Player Matchup

Anubis
Anubis
Contemptv7
Anubis
Level 17
God Stats
2W - 2L
1,386 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Ares
Ares
DepressionXD321
Ares
Level 7
God Stats
6W - 6L
1,579 SR
Queue Stats
68W - 46L
1,306 Elo+
Solo
Nike
Nike
Kathleya1996
Nike
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
Tulip1005
Izanami
Level 18
God Stats
1W - 5L
1,316 SR
Queue Stats
8W - 18L
1,203 Elo+
Solo
Thor
Thor
Watch_Anime1
Thor
Level 27
God Stats
0W - 3L
1,285 SR
Queue Stats
46W - 53L
1,291 Elo+
Solo
Team Averages
Level 15
1,413 SR
1,360 Elo+

VS

Team Averages
Level 25
1,617 SR
1,389 Elo+
Anubis
Anubis
DarckDragonGame
Anubis
Level 17
God Stats
29W - 31L
1,532 SR
Queue Stats
181W - 195L
1,365 Elo+
Party 1
Arachne
Arachne
QRZ TriN1tY
Arachne
Level 29
God Stats
9W - 3L
1,932 SR
Queue Stats
20W - 10L
1,855 Elo+
Solo
Olorun
Olorun
SGT 4 folhas133
Olorun
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,141 Elo+
Solo
Tsukuyomi
Tsukuyomi
flan_frente8
Tsukuyomi
Level 29
God Stats
6W - 7L
1,653 SR
Queue Stats
162W - 206L
1,304 Elo+
Solo
Skadi
Skadi
soydeoro04
Skadi
Level 26
God Stats
52W - 43L
1,468 SR
Queue Stats
402W - 444L
1,279 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Contemptv7
Anubis
10
6 / 3 / 2
7,870
414
4,169
5,004
1,775
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
11 / 3 / 4
10,404
548
12,332
17,406
17,968
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

7
0 / 2 / 1
6,419
338
1,034
4,616
2,001
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Izanami
Tulip1005
Izanami
14
1 / 3 / 0
8,576
451
6,880
12,189
4,614
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 10 / 10
8,033
423
4,709
14,185
4,594
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 0 / 3
10,585
557
7,598
7,998
2,996
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
QRZ TriN1tY
Arachne
16
10 / 1 / 4
11,282
594
12,252
12,289
4,280
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

10
0 / 9 / 4
7,347
387
1,275
9,727
2,864
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tsukuyomi
flan_frente8
Tsukuyomi
19
6 / 3 / 6
11,635
612
7,070
11,234
4,868
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Skadi
16
4 / 7 / 4
10,764
567
9,267
9,474
3,173
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
42
20
Kills
21
21
Deaths
20
17
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anubis
Contemptv7
Anubis
6
3
2
2.33
W
1
0
3
2.5
L
11
3
4
4.33
L
0
2
1
0.25
W
Arachne
QRZ TriN1tY
Arachne
10
1
4
12
W
0
9
4
0.22
L
Izanami
Tulip1005
Izanami
1
3
0
0.33
L
2
10
10
0.7
W
Tsukuyomi
flan_frente8
Tsukuyomi
6
3
6
3
W
Skadi
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,124
Damage
37,462
53,400
Taken
50,722
30,952
Mitigated
18,181
9,359
Healing
19,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Contemptv7
Anubis
4,169
173
0
1,518
5,004
1,775
937
257
4,747
24,201
0
W
7,598
326
82
5,789
7,998
2,996
1,160
647
7,351
65,629
0
L
12,332
1,300
0
3,141
17,406
17,968
0
1,455
15,951
37,632
0
L
1,034
151
0
75
4,616
2,001
691
102
4,514
0
12,843
W
Arachne
QRZ TriN1tY
Arachne
12,252
8,857
0
6,658
12,289
4,280
1,492
4,435
7,829
0
46,207
W
1,275
822
322
1,233
9,727
2,864
1,433
3,616
6,086
11,688
0
L
Izanami
Tulip1005
Izanami
6,880
3,051
0
2,733
12,189
4,614
0
6,479
5,710
0
55,300
L
4,709
596
0
1,892
14,185
4,594
214
580
13,605
0
38,815
W
Tsukuyomi
flan_frente8
Tsukuyomi
7,070
1,728
0
5,610
11,234
4,868
267
2,510
8,627
0
94,927
W
Skadi
9,267
5,916
0
195
9,474
3,173
6,768
5,293
4,002
0
63,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,302
Gold Earned
51,613
293
Minions Killed
510
0
Camps Cleared
0
1,320,248
Distance Traveled
1,642,279
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,870
414
49
3
0
140,271
0
W
Anubis
10,585
557
118
6
0
252,781
1
L
Ares
10,404
548
44
2
0
350,296
2
L
Nike
6,419
338
29
2
0
185,341
1
W
Arachne
11,282
594
76
4
0
387,254
0
W
Olorun
7,347
387
23
1
0
291,694
1
L
Izanami
8,576
451
105
6
0
289,875
2
L
Thor
8,033
423
66
3
0
354,465
0
W
Tsukuyomi
11,635
612
166
9
0
395,336
1
W
Skadi
10,764
567
127
7
0
315,214
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role