Player Matchup

Izanami
Izanami
Hârükâ
Izanami
Level 13
God Stats
5W - 9L
1,370 SR
Queue Stats
28W - 41L
1,173 Elo+
Party 2
Fenrir
Fenrir
Saphiro32
Fenrir
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 119L
1,247 Elo+
Party 2
Janus
Janus
XblueeaglX1
Janus
Level 53
God Stats
4W - 1L
1,528 SR
Queue Stats
112W - 162L
1,262 Elo+
Party 2
Team Averages
Level 33
1,466 SR
1,227 Elo+

VS

Team Averages
Level 24
1,292 SR
1,254 Elo+
Tiamat
Tiamat
DeFaMiir
Tiamat
Level 26
God Stats
0W - 5L
1,312 SR
Queue Stats
208W - 366L
1,260 Elo+
Party 1
Set
Set
GULLT9
Set
Level 28
God Stats
4W - 12L
1,216 SR
Queue Stats
218W - 373L
1,296 Elo+
Party 1
Neith
Neith
Hateika
Neith
Level 18
God Stats
5W - 23L
1,349 SR
Queue Stats
14W - 38L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Hârükâ
Izanami
11
5 / 1 / 5
7,839
784
5,177
4,835
1,608
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fenrir
Saphiro32
Fenrir
11
3 / 2 / 11
7,656
766
5,697
7,497
4,625
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 1 / 5
8,211
821
7,920
5,648
1,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DeFaMiir
Tiamat
9
0 / 3 / 1
6,450
645
4,181
7,151
2,928
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Set
GULLT9
Set
9
3 / 6 / 1
7,404
740
5,649
8,768
3,494
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Neith
Hateika
Neith
9
0 / 6 / 1
6,011
601
2,885
6,939
2,376
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
6
15
Kills
3
4
Deaths
15
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Tiamat
DeFaMiir
Tiamat
0
3
1
0.17
L
Set
GULLT9
Set
3
6
1
0.58
L
Neith
Hateika
Neith
0
6
1
0.08
W
Izanami
Hârükâ
Izanami
5
1
5
7.5
W
Fenrir
Saphiro32
Fenrir
3
2
11
4.25
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,794
Damage
12,715
17,980
Taken
22,858
7,903
Mitigated
8,798
2,649
Healing
2,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
DeFaMiir
Tiamat
4,181
293
277
1,532
7,151
2,928
0
3,637
3,439
20,768
0
L
Set
GULLT9
Set
5,649
2,080
0
770
8,768
3,494
0
1,613
6,943
0
21,886
L
Neith
Hateika
Neith
2,885
913
0
346
6,939
2,376
0
2,694
4,170
0
14,554
W
Izanami
Hârükâ
Izanami
5,177
3,927
0
910
4,835
1,608
655
1,109
3,726
0
16,439
W
Fenrir
Saphiro32
Fenrir
5,697
1,390
0
1,239
7,497
4,625
114
2,025
5,472
0
15,873
W
7,920
585
0
500
5,648
1,670
214
1,111
4,537
36,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,706
Gold Earned
19,865
123
Minions Killed
94
0
Camps Cleared
0
562,882
Distance Traveled
481,611
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,450
645
40
4
0
163,506
1
L
Set
7,404
740
29
3
0
159,040
2
L
Neith
6,011
601
25
3
0
159,065
2
W
Izanami
7,839
784
37
4
0
167,238
0
W
Fenrir
7,656
766
22
2
0
211,310
0
W
Janus
8,211
821
64
6
0
184,334
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role