Player Matchup

Cerberus
Cerberus
Cutny
Cerberus
Level 19
God Stats
32W - 29L
1,683 SR
Queue Stats
332W - 321L
1,474 Elo+
Party 1
Tiamat
Tiamat
FIN_Pommi
Tiamat
Level 65
God Stats
21W - 17L
1,543 SR
Queue Stats
176W - 172L
1,457 Elo+
Party 1
Gilgamesh
Gilgamesh
HerraTiukunen99
Gilgamesh
Level 79
God Stats
9W - 6L
1,413 SR
Queue Stats
26W - 33L
1,360 Elo+
Party 1
Kali
Kali
TimiNax
Kali
Level 45
God Stats
3W - 3L
1,500 SR
Queue Stats
52W - 57L
1,458 Elo+
Party 1
Danzaburou
Danzaburou
tetsoni
Danzaburou
Level 8
God Stats
8W - 4L
1,750 SR
Queue Stats
18W - 16L
1,663 Elo+
Party 1
Team Averages
Level 43
1,578 SR
1,482 Elo+

VS

Team Averages
Level 68
1,420 SR
1,423 Elo+
Gilgamesh
Gilgamesh
Electroz_17
Gilgamesh
Level 120
God Stats
6W - 6L
1,493 SR
Queue Stats
227W - 193L
1,577 Elo+
Party 2
Janus
Janus
ExdgeHTF
Janus
Level 25
God Stats
3W - 6L
1,464 SR
Queue Stats
35W - 27L
1,552 Elo+
Party 2
Neith
Neith
aiinoss
Neith
Level 48
God Stats
0W - 4L
1,231 SR
Queue Stats
1W - 7L
1,077 Elo+
Solo
Achilles
Achilles
libra_947
Achilles
Level 107
God Stats
7W - 13L
1,451 SR
Queue Stats
1,049W - 929L
1,541 Elo+
Party 2
Danzaburou
Danzaburou
perblex_oase1
Danzaburou
Level 40
God Stats
0W - 6L
1,462 SR
Queue Stats
19W - 31L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cutny
Cerberus
18
1 / 6 / 12
12,810
474
6,910
21,706
17,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
FIN_Pommi
Tiamat
20
6 / 4 / 6
14,095
522
11,756
12,855
9,662
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gilgamesh
HerraTiukunen99
Gilgamesh
20
3 / 3 / 13
15,300
567
12,538
20,672
24,827
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kali
TimiNax
Kali
20
10 / 4 / 12
15,974
592
24,927
25,697
17,349
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
tetsoni
Danzaburou
20
9 / 5 / 8
14,683
544
14,548
15,286
5,669
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Electroz_17
Gilgamesh
17
2 / 7 / 4
12,849
476
11,608
31,559
35,022
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Janus
ExdgeHTF
Janus
19
1 / 6 / 7
12,332
457
14,428
14,369
5,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
aiinoss
Neith
19
3 / 3 / 4
12,312
456
4,711
11,179
4,730
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
libra_947
Achilles
20
5 / 6 / 4
12,903
478
11,216
22,154
15,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
perblex_oase1
Danzaburou
20
10 / 7 / 5
14,536
538
21,183
20,599
7,850
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
45
29
Kills
21
22
Deaths
29
51
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cerberus
Cutny
Cerberus
1
6
12
1.17
L
Gilgamesh
Electroz_17
Gilgamesh
2
7
4
0.57
L
Janus
ExdgeHTF
Janus
1
6
7
0.75
W
Tiamat
FIN_Pommi
Tiamat
6
4
6
2.25
W
Gilgamesh
HerraTiukunen99
Gilgamesh
3
3
13
3.17
W
Kali
TimiNax
Kali
10
4
12
4
L
Neith
aiinoss
Neith
3
3
4
1.67
L
Achilles
libra_947
Achilles
5
6
4
1.17
L
Danzaburou
perblex_oase1
Danzaburou
10
7
5
1.79
W
Danzaburou
tetsoni
Danzaburou
9
5
8
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,679
Damage
63,146
96,216
Taken
99,860
75,137
Mitigated
68,336
25,822
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
Cutny
Cerberus
6,910
194
0
5,582
21,706
17,630
417
2,511
19,017
52,889
0
L
Gilgamesh
Electroz_17
Gilgamesh
11,608
1,236
1,072
2,452
31,559
35,022
54
8,111
23,448
0
48,355
L
Janus
ExdgeHTF
Janus
14,428
175
270
2,138
14,369
5,259
514
3,545
10,824
83,973
0
W
Tiamat
FIN_Pommi
Tiamat
11,756
2,100
605
2,330
12,855
9,662
397
3,767
8,921
78,371
0
W
Gilgamesh
HerraTiukunen99
Gilgamesh
12,538
3,739
0
2,623
20,672
24,827
3,812
3,318
17,126
0
99,459
W
Kali
TimiNax
Kali
24,927
11,744
0
8,877
25,697
17,349
2,374
3,808
21,761
0
140,720
L
Neith
aiinoss
Neith
4,711
1,568
0
2,970
11,179
4,730
1,305
39
11,140
0
52,440
L
Achilles
libra_947
Achilles
11,216
5,088
0
5,363
22,154
15,475
679
3,022
19,132
0
84,710
L
Danzaburou
perblex_oase1
Danzaburou
21,183
11,596
99
5,173
20,599
7,850
285
4,333
16,266
0
100,352
W
Danzaburou
tetsoni
Danzaburou
14,548
9,209
0
5,805
15,286
5,669
4,001
977
14,273
0
54,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,862
Gold Earned
64,932
677
Minions Killed
678
0
Camps Cleared
0
2,479,212
Distance Traveled
2,239,768
22
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,810
474
94
3
0
491,303
4
L
Gilgamesh
12,849
476
68
3
0
474,031
6
L
Janus
12,332
457
214
8
0
464,656
1
W
Tiamat
14,095
522
145
5
0
452,433
7
W
Gilgamesh
15,300
567
182
7
0
522,206
1
W
Kali
15,974
592
153
6
0
537,601
5
L
Neith
12,312
456
111
4
0
413,695
0
L
Achilles
12,903
478
156
6
0
474,660
2
L
Danzaburou
14,536
538
129
5
0
412,726
1
W
Danzaburou
14,683
544
103
4
0
475,669
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role