
85,007
L
Xing Tian
Shallok
Xing Tian
6,555
261
138
1,616
18,262
5,803
0
11,051
7,119
26,453
0
W
16,047
1,252
0
7,912
12,872
6,878
4,682
2,548
10,276
91,849
0
W
Ares
7,859
377
0
2,629
13,460
16,918
728
3,037
10,247
41,340
0
W
Serqet
zCebola
Serqet
9,499
1,756
0
5,327
13,768
5,635
1,377
1,921
11,641
0
67,879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,451
Gold Earned
60,740
358
Minions Killed
654
0
Camps Cleared
0
1,618,664
Distance Traveled
2,016,024
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,516
433
110
5
0
300,231
3
L
Nemesis
9,542
434
100
5
0
367,812
0
L
Sun Wukong
7,585
345
68
3
0
209,999
3
W
Kukulkan
11,875
540
160
7
0
412,053
4
L
Artemis
7,587
345
48
2
0
313,462
0
W
Izanami
11,913
542
147
7
0
388,292
0
L
Xing Tian
8,221
374
32
1
0
427,160
15
W
Anubis
13,387
609
196
9
0
310,900
3
W
Ares
11,842
538
41
2
0
429,430
7
W
Serqet
11,723
533
110
5
0
475,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role