Player Matchup

Skadi
Skadi
DiesoX
Skadi
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
Garazeb
Ra
Level 17
God Stats
6W - 3L
1,635 SR
Queue Stats
470W - 518L
1,468 Elo+
Party 2
Vulcan
Vulcan
Tutumpak
Vulcan
Level 39
God Stats
12W - 22L
1,316 SR
Queue Stats
697W - 863L
1,319 Elo+
Party 3
Izanami
Izanami
Ypsilon215
Izanami
Level 28
God Stats
36W - 28L
1,444 SR
Queue Stats
266W - 402L
1,290 Elo+
Party 3
Cerberus
Cerberus
oktoberblues78
Cerberus
Level 48
God Stats
37W - 16L
1,644 SR
Queue Stats
90W - 76L
1,587 Elo+
Party 2
Team Averages
Level 52
1,508 SR
1,433 Elo+

VS

Team Averages
Level 88
1,556 SR
1,447 Elo+
Sylvanus
Sylvanus
Bingbangboo1
Sylvanus
Level 89
God Stats
2W - 2L
1,644 SR
Queue Stats
7W - 9L
1,312 Elo+
Party 1
Neith
Neith
FilletCake
Neith
Level 8
God Stats
2W - 1L
1,773 SR
Queue Stats
4W - 2L
1,761 Elo+
Party 1
Awilix
Awilix
Leuans
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Marksy5
Gilgamesh
Level 120
God Stats
1W - 0L
1,316 SR
Queue Stats
6W - 5L
1,383 Elo+
Party 1
Anubis
Anubis
Queeenie
Anubis
Level 78
God Stats
1W - 6L
1,548 SR
Queue Stats
7W - 10L
1,278 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
DiesoX
Skadi
19
8 / 7 / 2
12,013
572
13,369
18,123
6,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 10 / 2
8,290
395
5,395
12,416
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Vulcan
Tutumpak
Vulcan
15
4 / 9 / 3
9,571
456
11,334
16,671
5,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Ypsilon215
Izanami
16
2 / 6 / 9
10,149
483
7,458
12,943
4,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
16
3 / 3 / 7
10,504
500
8,444
18,404
14,616
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Bingbangboo1
Sylvanus
16
6 / 5 / 12
11,234
535
10,296
18,202
18,568
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
17
4 / 2 / 10
11,371
541
12,138
9,480
3,819
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Awilix
Leuans
Awilix
20
5 / 4 / 10
12,240
583
11,504
16,796
7,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Marksy5
Gilgamesh
20
10 / 2 / 7
12,811
610
13,302
16,788
12,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Queeenie
Anubis
20
9 / 4 / 9
12,714
605
14,361
12,562
6,598
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
82
17
Kills
34
35
Deaths
17
23
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Bingbangboo1
Sylvanus
6
5
12
2.4
L
Skadi
DiesoX
Skadi
8
7
2
1.29
W
Neith
4
2
10
4.5
L
0
10
2
0.1
W
Awilix
Leuans
Awilix
5
4
10
2.5
W
Gilgamesh
Marksy5
Gilgamesh
10
2
7
6.75
W
Anubis
Queeenie
Anubis
9
4
9
3.38
L
Vulcan
Tutumpak
Vulcan
4
9
3
0.61
L
Izanami
Ypsilon215
Izanami
2
6
9
1.08
L
Cerberus
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,000
Damage
61,601
78,557
Taken
73,828
35,231
Mitigated
48,583
11,589
Healing
26,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Bingbangboo1
Sylvanus
10,296
3,192
4,910
6,788
18,202
18,568
1,142
8,980
9,222
30,139
0
L
Skadi
DiesoX
Skadi
13,369
7,321
0
1,321
18,123
6,441
1,059
6,047
12,076
0
91,950
W
Neith
12,138
6,466
0
1,410
9,480
3,819
5,693
2,337
7,143
0
71,425
L
5,395
860
158
675
12,416
4,415
152
4,430
7,986
44,655
0
W
Awilix
Leuans
Awilix
11,504
4,191
0
5,805
16,796
7,046
2,837
3,895
12,901
0
88,596
W
Gilgamesh
Marksy5
Gilgamesh
13,302
2,706
0
2,447
16,788
12,552
2,539
5,543
11,245
0
76,267
W
Anubis
Queeenie
Anubis
14,361
601
0
5,443
12,562
6,598
346
4,418
8,144
80,465
0
L
Vulcan
Tutumpak
Vulcan
11,334
4,294
0
2,254
16,671
5,554
394
5,719
10,952
49,389
0
L
Izanami
Ypsilon215
Izanami
7,458
3,861
174
2,241
12,943
4,205
0
2,687
10,256
0
51,018
L
Cerberus
8,444
104
0
4,766
18,404
14,616
0
5,774
12,630
27,417
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,527
Gold Earned
60,370
453
Minions Killed
574
0
Camps Cleared
0
1,744,849
Distance Traveled
1,993,547
25
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,234
535
41
2
0
386,092
1
L
Skadi
12,013
572
153
7
0
332,671
6
W
Neith
11,371
541
115
5
0
376,859
0
L
Ra
8,290
395
81
4
0
320,642
3
W
Awilix
12,240
583
154
7
0
436,717
0
W
Gilgamesh
12,811
610
132
6
0
430,806
0
W
Anubis
12,714
605
132
6
0
363,073
4
L
Vulcan
9,571
456
76
4
0
338,065
1
L
Izanami
10,149
483
100
5
0
329,359
4
L
Cerberus
10,504
500
43
2
0
424,112
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role