Player Matchup

Discordia
Discordia
Börne
Discordia
Level 140
God Stats
1W - 1L
1,202 SR
Queue Stats
99W - 100L
1,600 Elo+
Solo
Erlang Shen
Erlang Shen
Cynard
Erlang Shen
Level 152
God Stats
2W - 0L
1,423 SR
Queue Stats
21W - 11L
1,524 Elo+
Party 2
Scylla
Scylla
Fibbonachi
Scylla
Level 141
God Stats
8W - 5L
1,803 SR
Queue Stats
400W - 389L
1,578 Elo+
Solo
Nike
Nike
Jacobite
Nike
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 13L
1,524 Elo+
Party 2
Artemis
Artemis
pampeliska
Artemis
Level 156
God Stats
11W - 14L
1,415 SR
Queue Stats
681W - 704L
1,555 Elo+
Solo
Team Averages
Level 147
1,468 SR
1,556 Elo+

VS

Team Averages
Level 106
1,494 SR
1,553 Elo+
Hercules
Hercules
Arasz
Hercules
Level 74
God Stats
33W - 20L
1,653 SR
Queue Stats
656W - 668L
1,587 Elo+
Party 1
Merlin
Merlin
I-Vindicta-I
Merlin
Level 124
God Stats
11W - 7L
1,358 SR
Queue Stats
705W - 692L
1,542 Elo+
Solo
Xing Tian
Xing Tian
Krixtos
Xing Tian
Level 107
God Stats
5W - 2L
1,894 SR
Queue Stats
424W - 424L
1,594 Elo+
Party 1
Hachiman
Hachiman
LongestJourney
Hachiman
Level 159
God Stats
1W - 6L
1,089 SR
Queue Stats
190W - 174L
1,557 Elo+
Solo
Fafnir
Fafnir
TakeGreeeN
Fafnir
Level 66
God Stats
3W - 6L
1,473 SR
Queue Stats
251W - 254L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Börne
Discordia
19
3 / 6 / 16
11,833
696
21,491
10,253
4,614
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Cynard
Erlang Shen
17
0 / 9 / 19
10,395
611
14,427
25,612
24,530
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Fibbonachi
Scylla
20
6 / 2 / 17
13,480
793
30,946
12,363
6,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nike
20
5 / 7 / 18
12,461
733
24,477
21,133
20,915
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
pampeliska
Artemis
20
12 / 7 / 9
13,497
794
45,007
18,629
9,688
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Arasz
Hercules
20
10 / 2 / 16
13,587
799
21,579
50,788
42,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
20
8 / 3 / 11
12,912
760
21,197
22,477
10,779
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Xing Tian
Krixtos
Xing Tian
15
1 / 8 / 11
10,017
589
5,991
36,540
27,403
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Hachiman
16
5 / 8 / 8
11,492
676
14,667
20,605
9,075
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fafnir
TakeGreeeN
Fafnir
20
7 / 5 / 16
12,881
758
11,582
27,256
37,917
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
93
26
Kills
31
31
Deaths
26
79
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Hercules
Arasz
Hercules
10
2
16
9
W
Discordia
Börne
Discordia
3
6
16
1.83
W
Erlang Shen
Cynard
Erlang Shen
0
9
19
1.06
W
Scylla
Fibbonachi
Scylla
6
2
17
7.25
L
Merlin
8
3
11
4.5
W
Nike
5
7
18
2
L
Xing Tian
Krixtos
Xing Tian
1
8
11
0.81
L
Hachiman
5
8
8
1.13
L
Fafnir
TakeGreeeN
Fafnir
7
5
16
3
W
Artemis
pampeliska
Artemis
12
7
9
2.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,348
Damage
75,016
87,990
Taken
157,666
66,045
Mitigated
127,515
17,741
Healing
67,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Arasz
Hercules
21,579
5,500
6,049
31,369
50,788
42,341
464
17,972
32,366
0
37,132
W
Discordia
Börne
Discordia
21,491
1,779
942
639
10,253
4,614
465
5,182
4,986
37,266
0
W
Erlang Shen
Cynard
Erlang Shen
14,427
5,744
0
4,819
25,612
24,530
502
12,514
12,626
0
24,701
W
Scylla
Fibbonachi
Scylla
30,946
2,277
479
2,325
12,363
6,298
942
5,979
6,359
63,797
0
L
Merlin
21,197
2,067
795
4,333
22,477
10,779
1,433
7,493
14,884
51,373
0
W
Nike
24,477
3,544
693
2,282
21,133
20,915
141
6,744
13,870
0
34,029
L
Xing Tian
Krixtos
Xing Tian
5,991
843
2,772
8,009
36,540
27,403
257
9,051
27,214
10,071
0
L
Hachiman
14,667
8,480
2,147
3,684
20,605
9,075
1,785
7,145
13,335
0
33,676
L
Fafnir
TakeGreeeN
Fafnir
11,582
4,824
2,980
5,778
27,256
37,917
673
10,776
16,324
24,436
0
W
Artemis
pampeliska
Artemis
45,007
27,475
0
5,562
18,629
9,688
3,506
8,351
10,105
0
63,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,666
Gold Earned
60,889
172
Minions Killed
171
0
Camps Cleared
0
1,435,279
Distance Traveled
1,395,780
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
13,587
799
32
2
0
315,687
0
W
Discordia
11,833
696
40
2
0
247,363
0
W
Erlang Shen
10,395
611
12
1
0
293,071
2
W
Scylla
13,480
793
73
4
0
339,124
1
L
Merlin
12,912
760
73
4
0
277,671
4
W
Nike
12,461
733
23
1
0
304,667
1
L
Xing Tian
10,017
589
6
0
0
296,822
0
L
Hachiman
11,492
676
43
3
0
236,047
4
L
Fafnir
12,881
758
17
1
0
269,553
0
W
Artemis
13,497
794
24
1
0
251,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role