Player Matchup

Fenrir
Fenrir
YnG Naifu
Fenrir
Level 25
God Stats
15W - 5L
1,589 SR
Queue Stats
19W - 7L
1,583 Elo+
Party 2
Cernunnos
Cernunnos
YnG Voxa
Cernunnos
Level 28
God Stats
8W - 1L
1,786 SR
Queue Stats
48W - 44L
1,476 Elo+
Party 2
The Morrigan
The Morrigan
dotneedsmeee
The Morrigan
Level 29
God Stats
5W - 9L
1,281 SR
Queue Stats
12W - 20L
1,231 Elo+
Party 1
Guan Yu
Guan Yu
lil NickOG
Guan Yu
Level 5
God Stats
13W - 9L
1,725 SR
Queue Stats
15W - 12L
1,555 Elo+
Party 2
Anubis
Anubis
x2euce
Anubis
Level 28
God Stats
7W - 7L
1,336 SR
Queue Stats
23W - 39L
1,389 Elo+
Party 1
Team Averages
Level 23
1,543 SR
1,447 Elo+

VS

Team Averages
Level 18
1,432 SR
1,429 Elo+
Jormungandr
Jormungandr
Gredieboy
Jormungandr
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
447W - 549L
1,323 Elo+
Solo
Kukulkan
Kukulkan
IV VIAL VI
Kukulkan
Level 24
God Stats
2W - 5L
1,500 SR
Queue Stats
3W - 5L
1,700 Elo+
Solo
Tsukuyomi
Tsukuyomi
Wicked__GamerZ
Tsukuyomi
Level 13
God Stats
1W - 4L
1,253 SR
Queue Stats
20W - 18L
1,438 Elo+
Solo
Fenrir
Fenrir
bysape445
Fenrir
Level 17
God Stats
5W - 5L
1,422 SR
Queue Stats
24W - 53L
1,315 Elo+
Solo
Neith
Neith
darklords141414
Neith
Level 8
God Stats
13W - 9L
1,485 SR
Queue Stats
69W - 70L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
YnG Naifu
Fenrir
19
7 / 1 / 15
14,141
1,010
13,923
14,074
18,486
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cernunnos
YnG Voxa
Cernunnos
20
13 / 2 / 14
14,501
1,036
26,663
12,046
5,292
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Morrigan
dotneedsmeee
The Morrigan
20
5 / 1 / 13
13,322
952
8,795
8,877
9,849
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
lil NickOG
Guan Yu
19
3 / 2 / 17
12,741
910
10,214
16,190
18,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anubis
x2euce
Anubis
20
7 / 1 / 16
13,485
963
12,030
8,392
4,003
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

204

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Gredieboy
Jormungandr
18
1 / 8 / 3
12,939
924
11,677
23,012
28,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
IV VIAL VI
Kukulkan
19
1 / 7 / 3
12,945
925
25,553
14,245
5,751
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Wicked__GamerZ
Tsukuyomi
18
0 / 13 / 3
11,924
852
5,612
20,023
11,618
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Fenrir
bysape445
Fenrir
17
4 / 6 / 1
12,565
898
5,225
16,641
7,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
0 / 1 / 2
11,165
798
2,767
4,812
2,104
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
18
35
Kills
6
7
Deaths
35
75
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Gredieboy
Jormungandr
1
8
3
0.31
L
Kukulkan
IV VIAL VI
Kukulkan
1
7
3
0.36
L
Tsukuyomi
Wicked__GamerZ
Tsukuyomi
0
13
3
0.12
W
Fenrir
YnG Naifu
Fenrir
7
1
15
14.5
W
Cernunnos
YnG Voxa
Cernunnos
13
2
14
10
L
Fenrir
bysape445
Fenrir
4
6
1
0.75
L
0
1
2
1
W
The Morrigan
dotneedsmeee
The Morrigan
5
1
13
11.5
W
Guan Yu
lil NickOG
Guan Yu
3
2
17
5.75
W
Anubis
x2euce
Anubis
7
1
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,625
Damage
50,834
59,579
Taken
78,733
56,024
Mitigated
55,953
10,127
Healing
3,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Gredieboy
Jormungandr
11,677
3,478
0
1,180
23,012
28,672
0
7,651
15,361
32,169
0
L
Kukulkan
IV VIAL VI
Kukulkan
25,553
1,151
0
0
14,245
5,751
0
3,130
11,115
73,216
0
L
Tsukuyomi
Wicked__GamerZ
Tsukuyomi
5,612
1,843
0
709
20,023
11,618
0
5,373
14,650
0
24,845
W
Fenrir
YnG Naifu
Fenrir
13,923
3,783
0
1,490
14,074
18,486
0
6,234
6,472
266
20,600
W
Cernunnos
YnG Voxa
Cernunnos
26,663
14,832
0
204
12,046
5,292
0
8,682
3,364
0
48,083
L
Fenrir
bysape445
Fenrir
5,225
1,228
0
856
16,641
7,808
0
1,996
14,645
0
15,565
L
2,767
848
0
779
4,812
2,104
0
1,962
2,850
0
16,793
W
The Morrigan
dotneedsmeee
The Morrigan
8,795
2,620
0
0
8,877
9,849
0
5,694
3,183
32,332
860
W
Guan Yu
lil NickOG
Guan Yu
10,214
1,894
1,038
3,559
16,190
18,394
0
10,287
5,903
0
22,391
W
Anubis
x2euce
Anubis
12,030
663
0
3,836
8,392
4,003
0
6,333
2,059
44,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,190
Gold Earned
61,538
251
Minions Killed
242
5
Camps Cleared
8
1,267,562
Distance Traveled
1,167,647
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,939
924
31
2
1
236,424
0
L
Kukulkan
12,945
925
134
10
2
277,583
0
L
Tsukuyomi
11,924
852
40
3
4
203,874
0
W
Fenrir
14,141
1,010
9
1
1
279,752
0
W
Cernunnos
14,501
1,036
62
4
3
251,706
0
L
Fenrir
12,565
898
14
1
1
264,194
2
L
Neith
11,165
798
23
2
0
185,572
0
W
The Morrigan
13,322
952
66
5
0
212,080
0
W
Guan Yu
12,741
910
20
1
1
312,287
1
W
Anubis
13,485
963
94
7
0
211,737
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role