Player Matchup

Hel
Hel
Amaterestsu
Hel
Level 81
God Stats
2W - 3L
1,547 SR
Queue Stats
11W - 12L
1,549 Elo+
Party 1
Hachiman
Hachiman
Harcaïne
Hachiman
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,549 Elo+
Party 1
Cabrakan
Cabrakan
Zelmorsha
Cabrakan
Level 68
God Stats
2W - 4L
1,634 SR
Queue Stats
5W - 7L
1,520 Elo+
Party 1
King Arthur
King Arthur
lovetodead
King Arthur
Level 100
God Stats
0W - 2L
1,160 SR
Queue Stats
8W - 11L
1,507 Elo+
Party 1
Team Averages
Level 79
1,460 SR
1,531 Elo+

VS

Team Averages
Level 106
1,386 SR
1,515 Elo+
Gilgamesh
Gilgamesh
Newob01
Gilgamesh
Level 69
God Stats
1W - 0L
1,239 SR
Queue Stats
32W - 28L
1,568 Elo+
Party 2
Pele
Pele
Pimmynator
Pele
Level 144
God Stats
1W - 0L
1,531 SR
Queue Stats
42W - 30L
1,502 Elo+
Party 2
Vulcan
Vulcan
catsoldier
Vulcan
Level 145
God Stats
3W - 0L
1,315 SR
Queue Stats
41W - 35L
1,505 Elo+
Party 2
Ymir
Ymir
vVIROXx
Ymir
Level 65
God Stats
6W - 8L
1,457 SR
Queue Stats
36W - 34L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 4
11,236
661
13,016
20,894
8,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
Harcaïne
Hachiman
18
1 / 2 / 1
11,425
672
12,073
16,143
5,890
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Zelmorsha
Cabrakan
12
0 / 4 / 1
9,575
563
1,639
8,348
6,451
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
lovetodead
King Arthur
17
4 / 6 / 2
11,086
652
9,244
26,262
22,717
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Newob01
Gilgamesh
17
1 / 1 / 10
13,566
798
7,974
13,685
12,535
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

19
8 / 3 / 5
13,439
791
19,937
17,456
8,288
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Vulcan
catsoldier
Vulcan
18
6 / 1 / 3
13,170
775
30,685
8,345
4,077
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
vVIROXx
Ymir
17
0 / 1 / 12
12,685
746
5,260
12,625
11,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
6
Kills
15
15
Deaths
6
8
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
3
4
1
L
Hachiman
Harcaïne
Hachiman
1
2
1
0.75
W
Gilgamesh
Newob01
Gilgamesh
1
1
10
6
W
8
3
5
3.5
L
Cabrakan
Zelmorsha
Cabrakan
0
4
1
0.13
W
Vulcan
catsoldier
Vulcan
6
1
3
7.5
L
King Arthur
lovetodead
King Arthur
4
6
2
0.83
W
Ymir
vVIROXx
Ymir
0
1
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,972
Damage
63,856
71,647
Taken
52,111
43,416
Mitigated
36,853
26,550
Healing
12,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,016
963
7,889
10,860
20,894
8,358
0
8,252
12,642
71,952
0
L
Hachiman
Harcaïne
Hachiman
12,073
4,756
0
4,642
16,143
5,890
0
9,444
6,699
0
62,776
W
Gilgamesh
Newob01
Gilgamesh
7,974
1,389
0
912
13,685
12,535
1,260
2,764
10,754
0
26,966
W
19,937
4,056
0
4,250
17,456
8,288
2,805
4,334
13,122
0
67,772
L
Cabrakan
Zelmorsha
Cabrakan
1,639
159
0
0
8,348
6,451
0
5,391
2,957
12,921
0
W
Vulcan
catsoldier
Vulcan
30,685
5,020
0
2,361
8,345
4,077
2,362
2,381
5,939
78,452
0
L
King Arthur
lovetodead
King Arthur
9,244
1,386
0
3,159
26,262
22,717
0
13,787
12,475
0
29,682
W
Ymir
vVIROXx
Ymir
5,260
586
0
4,624
12,625
11,953
430
5,432
7,168
25,344
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,322
Gold Earned
52,860
297
Minions Killed
277
7
Camps Cleared
15
1,069,314
Distance Traveled
1,448,213
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
11,236
661
119
7
2
334,061
3
L
Hachiman
11,425
672
104
6
4
307,830
2
W
Gilgamesh
13,566
798
41
2
3
361,941
2
W
Pele
13,439
791
84
5
7
359,121
3
L
Cabrakan
9,575
563
34
2
1
112,176
1
W
Vulcan
13,170
775
93
5
5
382,465
0
L
King Arthur
11,086
652
40
2
0
315,247
0
W
Ymir
12,685
746
59
3
0
344,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role