Player Matchup

Achilles
Achilles
BombsquadEU
Achilles
Level 28
God Stats
3W - 3L
1,607 SR
Queue Stats
164W - 55L
1,740 Elo+
Party 2
Merlin
Merlin
DinokVokun
Merlin
Level 101
God Stats
1W - 5L
1,142 SR
Queue Stats
127W - 124L
1,501 Elo+
Solo
Heimdallr
Heimdallr
Knoxxas
Heimdallr
Level 105
God Stats
8W - 0L
1,875 SR
Queue Stats
378W - 177L
1,821 Elo+
Party 2
Geb
Geb
Yiffrit
Geb
Level 83
God Stats
9W - 3L
1,898 SR
Queue Stats
339W - 152L
1,820 Elo+
Party 2
Thor
Thor
kresseisboss
Thor
Level 53
God Stats
178W - 60L
1,855 SR
Queue Stats
284W - 123L
1,885 Elo+
Party 2
Team Averages
Level 74
1,675 SR
1,753 Elo+

VS

Team Averages
Level 40
1,510 SR
1,472 Elo+
Scylla
Scylla
Annagar
Scylla
Level 64
God Stats
50W - 33L
1,568 SR
Queue Stats
255W - 239L
1,411 Elo+
Party 1
Horus
Horus
B-razzy
Horus
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 111L
1,580 Elo+
Solo
Tyr
Tyr
Drac444
Tyr
Level 43
God Stats
2W - 4L
1,669 SR
Queue Stats
205W - 203L
1,486 Elo+
Solo
Ao Kuang
Ao Kuang
LilxNut
Ao Kuang
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
brabrano
Neith
Level 15
God Stats
4W - 12L
1,314 SR
Queue Stats
12W - 19L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BombsquadEU
Achilles
20
11 / 2 / 7
13,332
667
22,884
19,250
19,618
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
DinokVokun
Merlin
18
4 / 1 / 6
11,911
596
7,894
5,097
2,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Knoxxas
Heimdallr
20
14 / 2 / 6
13,798
690
25,618
19,685
10,059
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Geb
17
4 / 2 / 12
10,516
526
7,110
14,723
12,346
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
10 / 1 / 10
13,228
661
14,439
13,990
9,350
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Annagar
Scylla
12
0 / 10 / 0
7,930
397
4,097
14,361
5,087
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Horus
B-razzy
Horus
10
0 / 8 / 3
7,321
366
2,399
20,658
11,900
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tyr
14
1 / 9 / 0
8,743
437
7,296
24,385
18,450
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ao Kuang
LilxNut
Ao Kuang
15
7 / 6 / 0
9,939
497
10,521
21,397
9,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Neith
brabrano
Neith
13
0 / 10 / 0
8,180
409
5,060
15,769
5,443
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
11
43
Kills
8
8
Deaths
43
41
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Scylla
Annagar
Scylla
0
10
0
0
L
Horus
B-razzy
Horus
0
8
3
0.19
W
Achilles
BombsquadEU
Achilles
11
2
7
7.25
W
Merlin
DinokVokun
Merlin
4
1
6
7
L
Tyr
1
9
0
0.11
W
Heimdallr
Knoxxas
Heimdallr
14
2
6
8.5
L
Ao Kuang
LilxNut
Ao Kuang
7
6
0
1.17
W
Geb
4
2
12
5
L
Neith
brabrano
Neith
0
10
0
0
W
10
1
10
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,945
Damage
29,373
72,745
Taken
96,570
53,426
Mitigated
49,999
29,696
Healing
22,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Annagar
Scylla
4,097
349
0
1,040
14,361
5,087
0
3,495
10,564
43,415
0
L
Horus
B-razzy
Horus
2,399
1,394
565
2,619
20,658
11,900
0
3,817
16,771
0
11,748
W
Achilles
BombsquadEU
Achilles
22,884
5,193
0
7,322
19,250
19,618
66
5,632
12,206
0
89,589
W
Merlin
DinokVokun
Merlin
7,894
175
0
1,898
5,097
2,053
1,742
2,024
3,003
71,461
0
L
Tyr
7,296
1,494
0
8,514
24,385
18,450
0
2,465
21,772
0
48,743
W
Heimdallr
Knoxxas
Heimdallr
25,618
18,150
0
12,547
19,685
10,059
4,836
2,164
17,062
0
124,498
L
Ao Kuang
LilxNut
Ao Kuang
10,521
2,699
0
7,495
21,397
9,119
434
3,046
18,221
68,975
0
W
Geb
7,110
1,528
665
2,292
14,723
12,346
218
2,006
12,659
35,533
0
L
Neith
brabrano
Neith
5,060
1,944
0
1,910
15,769
5,443
0
1,509
14,235
0
52,694
W
14,439
4,538
0
4,972
13,990
9,350
1,828
4,846
8,466
0
98,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,785
Gold Earned
42,113
676
Minions Killed
418
0
Camps Cleared
0
2,008,867
Distance Traveled
1,813,340
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,930
397
96
5
0
311,936
1
L
Horus
7,321
366
16
1
0
392,415
1
W
Achilles
13,332
667
143
7
0
390,970
2
W
Merlin
11,911
596
144
7
0
399,548
2
L
Tyr
8,743
437
108
5
0
428,630
0
W
Heimdallr
13,798
690
174
9
0
384,527
2
L
Ao Kuang
9,939
497
94
5
0
340,111
4
W
Geb
10,516
526
42
2
0
411,146
6
L
Neith
8,180
409
104
5
0
340,248
0
W
Thor
13,228
661
173
9
0
422,676
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role