Player Matchup

Tyr
Tyr
Isukay
Tyr
Level 104
God Stats
15W - 11L
1,694 SR
Queue Stats
46W - 35L
1,595 Elo+
Party 2
Izanami
Izanami
Muvexx
Izanami
Level 23
God Stats
5W - 0L
1,560 SR
Queue Stats
14W - 4L
1,798 Elo+
Party 2
Nu Wa
Nu Wa
ev0l92
Nu Wa
Level 67
God Stats
13W - 11L
1,534 SR
Queue Stats
48W - 34L
1,595 Elo+
Party 2
Team Averages
Level 65
1,596 SR
1,663 Elo+

VS

Team Averages
Level 18
1,544 SR
1,603 Elo+
Ullr
Ullr
Ikirô
Ullr
Level 34
God Stats
3W - 3L
1,451 SR
Queue Stats
122W - 98L
1,572 Elo+
Party 1
Tiamat
Tiamat
Ryith
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,627 Elo+
Solo
Ne Zha
Ne Zha
Rìno
Ne Zha
Level 15
God Stats
10W - 4L
1,682 SR
Queue Stats
63W - 49L
1,609 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Isukay
Tyr
12
10 / 1 / 6
8,991
899
11,011
10,037
4,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Muvexx
Izanami
12
5 / 0 / 9
8,603
860
8,846
6,244
1,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nu Wa
ev0l92
Nu Wa
12
1 / 1 / 13
7,800
780
4,221
5,149
1,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Ikirô
Ullr
9
1 / 6 / 0
6,761
676
5,007
9,291
2,747
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Ryith
Tiamat
8
0 / 7 / 0
6,022
602
2,757
7,430
2,859
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Rìno
Ne Zha
8
0 / 3 / 1
6,228
623
5,274
10,219
5,078
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
16
Kills
1
2
Deaths
16
28
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ullr
Ikirô
Ullr
1
6
0
0.17
W
Tyr
Isukay
Tyr
10
1
6
13
W
Izanami
Muvexx
Izanami
5
0
9
9.5
L
Tiamat
Ryith
Tiamat
0
7
0
0
L
Ne Zha
Rìno
Ne Zha
0
3
1
0.17
W
Nu Wa
ev0l92
Nu Wa
1
1
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,078
Damage
13,038
21,430
Taken
26,940
7,423
Mitigated
10,684
9,181
Healing
2,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
Ikirô
Ullr
5,007
1,936
0
490
9,291
2,747
0
1,349
7,712
0
27,545
W
Tyr
Isukay
Tyr
11,011
1,536
0
4,526
10,037
4,034
325
1,512
8,275
0
32,534
W
Izanami
Muvexx
Izanami
8,846
6,243
0
2,031
6,244
1,956
781
1,109
5,010
0
47,849
L
Tiamat
Ryith
Tiamat
2,757
447
159
982
7,430
2,859
0
997
6,233
9,143
0
L
Ne Zha
Rìno
Ne Zha
5,274
1,077
0
686
10,219
5,078
0
1,307
8,726
0
15,488
W
Nu Wa
ev0l92
Nu Wa
4,221
706
0
2,624
5,149
1,433
531
208
4,916
20,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,394
Gold Earned
19,011
154
Minions Killed
88
0
Camps Cleared
0
647,795
Distance Traveled
552,270
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
6,761
676
59
6
0
180,280
4
W
Tyr
8,991
899
40
4
0
229,225
4
W
Izanami
8,603
860
89
9
0
212,694
2
L
Tiamat
6,022
602
15
2
0
162,765
0
L
Ne Zha
6,228
623
14
1
0
209,225
4
W
Nu Wa
7,800
780
25
3
0
205,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role