Player Matchup

Ra
Ra
Antix1516
Ra
Level 4
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 4L
1,099 Elo+
Party 3
Ne Zha
Ne Zha
DRAYTON45
Ne Zha
Level 14
God Stats
19W - 15L
1,439 SR
Queue Stats
33W - 32L
1,321 Elo+
Solo
Cthulhu
Cthulhu
Donut_of_war1123
Cthulhu
Level 17
God Stats
0W - 1L
1,638 SR
Queue Stats
0W - 3L
1,144 Elo+
Party 3
Skadi
Skadi
QoTheGod
Skadi
Level 23
God Stats
1W - 2L
1,757 SR
Queue Stats
62W - 68L
1,395 Elo+
Solo
Danzaburou
Danzaburou
zxcv100
Danzaburou
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,594 SR
1,292 Elo+

VS

Team Averages
Level 18
1,572 SR
1,368 Elo+
Sol
Sol
BoracicToaster8
Sol
Level 20
God Stats
6W - 2L
1,707 SR
Queue Stats
73W - 57L
1,306 Elo+
Party 1
Rama
Rama
KamBammm
Rama
Level 4
God Stats
1W - 3L
1,746 SR
Queue Stats
163W - 165L
1,330 Elo+
Party 2
Gilgamesh
Gilgamesh
Koduhz
Gilgamesh
Level 28
God Stats
10W - 10L
1,171 SR
Queue Stats
94W - 78L
1,291 Elo+
Party 1
Hades
Hades
Schlagy10
Hades
Level 8
God Stats
1W - 0L
1,746 SR
Queue Stats
50W - 43L
1,500 Elo+
Party 2
Fenrir
Fenrir
marcovk
Fenrir
Level 28
God Stats
18W - 24L
1,489 SR
Queue Stats
49W - 56L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 11 / 3
8,474
339
3,293
17,271
12,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ne Zha
DRAYTON45
Ne Zha
19
7 / 8 / 6
12,410
496
10,295
25,225
10,931
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
0 / 13 / 2
8,964
359
6,584
21,509
11,209
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Skadi
QoTheGod
Skadi
17
5 / 7 / 5
11,695
468
17,216
14,946
13,879
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Danzaburou
zxcv100
Danzaburou
18
6 / 5 / 4
12,691
508
11,913
17,373
7,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 5 / 19
13,112
524
26,245
20,085
7,679
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rama
17
2 / 4 / 5
11,131
445
4,954
17,129
7,978
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Koduhz
Gilgamesh
20
18 / 3 / 10
14,438
578
23,385
17,605
18,062
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hades
Schlagy10
Hades
17
2 / 4 / 9
10,627
425
3,631
12,681
6,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Fenrir
marcovk
Fenrir
19
12 / 3 / 11
13,120
525
12,389
15,227
7,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
97
18
Kills
43
44
Deaths
19
20
Assists
54
Player
Kills
Deaths
Assists
KDA
L
0
11
3
0.14
W
9
5
19
3.7
L
Ne Zha
DRAYTON45
Ne Zha
7
8
6
1.25
L
0
13
2
0.08
W
Rama
2
4
5
1.13
W
Gilgamesh
Koduhz
Gilgamesh
18
3
10
7.67
L
Skadi
QoTheGod
Skadi
5
7
5
1.07
W
Hades
Schlagy10
Hades
2
4
9
1.63
W
Fenrir
marcovk
Fenrir
12
3
11
5.83
L
Danzaburou
zxcv100
Danzaburou
6
5
4
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,301
Damage
70,604
96,324
Taken
82,727
55,668
Mitigated
47,501
16,095
Healing
35,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,293
1,175
1,240
1,760
17,271
12,648
293
6,959
10,312
19,577
0
W
26,245
10,144
1,044
11,463
20,085
7,679
3,291
5,963
14,122
90,280
0
L
Ne Zha
DRAYTON45
Ne Zha
10,295
1,133
231
8,634
25,225
10,931
0
3,715
21,510
0
78,488
L
6,584
363
92
0
21,509
11,209
1,335
9,447
12,062
48,641
0
W
Rama
4,954
3,785
0
6,033
17,129
7,978
3,541
727
16,402
0
73,629
W
Gilgamesh
Koduhz
Gilgamesh
23,385
6,594
0
6,851
17,605
18,062
1,088
1,194
16,411
42
79,490
L
Skadi
QoTheGod
Skadi
17,216
6,711
0
867
14,946
13,879
0
4,734
10,212
0
62,106
W
Hades
Schlagy10
Hades
3,631
358
605
2,982
12,681
6,773
1,852
864
11,817
47,554
0
W
Fenrir
marcovk
Fenrir
12,389
2,788
510
5,657
15,227
7,009
0
1,129
14,098
0
78,712
L
Danzaburou
zxcv100
Danzaburou
11,913
5,160
0
3,271
17,373
7,001
2,972
5,057
12,316
0
73,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,234
Gold Earned
62,428
432
Minions Killed
545
0
Camps Cleared
0
1,991,758
Distance Traveled
2,285,104
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,474
339
29
1
0
329,755
0
W
Sol
13,112
524
131
5
0
373,241
3
L
Ne Zha
12,410
496
97
4
0
438,060
0
L
Cthulhu
8,964
359
74
3
0
373,199
0
W
Rama
11,131
445
120
5
0
467,784
6
W
Gilgamesh
14,438
578
121
5
0
468,044
0
L
Skadi
11,695
468
101
4
0
418,704
1
W
Hades
10,627
425
73
3
0
445,846
1
W
Fenrir
13,120
525
100
4
0
530,189
0
L
Danzaburou
12,691
508
131
5
0
432,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role