Player Matchup

Tiamat
Tiamat
Chratrix
Tiamat
Level 28
God Stats
5W - 2L
1,274 SR
Queue Stats
448W - 488L
1,366 Elo+
Solo
Anhur
Anhur
F8ofN8_
Anhur
Level 25
God Stats
11W - 10L
1,501 SR
Queue Stats
111W - 147L
1,320 Elo+
Solo
Nemesis
Nemesis
PROTOTYP2E
Nemesis
Level 17
God Stats
1W - 1L
1,734 SR
Queue Stats
49W - 69L
1,387 Elo+
Solo
Neith
Neith
Qurtiss
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,358 Elo+
Solo
Yemoja
Yemoja
xxxKRISPYxxx
Yemoja
Level 21
God Stats
2W - 8L
1,055 SR
Queue Stats
53W - 94L
1,245 Elo+
Solo
Team Averages
Level 19
1,413 SR
1,335 Elo+

VS

Team Averages
Level 9
1,597 SR
1,446 Elo+
Janus
Janus
MrRichzi
Janus
Level 17
God Stats
10W - 7L
1,697 SR
Queue Stats
40W - 44L
1,362 Elo+
Party 1
Yemoja
Yemoja
Neoplasy
Yemoja
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
RPRShadow
Sun Wukong
Level 7
God Stats
22W - 19L
1,790 SR
Queue Stats
28W - 26L
1,610 Elo+
Party 1
Thanatos
Thanatos
Tallerken2113
Thanatos
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
27W - 36L
1,258 Elo+
Party 1
Skadi
Skadi
快跑吧小白兔
Skadi
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Chratrix
Tiamat
12
1 / 6 / 5
7,438
438
5,530
10,087
4,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
F8ofN8_
Anhur
10
2 / 2 / 6
7,112
418
3,996
8,654
2,789
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
PROTOTYP2E
Nemesis
13
5 / 7 / 4
8,658
509
6,117
12,659
5,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Neith
Qurtiss
Neith
13
7 / 1 / 7
8,914
524
9,520
9,424
3,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
10
0 / 6 / 2
6,645
391
3,693
10,431
6,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
MrRichzi
Janus
12
7 / 3 / 6
8,658
509
11,469
8,060
2,217
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
Neoplasy
Yemoja
7
1 / 4 / 4
6,532
384
1,004
4,916
1,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
RPRShadow
Sun Wukong
13
4 / 3 / 4
8,499
500
4,469
9,254
5,237
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Boots

Boots

+6%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
Tallerken2113
Thanatos
10
1 / 5 / 3
6,893
405
3,864
9,798
3,386
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
9 / 1 / 4
10,313
607
15,797
11,752
4,212
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
43
15
Kills
22
22
Deaths
16
24
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Chratrix
Tiamat
1
6
5
0.58
L
Anhur
F8ofN8_
Anhur
2
2
6
2.5
W
Janus
MrRichzi
Janus
7
3
6
3.33
W
Yemoja
Neoplasy
Yemoja
1
4
4
0.75
L
Nemesis
PROTOTYP2E
Nemesis
5
7
4
1
L
Neith
Qurtiss
Neith
7
1
7
10.5
W
Sun Wukong
RPRShadow
Sun Wukong
4
3
4
2
W
Thanatos
Tallerken2113
Thanatos
1
5
3
0.5
L
Yemoja
0
6
2
0.17
W
9
1
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,856
Damage
36,603
51,255
Taken
43,780
22,644
Mitigated
16,771
8,571
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Chratrix
Tiamat
5,530
443
0
1,494
10,087
4,779
352
2,850
6,944
34,425
0
L
Anhur
F8ofN8_
Anhur
3,996
2,046
0
2,021
8,654
2,789
516
1,832
6,706
0
30,113
W
Janus
MrRichzi
Janus
11,469
1,212
72
1,484
8,060
2,217
0
2,029
5,815
37,596
0
W
Yemoja
Neoplasy
Yemoja
1,004
435
212
291
4,916
1,719
0
628
4,232
4,728
0
L
Nemesis
PROTOTYP2E
Nemesis
6,117
2,839
0
2,128
12,659
5,007
567
2,324
10,127
0
32,891
L
Neith
Qurtiss
Neith
9,520
4,703
0
2,137
9,424
3,836
850
1,542
7,782
0
41,025
W
Sun Wukong
RPRShadow
Sun Wukong
4,469
973
0
2,138
9,254
5,237
1,004
1,247
7,971
0
25,833
W
Thanatos
Tallerken2113
Thanatos
3,864
1,811
0
4,171
9,798
3,386
0
1,710
7,904
0
23,954
L
Yemoja
3,693
611
626
165
10,431
6,233
180
3,181
7,050
20,716
0
W
15,797
7,061
0
2,053
11,752
4,212
4,783
3,007
8,635
0
84,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,767
Gold Earned
40,895
259
Minions Killed
323
0
Camps Cleared
0
1,514,279
Distance Traveled
1,412,299
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,438
438
71
4
0
280,123
0
L
Anhur
7,112
418
36
2
0
302,567
0
W
Janus
8,658
509
72
4
0
313,774
0
W
Yemoja
6,532
384
10
1
0
194,137
1
L
Nemesis
8,658
509
52
3
0
322,730
0
L
Neith
8,914
524
71
4
0
358,486
3
W
Sun Wukong
8,499
500
51
3
0
309,522
0
W
Thanatos
6,893
405
44
3
0
304,905
1
L
Yemoja
6,645
391
29
2
0
250,373
5
W
Skadi
10,313
607
146
9
0
289,961
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role