Player Matchup

Neith
Neith
CritsByCern
Neith
Level 88
God Stats
1W - 1L
1,274 SR
Queue Stats
39W - 43L
1,588 Elo+
Party 2
Cerberus
Cerberus
CritsByMerc
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
50W - 49L
1,649 Elo+
Party 2
Ra
Ra
DeathToBlackfyre
Ra
Level 49
God Stats
3W - 9L
1,299 SR
Queue Stats
173W - 156L
1,509 Elo+
Solo
Tyr
Tyr
Kinsado
Tyr
Level 104
God Stats
1W - 2L
1,524 SR
Queue Stats
22W - 32L
1,514 Elo+
Party 2
Fenrir
Fenrir
chad-pianoman
Fenrir
Level 67
God Stats
8W - 5L
1,623 SR
Queue Stats
21W - 22L
1,518 Elo+
Party 2
Team Averages
Level 67
1,444 SR
1,556 Elo+

VS

Team Averages
Level 61
1,581 SR
1,570 Elo+
Discordia
Discordia
Ashalar
Discordia
Level 44
God Stats
3W - 4L
1,936 SR
Queue Stats
196W - 176L
1,584 Elo+
Solo
Ares
Ares
DrOlikt
Ares
Level 106
God Stats
9W - 11L
1,520 SR
Queue Stats
305W - 292L
1,580 Elo+
Party 1
Neith
Neith
Schween97
Neith
Level 14
God Stats
30W - 42L
1,212 SR
Queue Stats
120W - 136L
1,599 Elo+
Party 1
Bakasura
Bakasura
Zights
Bakasura
Level 38
God Stats
4W - 1L
1,710 SR
Queue Stats
30W - 40L
1,517 Elo+
Solo
Hades
Hades
nabranza
Hades
Level 103
God Stats
29W - 28L
1,531 SR
Queue Stats
284W - 291L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 2 / 5
8,543
534
8,323
7,415
2,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Cerberus
CritsByMerc
Cerberus
12
2 / 3 / 10
7,668
479
5,479
11,631
7,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
6 / 2 / 3
9,238
577
8,244
9,656
3,831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tyr
14
2 / 1 / 1
8,203
513
4,709
9,874
5,688
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
6 / 4 / 4
8,521
533
7,975
11,746
5,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Ashalar
Discordia
14
2 / 6 / 1
8,196
512
9,424
9,588
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ares
DrOlikt
Ares
10
0 / 5 / 3
6,492
406
3,119
13,391
6,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Schween97
Neith
9
0 / 7 / 1
6,038
377
2,804
7,540
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bakasura
Zights
Bakasura
14
5 / 1 / 3
8,414
526
6,381
10,336
3,828
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hades
nabranza
Hades
15
5 / 3 / 1
9,496
594
7,166
11,839
6,645
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
22
Kills
12
12
Deaths
22
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Discordia
Ashalar
Discordia
2
6
1
0.42
W
6
2
5
4.25
W
Cerberus
CritsByMerc
Cerberus
2
3
10
2.33
W
6
2
3
3.75
L
Ares
DrOlikt
Ares
0
5
3
0.3
W
Tyr
2
1
1
2.5
L
Neith
Schween97
Neith
0
7
1
0.07
L
Bakasura
Zights
Bakasura
5
1
3
6.5
W
6
4
4
2
L
Hades
nabranza
Hades
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,730
Damage
28,894
50,322
Taken
52,694
24,208
Mitigated
21,261
18,455
Healing
13,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Ashalar
Discordia
9,424
94
0
500
9,588
2,977
0
2,746
6,648
57,450
0
W
8,323
3,535
0
1,840
7,415
2,444
668
2,561
4,748
0
49,545
W
Cerberus
CritsByMerc
Cerberus
5,479
677
0
2,608
11,631
7,033
148
3,873
7,486
28,431
0
W
8,244
1,113
684
4,571
9,656
3,831
711
6,643
2,455
61,739
0
L
Ares
DrOlikt
Ares
3,119
130
0
2,730
13,391
6,016
0
4,043
9,210
23,777
0
W
Tyr
4,709
991
0
3,514
9,874
5,688
556
2,668
7,066
0
43,548
L
Neith
Schween97
Neith
2,804
1,399
0
662
7,540
1,795
512
2,358
5,136
0
21,425
L
Bakasura
Zights
Bakasura
6,381
4,884
0
4,946
10,336
3,828
0
1,865
8,377
0
40,603
W
7,975
2,412
0
5,238
11,746
5,212
0
3,212
8,263
0
45,417
L
Hades
nabranza
Hades
7,166
355
103
4,608
11,839
6,645
92
2,182
9,600
53,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,173
Gold Earned
38,636
467
Minions Killed
394
0
Camps Cleared
0
1,463,359
Distance Traveled
1,481,067
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,196
512
106
7
0
272,931
2
W
Neith
8,543
534
110
7
0
248,694
0
W
Cerberus
7,668
479
45
3
0
274,474
4
W
Ra
9,238
577
127
8
0
319,621
5
L
Ares
6,492
406
26
2
0
308,247
5
W
Tyr
8,203
513
103
6
0
308,121
5
L
Neith
6,038
377
35
2
0
241,855
0
L
Bakasura
8,414
526
100
6
0
355,039
4
W
Fenrir
8,521
533
82
5
0
312,449
0
L
Hades
9,496
594
127
8
0
302,995
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role