Player Matchup

Thanatos
Thanatos
Johncarwie3
Thanatos
Level 24
God Stats
2W - 6L
1,412 SR
Queue Stats
24W - 25L
1,544 Elo+
Party 1
Ymir
Ymir
OD-Snlpez
Ymir
Level 27
God Stats
10W - 10L
1,613 SR
Queue Stats
117W - 97L
1,489 Elo+
Solo
Hera
Hera
SeasonedPage301
Hera
Level 15
God Stats
14W - 22L
1,496 SR
Queue Stats
101W - 136L
1,442 Elo+
Solo
Sol
Sol
Wolverine865
Sol
Level 26
God Stats
5W - 6L
1,567 SR
Queue Stats
25W - 33L
1,480 Elo+
Party 1
Gilgamesh
Gilgamesh
xanguiladom
Gilgamesh
Level 8
God Stats
4W - 3L
1,641 SR
Queue Stats
8W - 11L
1,460 Elo+
Solo
Team Averages
Level 20
1,546 SR
1,483 Elo+

VS

Team Averages
Level 20
1,514 SR
1,524 Elo+
Gilgamesh
Gilgamesh
EquinoxOtaku
Gilgamesh
Level 25
God Stats
2W - 1L
1,529 SR
Queue Stats
53W - 63L
1,435 Elo+
Solo
Thoth
Thoth
KingQnn
Thoth
Level 26
God Stats
3W - 0L
1,744 SR
Queue Stats
39W - 28L
1,683 Elo+
Solo
Cupid
Cupid
NHeartlessR_KOS
Cupid
Level 8
God Stats
16W - 11L
1,597 SR
Queue Stats
27W - 22L
1,490 Elo+
Solo
Ares
Ares
SHaDoWZz_Jaish
Ares
Level 19
God Stats
14W - 12L
1,231 SR
Queue Stats
115W - 122L
1,476 Elo+
Solo
Set
Set
SavageFlash_G2
Set
Level 24
God Stats
11W - 14L
1,469 SR
Queue Stats
161W - 160L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Johncarwie3
Thanatos
17
10 / 4 / 2
10,675
562
11,088
15,215
7,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
10
2 / 2 / 3
7,676
404
3,775
9,552
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 4 / 4
9,557
503
8,991
10,053
3,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 4 / 4
9,735
512
8,912
13,844
4,425
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
xanguiladom
Gilgamesh
17
0 / 4 / 0
9,461
498
3,942
13,061
7,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EquinoxOtaku
Gilgamesh
16
4 / 5 / 3
10,073
530
7,519
14,370
7,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
KingQnn
Thoth
14
1 / 6 / 1
9,185
483
6,438
10,432
3,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 3 / 4
9,613
506
7,330
8,710
2,692
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
3 / 2 / 5
9,528
501
5,719
9,899
6,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
6 / 1 / 3
12,885
678
9,746
10,877
9,221
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
17
Kills
18
18
Deaths
17
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
EquinoxOtaku
Gilgamesh
4
5
3
1.1
L
Thanatos
Johncarwie3
Thanatos
10
4
2
2.75
W
Thoth
KingQnn
Thoth
1
6
1
0.25
W
4
3
4
2
L
Ymir
2
2
3
1.75
W
3
2
5
2.75
W
6
1
3
7.5
L
3
4
4
1.25
L
2
4
4
1
L
Gilgamesh
xanguiladom
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,708
Damage
36,752
61,725
Taken
54,288
29,262
Mitigated
28,761
27,192
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
EquinoxOtaku
Gilgamesh
7,519
1,679
0
1,541
14,370
7,739
720
4,757
9,435
0
54,131
L
Thanatos
Johncarwie3
Thanatos
11,088
3,225
0
12,552
15,215
7,276
0
3,324
11,717
0
75,697
W
Thoth
KingQnn
Thoth
6,438
163
0
1,095
10,432
3,015
50
3,208
6,912
44,792
0
W
7,330
4,490
32
1,915
8,710
2,692
1,458
5,176
3,534
0
46,872
L
Ymir
3,775
119
0
2,048
9,552
5,857
111
2,542
6,874
27,336
0
W
5,719
217
513
2,444
9,899
6,094
200
5,430
4,469
22,050
0
W
9,746
4,216
0
3,466
10,877
9,221
1,614
2,593
8,260
0
103,530
L
8,991
3,110
159
3,505
10,053
3,821
361
2,945
6,780
54,632
0
L
8,912
2,370
99
6,633
13,844
4,425
555
2,668
11,136
60,169
0
L
Gilgamesh
xanguiladom
Gilgamesh
3,942
693
0
2,196
13,061
7,883
615
0
13,061
0
65,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,104
Gold Earned
51,284
534
Minions Killed
503
0
Camps Cleared
0
1,578,948
Distance Traveled
1,809,330
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,073
530
83
4
0
373,024
1
L
Thanatos
10,675
562
129
7
0
370,880
0
W
Thoth
9,185
483
86
5
0
343,856
6
W
Cupid
9,613
506
97
5
0
365,975
0
L
Ymir
7,676
404
42
2
0
215,389
2
W
Ares
9,528
501
28
1
0
383,224
0
W
Set
12,885
678
209
11
0
343,251
7
L
Hera
9,557
503
115
6
0
340,675
7
L
Sol
9,735
512
104
5
0
327,928
0
L
Gilgamesh
9,461
498
144
8
0
324,076
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role