Player Matchup

Hera
Hera
Cymbalism
Hera
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 32L
1,375 Elo+
Party 4
Freya
Freya
Equanimitymind
Freya
Level 26
God Stats
3W - 10L
1,403 SR
Queue Stats
42W - 68L
1,379 Elo+
Party 3
Loki
Loki
FocusMeHarder
Loki
Level 86
God Stats
10W - 16L
1,518 SR
Queue Stats
679W - 825L
1,381 Elo+
Party 3
Artio
Artio
Melbari
Artio
Level 20
God Stats
0W - 5L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 4
Heimdallr
Heimdallr
Sean13
Heimdallr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 102L
1,399 Elo+
Party 4
Team Averages
Level 49
1,484 SR
1,407 Elo+

VS

Team Averages
Level 39
1,459 SR
1,397 Elo+
Gilgamesh
Gilgamesh
APEXJOK3R
Gilgamesh
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
RiteHandLoven334
Cernunnos
Level 38
God Stats
19W - 19L
1,389 SR
Queue Stats
66W - 89L
1,366 Elo+
Party 1
Ymir
Ymir
Thewhale33
Ymir
Level 38
God Stats
11W - 15L
1,353 SR
Queue Stats
13W - 28L
1,296 Elo+
Solo
Bellona
Bellona
beardedaxwound1
Bellona
Level 26
God Stats
25W - 29L
1,477 SR
Queue Stats
66W - 77L
1,386 Elo+
Party 1
Baron Samedi
Baron Samedi
dsbtmb92
Baron Samedi
Level 78
God Stats
21W - 21L
1,577 SR
Queue Stats
117W - 133L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
9
4 / 5 / 1
5,725
520
3,185
5,666
1,757
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
0 / 2 / 2
5,140
467
2,987
8,546
4,244
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 4 / 0
5,326
484
4,577
8,009
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Artio
Melbari
Artio
7
0 / 2 / 0
4,682
426
313
3,991
1,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
Sean13
Heimdallr
7
0 / 3 / 0
4,543
413
2,073
5,663
1,199
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
APEXJOK3R
Gilgamesh
11
3 / 2 / 4
6,454
587
5,483
6,391
2,321
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cernunnos
10
2 / 0 / 3
5,957
542
5,926
5,820
1,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
3 / 0 / 2
5,523
502
1,326
3,258
1,199
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
2 / 2 / 0
6,506
591
4,935
7,890
5,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
dsbtmb92
Baron Samedi
11
4 / 1 / 1
6,643
604
3,845
4,595
1,565
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
5
Kills
14
16
Deaths
5
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
APEXJOK3R
Gilgamesh
3
2
4
2.5
L
Hera
4
5
1
0.9
L
0
2
2
0.5
L
1
4
0
0.25
L
Artio
Melbari
Artio
0
2
0
0
W
Cernunnos
2
0
3
3.5
L
Heimdallr
Sean13
Heimdallr
0
3
0
0
W
3
0
2
4
W
2
2
0
1
W
Baron Samedi
dsbtmb92
Baron Samedi
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,135
Damage
21,515
31,875
Taken
27,954
10,964
Mitigated
12,034
7,810
Healing
8,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
APEXJOK3R
Gilgamesh
5,483
2,049
0
659
6,391
2,321
0
936
5,367
0
30,991
L
Hera
3,185
796
0
500
5,666
1,757
0
2,867
2,799
16,979
0
L
2,987
1,262
0
3,129
8,546
4,244
100
1,374
7,172
20,865
0
L
4,577
883
0
1,504
8,009
2,011
0
85
7,924
0
22,609
L
Artio
Melbari
Artio
313
35
128
1,021
3,991
1,753
0
282
3,709
4,455
0
W
Cernunnos
5,926
2,769
0
2,735
5,820
1,762
737
184
5,636
0
37,580
L
Heimdallr
Sean13
Heimdallr
2,073
573
0
1,528
5,663
1,199
0
563
5,100
0
18,279
W
1,326
268
0
390
3,258
1,199
145
94
3,164
13,608
0
W
4,935
1,796
0
2,682
7,890
5,187
1,018
3,935
3,869
0
39,622
W
Baron Samedi
dsbtmb92
Baron Samedi
3,845
233
252
1,946
4,595
1,565
484
1,028
3,433
33,064
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,416
Gold Earned
31,083
158
Minions Killed
310
0
Camps Cleared
0
989,309
Distance Traveled
1,025,583
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,454
587
54
5
0
213,250
2
L
Hera
5,725
520
34
3
0
201,950
5
L
Freya
5,140
467
30
3
0
177,202
2
L
Loki
5,326
484
47
4
0
220,438
0
L
Artio
4,682
426
10
1
0
204,448
3
W
Cernunnos
5,957
542
75
7
0
203,472
2
L
Heimdallr
4,543
413
37
3
0
185,271
0
W
Ymir
5,523
502
23
2
0
222,621
7
W
Bellona
6,506
591
94
9
0
192,077
0
W
Baron Samedi
6,643
604
64
6
0
194,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role