Player Matchup

Gilgamesh
Gilgamesh
Domino1638
Gilgamesh
Level 88
God Stats
7W - 3L
1,755 SR
Queue Stats
351W - 223L
1,656 Elo+
Party 1
Ganesha
Ganesha
jmanbasstric
Ganesha
Level 87
God Stats
1W - 0L
1,646 SR
Queue Stats
124W - 109L
1,545 Elo+
Party 1
Hera
Hera
reutheday1
Hera
Level 89
God Stats
1W - 0L
1,360 SR
Queue Stats
364W - 236L
1,554 Elo+
Party 1
Team Averages
Level 88
1,587 SR
1,585 Elo+

VS

Team Averages
Level 83
1,420 SR
1,439 Elo+
Camazotz
Camazotz
Furciferetto
Camazotz
Level 6
God Stats
1W - 1L
1,522 SR
Queue Stats
3W - 5L
1,299 Elo+
Solo
Gilgamesh
Gilgamesh
o J A C K G o
Gilgamesh
Level 117
God Stats
7W - 3L
1,401 SR
Queue Stats
53W - 62L
1,372 Elo+
Party 2
Ymir
Ymir
o P E T 3 R o
Ymir
Level 126
God Stats
3W - 1L
1,338 SR
Queue Stats
82W - 65L
1,646 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Domino1638
Gilgamesh
18
16 / 4 / 5
14,997
833
22,864
18,368
14,318
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
jmanbasstric
Ganesha
15
0 / 2 / 16
12,734
707
4,707
11,863
9,124
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
10 / 8 / 10
13,938
774
18,327
13,223
5,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Furciferetto
Camazotz
15
2 / 4 / 4
10,989
611
6,401
17,310
6,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Gilgamesh
o J A C K G o
Gilgamesh
14
3 / 14 / 10
12,483
694
13,005
21,217
10,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
9 / 9 / 4
12,742
708
15,868
22,384
11,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
32
26
Kills
14
14
Deaths
27
31
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Domino1638
Gilgamesh
16
4
5
4.63
L
Camazotz
Furciferetto
Camazotz
2
4
4
1
W
Ganesha
jmanbasstric
Ganesha
0
2
16
4
L
Gilgamesh
o J A C K G o
Gilgamesh
3
14
10
0.57
L
9
9
4
1.22
W
10
8
10
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,898
Damage
35,274
43,454
Taken
60,911
28,449
Mitigated
28,845
7,226
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Domino1638
Gilgamesh
22,864
5,746
0
1,149
18,368
14,318
1,818
4,811
13,557
0
56,735
L
Camazotz
Furciferetto
Camazotz
6,401
1,535
0
6,483
17,310
6,486
700
7,669
9,641
0
65,786
W
Ganesha
jmanbasstric
Ganesha
4,707
265
0
2,874
11,863
9,124
428
4,216
7,647
22,999
0
L
Gilgamesh
o J A C K G o
Gilgamesh
13,005
4,227
795
2,400
21,217
10,663
390
6,552
14,665
0
44,525
L
15,868
3,150
0
2,379
22,384
11,696
873
9,552
12,832
51,128
674
W
18,327
3,303
134
3,069
13,223
5,007
188
6,556
6,667
65,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,669
Gold Earned
36,214
177
Minions Killed
171
0
Camps Cleared
0
896,196
Distance Traveled
875,690
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,997
833
83
5
0
341,703
0
L
Camazotz
10,989
611
87
5
0
319,354
0
W
Ganesha
12,734
707
1
0
0
255,393
2
L
Gilgamesh
12,483
694
35
2
0
280,711
4
L
Ymir
12,742
708
49
3
0
275,625
3
W
Hera
13,938
774
93
5
0
299,100
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role