Player Matchup

Cthulhu
Cthulhu
GrenralBager
Cthulhu
Level 18
God Stats
3W - 1L
1,676 SR
Queue Stats
4W - 2L
1,817 Elo+
Party 3
Nu Wa
Nu Wa
Mereenia
Nu Wa
Level 157
God Stats
1W - 3L
1,788 SR
Queue Stats
12W - 11L
1,540 Elo+
Party 1
Ymir
Ymir
TommyRyan_147
Ymir
Level 25
God Stats
2W - 1L
1,722 SR
Queue Stats
3W - 2L
1,823 Elo+
Party 3
Hachiman
Hachiman
maxusdrago2000
Hachiman
Level 43
God Stats
2W - 2L
1,678 SR
Queue Stats
3W - 2L
1,801 Elo+
Party 3
Loki
Loki
samlar1_TBM
Loki
Level 6
God Stats
5W - 2L
1,900 SR
Queue Stats
12W - 8L
1,540 Elo+
Party 1
Team Averages
Level 50
1,753 SR
1,704 Elo+

VS

Team Averages
Level 25
1,497 SR
1,488 Elo+
Chaac
Chaac
Johexo
Chaac
Level 28
God Stats
5W - 4L
1,500 SR
Queue Stats
74W - 70L
1,500 Elo+
Party 2
Arachne
Arachne
SERRANITO_88_
Arachne
Level 28
God Stats
14W - 17L
1,486 SR
Queue Stats
23W - 25L
1,439 Elo+
Solo
Yemoja
Yemoja
Sambarobban
Yemoja
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 56L
1,500 Elo+
Party 2
Olorun
Olorun
cordonnier
Olorun
Level 9
God Stats
3W - 1L
1,500 SR
Queue Stats
13W - 14L
1,500 Elo+
Party 2
Skadi
Skadi
eerkon
Skadi
Level 31
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 79L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
GrenralBager
Cthulhu
15
3 / 1 / 2
8,995
562
8,116
9,083
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nu Wa
Mereenia
Nu Wa
16
7 / 2 / 5
9,625
602
15,255
7,261
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 2 / 3
6,243
390
800
6,832
4,325
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
13
2 / 1 / 7
7,650
478
8,546
11,575
3,807
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

16
13 / 2 / 6
10,173
636
14,698
11,228
5,441
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Johexo
Chaac
14
2 / 3 / 1
8,273
517
7,610
15,649
9,142
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Arachne
13
3 / 6 / 2
8,161
510
4,757
14,676
6,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
10
0 / 3 / 2
6,734
421
4,688
10,789
7,938
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
cordonnier
Olorun
12
1 / 8 / 3
7,075
442
5,151
11,490
3,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
eerkon
Skadi
10
1 / 5 / 1
6,268
392
5,982
10,753
3,291
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
25
Kills
7
8
Deaths
25
23
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
GrenralBager
Cthulhu
3
1
2
4
L
Chaac
Johexo
Chaac
2
3
1
0.83
W
Nu Wa
Mereenia
Nu Wa
7
2
5
4.75
L
Arachne
3
6
2
0.67
L
Yemoja
0
3
2
0.33
W
0
2
3
0.75
L
Olorun
cordonnier
Olorun
1
8
3
0.31
L
Skadi
eerkon
Skadi
1
5
1
0.3
W
Hachiman
2
1
7
5.5
W
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,415
Damage
28,188
45,979
Taken
63,357
21,950
Mitigated
30,269
10,958
Healing
22,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
GrenralBager
Cthulhu
8,116
1,234
124
1,195
9,083
5,760
0
0
9,083
55,768
0
L
Chaac
Johexo
Chaac
7,610
2,356
0
8,134
15,649
9,142
0
8,625
6,882
0
45,068
W
Nu Wa
Mereenia
Nu Wa
15,255
2,314
0
380
7,261
2,617
561
2,054
5,207
67,074
0
L
Arachne
4,757
2,472
0
5,377
14,676
6,162
0
2,605
11,871
0
52,103
L
Yemoja
4,688
578
452
2,877
10,789
7,938
270
3,719
6,770
14,506
0
W
800
0
0
238
6,832
4,325
222
2,648
4,184
11,550
0
L
Olorun
cordonnier
Olorun
5,151
2,456
95
2,717
11,490
3,736
568
4,996
6,164
44,234
0
L
Skadi
eerkon
Skadi
5,982
2,405
322
2,322
10,753
3,291
458
2,986
7,499
0
34,288
W
Hachiman
8,546
3,988
0
5,747
11,575
3,807
607
3,865
7,710
0
42,654
W
14,698
5,818
0
3,274
11,228
5,441
0
1,272
9,956
0
57,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,686
Gold Earned
36,511
424
Minions Killed
341
0
Camps Cleared
0
1,420,224
Distance Traveled
1,411,600
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,995
562
102
6
0
272,749
6
L
Chaac
8,273
517
94
6
0
305,441
3
W
Nu Wa
9,625
602
128
8
0
285,613
3
L
Arachne
8,161
510
97
6
0
300,226
0
L
Yemoja
6,734
421
16
1
0
272,597
0
W
Ymir
6,243
390
27
2
0
278,520
0
L
Olorun
7,075
442
74
5
0
273,062
3
L
Skadi
6,268
392
60
4
0
260,274
4
W
Hachiman
7,650
478
73
5
0
274,510
4
W
Loki
10,173
636
94
6
0
308,832
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role