Player Matchup

Agni
Agni
Jecest
Agni
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
95W - 98L
1,604 Elo+
Party 1
Sun Wukong
Sun Wukong
Mirroven
Sun Wukong
Level 154
God Stats
2W - 3L
1,733 SR
Queue Stats
60W - 71L
1,607 Elo+
Party 1
Raijin
Raijin
QuickSlit
Raijin
Level 144
God Stats
2W - 2L
1,486 SR
Queue Stats
355W - 355L
1,584 Elo+
Solo
Yemoja
Yemoja
The D4RK boy
Yemoja
Level 158
God Stats
2W - 5L
1,175 SR
Queue Stats
213W - 223L
1,571 Elo+
Solo
Odin
Odin
mental
Odin
Level 155
God Stats
0W - 2L
1,180 SR
Queue Stats
75W - 78L
1,603 Elo+
Party 1
Team Averages
Level 153
1,415 SR
1,594 Elo+

VS

Team Averages
Level 137
1,505 SR
1,574 Elo+
Chaac
Chaac
CluberState
Chaac
Level 158
God Stats
3W - 2L
1,248 SR
Queue Stats
174W - 132L
1,697 Elo+
Solo
The Morrigan
The Morrigan
Dynamo1
The Morrigan
Level 158
God Stats
4W - 5L
1,367 SR
Queue Stats
237W - 267L
1,531 Elo+
Solo
Bacchus
Bacchus
MillleniuM
Bacchus
Level 160
God Stats
1W - 2L
1,626 SR
Queue Stats
227W - 193L
1,610 Elo+
Solo
Neith
Neith
Splifozaur
Neith
Level 144
God Stats
4W - 4L
1,740 SR
Queue Stats
616W - 608L
1,559 Elo+
Solo
Yemoja
Yemoja
TakeGreeeN
Yemoja
Level 66
God Stats
6W - 5L
1,545 SR
Queue Stats
251W - 254L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
Jecest
Agni
17
5 / 5 / 7
11,037
736
17,695
13,973
6,358
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Mirroven
Sun Wukong
19
5 / 4 / 6
11,526
768
15,371
20,977
17,017
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Raijin
QuickSlit
Raijin
19
4 / 4 / 7
11,113
741
18,712
17,526
9,884
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
14
0 / 5 / 12
9,219
615
4,796
14,921
14,792
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Odin
mental
Odin
17
2 / 4 / 10
10,585
706
8,023
21,456
26,367
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 3 / 10
10,556
704
21,419
25,821
26,256
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Dynamo1
The Morrigan
20
10 / 4 / 8
12,419
828
19,661
13,187
6,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
MillleniuM
Bacchus
18
3 / 4 / 18
10,872
725
13,305
24,208
32,718
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
17
5 / 3 / 12
10,909
727
18,629
13,321
7,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Yemoja
TakeGreeeN
Yemoja
16
1 / 2 / 18
10,318
688
5,788
13,123
13,900
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
88
16
Kills
22
22
Deaths
16
42
Assists
66
Player
Kills
Deaths
Assists
KDA
W
3
3
10
2.67
W
The Morrigan
Dynamo1
The Morrigan
10
4
8
3.5
L
Agni
Jecest
Agni
5
5
7
1.7
W
Bacchus
MillleniuM
Bacchus
3
4
18
3
L
Sun Wukong
Mirroven
Sun Wukong
5
4
6
2
L
Raijin
QuickSlit
Raijin
4
4
7
1.88
W
Neith
5
3
12
3.67
W
Yemoja
TakeGreeeN
Yemoja
1
2
18
5
L
Yemoja
0
5
12
1.2
L
Odin
mental
Odin
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,597
Damage
78,802
88,853
Taken
89,660
74,418
Mitigated
87,566
39,588
Healing
40,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,419
2,429
1,811
9,275
25,821
26,256
296
11,136
14,685
1,278
36,921
W
The Morrigan
Dynamo1
The Morrigan
19,661
1,987
1,552
1,724
13,187
6,936
1,342
7,635
5,391
40,857
7,613
L
Agni
Jecest
Agni
17,695
1,579
2,139
1,252
13,973
6,358
1,364
7,238
6,585
39,097
0
W
Bacchus
MillleniuM
Bacchus
13,305
806
1,599
3,511
24,208
32,718
361
11,187
13,021
21,714
0
L
Sun Wukong
Mirroven
Sun Wukong
15,371
3,277
2,213
6,107
20,977
17,017
559
7,645
13,107
0
40,402
L
Raijin
QuickSlit
Raijin
18,712
2,448
1,510
1,384
17,526
9,884
882
6,329
10,922
42,197
0
W
Neith
18,629
8,556
2,219
3,178
13,321
7,756
906
4,897
8,424
0
30,479
W
Yemoja
TakeGreeeN
Yemoja
5,788
1,179
13,301
2,680
13,123
13,900
1,102
6,187
6,936
15,249
0
L
Yemoja
4,796
1,195
16,706
3,007
14,921
14,792
593
5,774
8,922
8,486
0
L
Odin
mental
Odin
8,023
1,176
3,258
2,012
21,456
26,367
149
6,680
14,551
0
19,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,480
Gold Earned
55,074
155
Minions Killed
156
0
Camps Cleared
0
1,199,311
Distance Traveled
1,301,941
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,556
704
36
2
0
283,988
0
W
The Morrigan
12,419
828
62
4
0
249,247
3
L
Agni
11,037
736
37
2
0
214,836
3
W
Bacchus
10,872
725
11
1
0
262,582
0
L
Sun Wukong
11,526
768
52
3
0
275,404
4
L
Raijin
11,113
741
43
3
0
227,674
0
W
Neith
10,909
727
28
2
0
242,767
0
W
Yemoja
10,318
688
19
1
0
263,357
0
L
Yemoja
9,219
615
3
0
0
199,787
1
L
Odin
10,585
706
20
1
0
281,610
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role