Player Matchup

Danzaburou
Danzaburou
Bluesilence
Danzaburou
Level 49
God Stats
3W - 1L
1,124 SR
Queue Stats
139W - 264L
1,274 Elo+
Party 1
Neith
Neith
GreenDream30
Neith
Level 51
God Stats
113W - 230L
1,282 SR
Queue Stats
155W - 309L
1,272 Elo+
Party 1
Arachne
Arachne
RoXasXxx
Arachne
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
SativaHaze
Ares
Level 59
God Stats
8W - 11L
1,537 SR
Queue Stats
150W - 161L
1,431 Elo+
Party 1
Zeus
Zeus
ThêDârkKnîght
Zeus
Level 66
God Stats
2W - 1L
1,709 SR
Queue Stats
295W - 361L
1,431 Elo+
Party 1
Team Averages
Level 57
1,430 SR
1,382 Elo+

VS

Team Averages
Level 60
1,503 SR
1,383 Elo+
Hou Yi
Hou Yi
Bembus
Hou Yi
Level 43
God Stats
1W - 3L
1,465 SR
Queue Stats
64W - 89L
1,353 Elo+
Solo
Thanatos
Thanatos
El_Pezinho
Thanatos
Level 99
God Stats
33W - 38L
1,497 SR
Queue Stats
503W - 496L
1,364 Elo+
Party 2
Sun Wukong
Sun Wukong
Hydizz
Sun Wukong
Level 52
God Stats
26W - 18L
1,562 SR
Queue Stats
157W - 161L
1,471 Elo+
Party 2
Tiamat
Tiamat
Lucgnarson
Tiamat
Level 68
God Stats
5W - 3L
1,595 SR
Queue Stats
179W - 202L
1,381 Elo+
Party 2
Ymir
Ymir
Nicoco63
Ymir
Level 36
God Stats
18W - 22L
1,396 SR
Queue Stats
18W - 23L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Bluesilence
Danzaburou
18
4 / 1 / 12
11,828
538
16,541
10,623
4,263
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
0 / 1 / 4
10,848
493
3,146
6,494
2,708
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
RoXasXxx
Arachne
20
16 / 1 / 4
14,105
641
23,351
17,039
10,720
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
8 / 3 / 4
11,566
526
10,503
16,445
13,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
9 / 0 / 5
12,761
580
18,673
11,349
5,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Bembus
Hou Yi
11
1 / 9 / 0
7,684
349
6,394
18,320
6,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
El_Pezinho
Thanatos
15
2 / 7 / 2
9,827
447
6,633
18,966
7,477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Hydizz
Sun Wukong
17
1 / 7 / 1
10,639
484
8,491
19,825
17,487
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tiamat
Lucgnarson
Tiamat
14
2 / 8 / 0
9,162
416
10,271
16,571
9,558
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ymir
12
0 / 6 / 3
8,414
382
4,895
16,805
15,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
37
Kills
6
6
Deaths
37
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Bembus
Hou Yi
1
9
0
0.11
W
Danzaburou
Bluesilence
Danzaburou
4
1
12
10
L
Thanatos
El_Pezinho
Thanatos
2
7
2
0.43
W
0
1
4
2
L
Sun Wukong
Hydizz
Sun Wukong
1
7
1
0.21
L
Tiamat
Lucgnarson
Tiamat
2
8
0
0.25
L
Ymir
0
6
3
0.25
W
Arachne
RoXasXxx
Arachne
16
1
4
18
W
8
3
4
3.33
W
9
0
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,214
Damage
36,684
61,950
Taken
90,487
36,100
Mitigated
55,899
24,746
Healing
21,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Bembus
Hou Yi
6,394
2,676
0
3,105
18,320
6,055
0
6,441
11,879
0
34,391
W
Danzaburou
Bluesilence
Danzaburou
16,541
6,731
0
4,262
10,623
4,263
2,114
3,207
7,273
0
69,251
L
Thanatos
El_Pezinho
Thanatos
6,633
1,455
0
9,432
18,966
7,477
0
4,884
14,082
0
69,047
W
3,146
1,302
0
2,478
6,494
2,708
488
0
6,444
0
54,463
L
Sun Wukong
Hydizz
Sun Wukong
8,491
2,609
0
4,742
19,825
17,487
1,109
6,582
13,243
0
67,026
L
Tiamat
Lucgnarson
Tiamat
10,271
865
0
3,470
16,571
9,558
0
7,157
9,414
50,502
0
L
Ymir
4,895
343
0
558
16,805
15,322
0
4,112
12,693
33,030
0
W
Arachne
RoXasXxx
Arachne
23,351
15,912
0
6,112
17,039
10,720
870
2,601
14,106
0
130,814
W
10,503
832
0
3,946
16,445
13,231
593
4,573
11,654
43,595
0
W
18,673
1,990
0
7,948
11,349
5,178
1,639
3,891
6,932
89,363
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,108
Gold Earned
45,726
614
Minions Killed
460
0
Camps Cleared
0
2,159,344
Distance Traveled
1,824,898
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,684
349
67
3
0
317,169
0
W
Danzaburou
11,828
538
129
6
0
417,356
1
L
Thanatos
9,827
447
110
5
0
428,521
1
W
Neith
10,848
493
108
5
0
374,038
4
L
Sun Wukong
10,639
484
160
7
0
333,239
8
L
Tiamat
9,162
416
74
3
0
378,965
2
L
Ymir
8,414
382
49
2
0
367,004
6
W
Arachne
14,105
641
170
8
0
517,488
4
W
Ares
11,566
526
61
3
0
433,957
4
W
Zeus
12,761
580
146
7
0
416,505
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role