Player Matchup

Cerberus
Cerberus
Adam Bomb 312
Cerberus
Level 119
God Stats
4W - 3L
1,638 SR
Queue Stats
147W - 158L
1,555 Elo+
Party 3
Gilgamesh
Gilgamesh
D34DB0Y1465
Gilgamesh
Level 64
God Stats
1W - 2L
1,538 SR
Queue Stats
25W - 40L
1,376 Elo+
Party 1
The Morrigan
The Morrigan
DirtyButtBandit
The Morrigan
Level 105
God Stats
3W - 3L
1,669 SR
Queue Stats
278W - 274L
1,514 Elo+
Party 3
Nemesis
Nemesis
LongtimeSun556
Nemesis
Level 111
God Stats
3W - 1L
1,272 SR
Queue Stats
131W - 126L
1,495 Elo+
Party 1
Artemis
Artemis
NotHaymaker
Artemis
Level 123
God Stats
4W - 2L
1,641 SR
Queue Stats
632W - 679L
1,488 Elo+
Solo
Team Averages
Level 104
1,552 SR
1,486 Elo+

VS

Team Averages
Level 111
1,513 SR
1,466 Elo+
Ymir
Ymir
GodlyUnicorn
Ymir
Level 146
God Stats
41W - 31L
1,533 SR
Queue Stats
214W - 241L
1,469 Elo+
Solo
Bakasura
Bakasura
Haster79
Bakasura
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
257W - 272L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
LowSkillCeiling
Gilgamesh
Level 102
God Stats
30W - 23L
1,733 SR
Queue Stats
358W - 351L
1,524 Elo+
Solo
Sol
Sol
Soledes_Wrath
Sol
Level 117
God Stats
3W - 5L
1,248 SR
Queue Stats
625W - 599L
1,434 Elo+
Party 2
Discordia
Discordia
sfx_BrackBoy
Discordia
Level 60
God Stats
1W - 2L
1,551 SR
Queue Stats
106W - 136L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adam Bomb 312
Cerberus
16
2 / 2 / 10
10,639
532
5,753
13,377
9,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Gilgamesh
D34DB0Y1465
Gilgamesh
14
0 / 6 / 8
9,138
457
5,738
14,475
6,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

The Morrigan
DirtyButtBandit
The Morrigan
20
15 / 2 / 5
13,673
684
20,479
7,802
3,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
11 / 1 / 5
12,143
607
13,995
15,460
9,168
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
NotHaymaker
Artemis
15
1 / 6 / 7
9,186
459
5,546
15,423
5,311
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 3
8,592
430
6,272
19,337
16,422
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
Haster79
Bakasura
15
1 / 7 / 5
9,282
464
8,596
15,890
6,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
LowSkillCeiling
Gilgamesh
16
6 / 5 / 3
10,666
533
12,591
17,638
14,165
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
5 / 4 / 3
9,908
495
11,045
13,135
4,304
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
sfx_BrackBoy
Discordia
14
2 / 8 / 0
8,590
430
4,641
11,810
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
30
29
Kills
16
17
Deaths
29
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Adam Bomb 312
Cerberus
2
2
10
3.5
W
Gilgamesh
D34DB0Y1465
Gilgamesh
0
6
8
0.67
W
The Morrigan
DirtyButtBandit
The Morrigan
15
2
5
8.75
L
2
5
3
0.7
L
Bakasura
Haster79
Bakasura
1
7
5
0.5
W
11
1
5
13.5
L
Gilgamesh
LowSkillCeiling
Gilgamesh
6
5
3
1.5
W
Artemis
NotHaymaker
Artemis
1
6
7
0.75
L
5
4
3
1.63
L
Discordia
sfx_BrackBoy
Discordia
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,511
Damage
43,145
66,537
Taken
77,810
34,493
Mitigated
45,297
20,119
Healing
15,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Adam Bomb 312
Cerberus
5,753
395
0
3,620
13,377
9,941
0
6,569
6,522
45,316
0
W
Gilgamesh
D34DB0Y1465
Gilgamesh
5,738
973
0
2,284
14,475
6,784
0
0
14,295
0
41,229
W
The Morrigan
DirtyButtBandit
The Morrigan
20,479
4,117
231
3,556
7,802
3,289
132
3,329
3,998
104,882
5,479
L
6,272
945
0
3,734
19,337
16,422
159
6,251
12,898
33,792
0
L
Bakasura
Haster79
Bakasura
8,596
5,495
0
3,320
15,890
6,420
0
3,176
12,670
0
58,429
W
13,995
8,891
0
3,376
15,460
9,168
50
2,683
12,143
0
104,097
L
Gilgamesh
LowSkillCeiling
Gilgamesh
12,591
4,137
0
2,068
17,638
14,165
130
3,906
13,552
0
56,647
W
Artemis
NotHaymaker
Artemis
5,546
3,238
0
7,052
15,423
5,311
0
8,863
6,498
0
59,683
L
11,045
3,326
0
5,428
13,135
4,304
1,546
2,869
10,138
60,022
0
L
Discordia
sfx_BrackBoy
Discordia
4,641
410
0
749
11,810
3,986
384
5,741
5,789
47,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,779
Gold Earned
47,038
638
Minions Killed
451
0
Camps Cleared
0
1,934,569
Distance Traveled
1,710,369
22
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,639
532
93
5
0
393,536
7
W
Gilgamesh
9,138
457
80
4
0
370,116
3
W
The Morrigan
13,673
684
210
11
0
382,037
1
L
Ymir
8,592
430
52
3
0
323,941
6
L
Bakasura
9,282
464
113
6
0
382,914
0
W
Nemesis
12,143
607
163
8
0
441,877
5
L
Gilgamesh
10,666
533
105
5
0
331,470
3
W
Artemis
9,186
459
92
5
0
347,003
6
L
Sol
9,908
495
99
5
0
352,100
0
L
Discordia
8,590
430
82
4
0
319,944
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role