Player Matchup

Gilgamesh
Gilgamesh
CRAZED_PLAYR69
Gilgamesh
Level 13
God Stats
24W - 14L
1,711 SR
Queue Stats
46W - 36L
1,423 Elo+
Party 1
Nemesis
Nemesis
EmeraldPanthera
Nemesis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,691 Elo+
Solo
Tsukuyomi
Tsukuyomi
IiTtZz_Ash
Tsukuyomi
Level 22
God Stats
20W - 34L
1,287 SR
Queue Stats
158W - 146L
1,484 Elo+
Party 1
Nike
Nike
LittleShadow6
Nike
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 46L
1,402 Elo+
Party 1
Ah Puch
Ah Puch
PeaceLovingDecoy
Ah Puch
Level 22
God Stats
2W - 3L
1,711 SR
Queue Stats
141W - 124L
1,441 Elo+
Party 1
Team Averages
Level 14
1,542 SR
1,488 Elo+

VS

Team Averages
Level 31
1,639 SR
1,496 Elo+
Nox
Nox
MACHT_NiCHTS
Nox
Level 29
God Stats
2W - 1L
1,779 SR
Queue Stats
23W - 27L
1,551 Elo+
Solo
Athena
Athena
MxlkyWxy5297
Athena
Level 60
God Stats
4W - 0L
1,708 SR
Queue Stats
38W - 44L
1,498 Elo+
Party 2
Arachne
Arachne
Pigindasuit
Arachne
Level 15
God Stats
11W - 5L
1,576 SR
Queue Stats
19W - 11L
1,518 Elo+
Party 2
Tiamat
Tiamat
Robchopgaming77
Tiamat
Level 27
God Stats
7W - 7L
1,597 SR
Queue Stats
18W - 34L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
the-1-wolff
Gilgamesh
Level 26
God Stats
8W - 7L
1,534 SR
Queue Stats
59W - 49L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CRAZED_PLAYR69
Gilgamesh
16
1 / 9 / 8
10,085
917
9,033
22,484
11,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

16
0 / 15 / 4
9,760
887
3,293
23,610
8,461
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tsukuyomi
IiTtZz_Ash
Tsukuyomi
17
1 / 12 / 10
10,349
941
15,401
21,094
8,516
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
3 / 13 / 7
10,561
960
10,546
24,516
24,788
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 2 / 3
12,328
1,121
20,721
9,321
3,295
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

236

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 23
13,344
1,213
15,427
6,187
2,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
20
18 / 1 / 18
13,351
1,214
22,327
13,671
6,188
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Pigindasuit
Arachne
18
8 / 3 / 19
12,462
1,133
13,386
16,778
8,357
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 6 / 21
11,707
1,064
20,935
12,618
9,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gilgamesh
the-1-wolff
Gilgamesh
20
9 / 1 / 27
13,292
1,208
19,438
15,151
10,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
159
11
Kills
51
51
Deaths
11
32
Assists
108
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CRAZED_PLAYR69
Gilgamesh
1
9
8
0.56
L
0
15
4
0.13
L
Tsukuyomi
IiTtZz_Ash
Tsukuyomi
1
12
10
0.5
L
3
13
7
0.5
W
11
0
23
22.5
W
Athena
18
1
18
27
L
6
2
3
3.75
W
Arachne
Pigindasuit
Arachne
8
3
19
5.83
W
5
6
21
2.58
W
Gilgamesh
the-1-wolff
Gilgamesh
9
1
27
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,994
Damage
91,513
101,025
Taken
64,405
56,478
Mitigated
37,476
1,115
Healing
6,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CRAZED_PLAYR69
Gilgamesh
9,033
1,718
0
349
22,484
11,418
0
11,334
10,864
0
18,898
L
3,293
1,565
0
285
23,610
8,461
0
14,702
8,800
0
29,997
L
Tsukuyomi
IiTtZz_Ash
Tsukuyomi
15,401
3,803
0
76
21,094
8,516
0
13,523
7,326
0
26,184
L
10,546
3,073
0
49
24,516
24,788
0
13,704
10,420
0
16,749
W
15,427
773
0
756
6,187
2,858
0
937
5,250
47,540
0
W
Athena
22,327
5,757
0
503
13,671
6,188
0
4,989
8,682
37,314
0
L
20,721
1,859
0
356
9,321
3,295
0
4,820
4,391
67,146
0
W
Arachne
Pigindasuit
Arachne
13,386
10,715
0
2,043
16,778
8,357
0
5,926
10,852
0
18,450
W
20,935
1,812
0
2,280
12,618
9,747
0
3,705
8,913
31,971
0
W
Gilgamesh
the-1-wolff
Gilgamesh
19,438
6,575
0
1,189
15,151
10,326
0
5,164
9,987
555
36,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,083
Gold Earned
64,156
228
Minions Killed
238
3
Camps Cleared
9
1,081,725
Distance Traveled
1,118,903
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,085
917
18
2
2
232,622
3
L
Nemesis
9,760
887
52
5
0
211,030
2
L
Tsukuyomi
10,349
941
16
1
0
229,936
0
L
Nike
10,561
960
19
2
0
205,280
0
W
Nox
13,344
1,213
93
8
2
246,863
0
W
Athena
13,351
1,214
36
3
1
226,502
0
L
Ah Puch
12,328
1,121
123
11
1
202,857
0
W
Arachne
12,462
1,133
20
2
0
232,733
0
W
Tiamat
11,707
1,064
45
4
1
170,992
0
W
Gilgamesh
13,292
1,208
44
4
5
241,813
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role