Player Matchup

Gilgamesh
Gilgamesh
Animalism
Gilgamesh
Level 139
God Stats
5W - 5L
1,475 SR
Queue Stats
173W - 123L
1,619 Elo+
Party 1
Nemesis
Nemesis
HughBomber
Nemesis
Level 99
God Stats
2W - 0L
1,751 SR
Queue Stats
103W - 83L
1,584 Elo+
Party 1
Raijin
Raijin
Poptrio
Raijin
Level 84
God Stats
2W - 0L
1,259 SR
Queue Stats
79W - 57L
1,612 Elo+
Party 1
Team Averages
Level 107
1,495 SR
1,605 Elo+

VS

Team Averages
Level 90
1,483 SR
1,559 Elo+
Tyr
Tyr
Reggaemylitus
Tyr
Level 129
God Stats
0W - 3L
1,500 SR
Queue Stats
204W - 214L
1,529 Elo+
Solo
Tiamat
Tiamat
SEBASXD1259
Tiamat
Level 79
God Stats
1W - 1L
1,488 SR
Queue Stats
22W - 17L
1,625 Elo+
Solo
Neith
Neith
johnjy
Neith
Level 63
God Stats
5W - 12L
1,461 SR
Queue Stats
5W - 13L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Animalism
Gilgamesh
14
4 / 1 / 9
10,284
735
8,482
12,686
8,266
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
HughBomber
Nemesis
13
3 / 3 / 4
9,604
686
8,460
9,319
4,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Poptrio
Raijin
14
6 / 1 / 4
10,270
734
9,363
8,012
2,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 1
8,079
577
4,322
9,870
6,700
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
14
3 / 7 / 2
9,532
681
10,921
13,274
6,764
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
johnjy
Neith
13
1 / 2 / 1
8,683
620
4,344
9,067
2,975
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
13
Kills
5
5
Deaths
13
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Animalism
Gilgamesh
4
1
9
8.5
W
Nemesis
HughBomber
Nemesis
3
3
4
1.67
W
Raijin
Poptrio
Raijin
6
1
4
8
L
1
4
1
0.38
L
Tiamat
3
7
2
0.57
L
Neith
johnjy
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,305
Damage
19,587
30,017
Taken
32,211
15,766
Mitigated
16,439
3,789
Healing
6,764
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Animalism
Gilgamesh
8,482
2,041
0
1,162
12,686
8,266
0
3,800
8,886
0
45,133
W
Nemesis
HughBomber
Nemesis
8,460
3,612
0
1,376
9,319
4,568
452
4,535
4,784
0
34,006
W
Raijin
Poptrio
Raijin
9,363
1,373
0
1,251
8,012
2,932
662
2,734
5,278
45,355
0
L
4,322
450
0
1,770
9,870
6,700
0
3,091
6,366
0
8,265
L
Tiamat
10,921
1,510
0
2,652
13,274
6,764
0
3,289
9,729
45,121
0
L
Neith
johnjy
Neith
4,344
1,266
0
2,342
9,067
2,975
0
2,501
6,433
0
42,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,158
Gold Earned
26,294
240
Minions Killed
153
0
Camps Cleared
0
834,027
Distance Traveled
635,124
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,284
735
65
5
0
294,701
1
W
Nemesis
9,604
686
56
4
0
290,045
3
W
Raijin
10,270
734
119
9
0
249,281
1
L
Tyr
8,079
577
6
0
0
179,511
0
L
Tiamat
9,532
681
81
6
0
225,539
0
L
Neith
8,683
620
66
5
0
230,074
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role