Player Matchup

Gilgamesh
Gilgamesh
CC mine65
Gilgamesh
Level 27
God Stats
6W - 3L
1,759 SR
Queue Stats
87W - 78L
1,432 Elo+
Solo
Fenrir
Fenrir
KaRiN_RlTTeR88
Fenrir
Level 22
God Stats
10W - 7L
1,567 SR
Queue Stats
135W - 121L
1,474 Elo+
Party 2
Hel
Hel
MeltenGouda
Hel
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 7L
1,616 Elo+
Party 2
Medusa
Medusa
flughafen_jena
Medusa
Level 18
God Stats
14W - 13L
1,538 SR
Queue Stats
16W - 21L
1,478 Elo+
Party 2
The Morrigan
The Morrigan
hdthinke
The Morrigan
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 27L
1,770 Elo+
Party 2
Team Averages
Level 18
1,573 SR
1,554 Elo+

VS

Team Averages
Level 27
1,530 SR
1,479 Elo+
Olorun
Olorun
DiesosII
Olorun
Level 30
God Stats
2W - 1L
1,482 SR
Queue Stats
87W - 86L
1,489 Elo+
Party 1
Ao Kuang
Ao Kuang
GambitSSRE
Ao Kuang
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 27L
1,497 Elo+
Solo
Tyr
Tyr
ZeldrisZdk
Tyr
Level 29
God Stats
27W - 32L
1,630 SR
Queue Stats
136W - 170L
1,505 Elo+
Party 1
Gilgamesh
Gilgamesh
eddison102
Gilgamesh
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 52L
1,452 Elo+
Solo
Izanami
Izanami
zLuminoxX
Izanami
Level 28
God Stats
74W - 48L
1,537 SR
Queue Stats
472W - 445L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CC mine65
Gilgamesh
17
7 / 5 / 5
11,549
502
16,933
15,328
8,042
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
0 / 6 / 2
9,121
397
2,884
17,027
6,734
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

19
4 / 4 / 4
12,096
526
9,511
13,797
12,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 12 / 4
9,731
423
5,409
16,516
5,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
hdthinke
The Morrigan
20
6 / 3 / 2
13,870
603
15,557
11,024
5,302
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
DiesosII
Olorun
20
5 / 3 / 6
13,077
569
8,349
18,376
7,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ao Kuang
GambitSSRE
Ao Kuang
19
6 / 3 / 3
12,066
525
6,695
20,701
7,823
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

17
5 / 1 / 15
11,883
517
10,617
19,341
10,193
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
eddison102
Gilgamesh
19
7 / 6 / 4
12,191
530
11,700
18,194
12,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Izanami
zLuminoxX
Izanami
18
7 / 6 / 8
12,420
540
11,356
12,949
6,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
66
18
Kills
30
30
Deaths
19
17
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CC mine65
Gilgamesh
7
5
5
1.9
W
Olorun
DiesosII
Olorun
5
3
6
2.67
W
Ao Kuang
GambitSSRE
Ao Kuang
6
3
3
2.5
L
0
6
2
0.17
L
4
4
4
1.5
W
5
1
15
12.5
W
Gilgamesh
eddison102
Gilgamesh
7
6
4
1.5
L
1
12
4
0.25
L
The Morrigan
hdthinke
The Morrigan
6
3
2
2.33
W
Izanami
zLuminoxX
Izanami
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,294
Damage
48,717
73,692
Taken
89,561
37,935
Mitigated
44,659
19,074
Healing
32,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CC mine65
Gilgamesh
16,933
5,728
0
528
15,328
8,042
442
4,103
11,225
0
48,848
W
Olorun
DiesosII
Olorun
8,349
3,266
1,262
9,804
18,376
7,606
1,088
8,482
9,894
93,405
0
W
Ao Kuang
GambitSSRE
Ao Kuang
6,695
1,703
0
8,670
20,701
7,823
154
3,263
17,278
81,356
0
L
2,884
46
0
6,740
17,027
6,734
0
2,677
14,350
0
54,691
L
9,511
727
1,248
5,822
13,797
12,089
0
853
12,944
73,173
0
W
10,617
1,716
0
9,116
19,341
10,193
910
4,743
14,543
0
49,853
W
Gilgamesh
eddison102
Gilgamesh
11,700
3,172
0
1,175
18,194
12,309
750
544
17,650
0
58,045
L
5,409
2,145
0
878
16,516
5,768
1,276
3,171
13,345
0
48,285
L
The Morrigan
hdthinke
The Morrigan
15,557
4,968
0
3,858
11,024
5,302
0
4,240
6,784
117,264
6,994
W
Izanami
zLuminoxX
Izanami
11,356
7,317
0
2,285
12,949
6,728
2,186
2,772
10,177
0
83,775

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,367
Gold Earned
61,637
566
Minions Killed
613
0
Camps Cleared
0
2,101,365
Distance Traveled
2,225,935
18
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,549
502
77
3
0
482,272
6
W
Olorun
13,077
569
177
8
0
384,941
2
W
Ao Kuang
12,066
525
125
5
0
456,661
0
L
Fenrir
9,121
397
89
4
0
454,150
0
L
Hel
12,096
526
118
5
0
383,606
5
W
Tyr
11,883
517
76
3
0
498,760
2
W
Gilgamesh
12,191
530
84
4
0
480,303
0
L
Medusa
9,731
423
75
3
0
373,654
0
L
The Morrigan
13,870
603
207
9
0
407,683
7
W
Izanami
12,420
540
151
7
0
405,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role