Player Matchup

Amaterasu
Amaterasu
Leaf1337
Amaterasu
Level 27
God Stats
2W - 1L
1,437 SR
Queue Stats
95W - 86L
1,379 Elo+
Solo
Mercury
Mercury
Mr-BCrazy
Mercury
Level 33
God Stats
10W - 5L
1,291 SR
Queue Stats
64W - 71L
1,332 Elo+
Party 2
Cernunnos
Cernunnos
RNZ_Po0ky_19
Cernunnos
Level 31
God Stats
9W - 4L
1,868 SR
Queue Stats
70W - 70L
1,414 Elo+
Party 2
Aphrodite
Aphrodite
Twitch_Zaleria
Aphrodite
Level 27
God Stats
5W - 8L
1,431 SR
Queue Stats
71W - 97L
1,371 Elo+
Party 2
Ymir
Ymir
Xx_Esteban95_xX
Ymir
Level 6
God Stats
1W - 1L
1,252 SR
Queue Stats
21W - 17L
1,238 Elo+
Party 2
Team Averages
Level 25
1,456 SR
1,347 Elo+

VS

Team Averages
Level 20
1,392 SR
1,389 Elo+
Scylla
Scylla
JacoboYurr
Scylla
Level 27
God Stats
5W - 6L
1,493 SR
Queue Stats
134W - 130L
1,461 Elo+
Party 1
Sun Wukong
Sun Wukong
LwMeek-
Sun Wukong
Level 13
God Stats
22W - 16L
1,425 SR
Queue Stats
103W - 95L
1,289 Elo+
Solo
Nemesis
Nemesis
Rs general3194
Nemesis
Level 28
God Stats
0W - 3L
1,128 SR
Queue Stats
138W - 143L
1,386 Elo+
Solo
Cerberus
Cerberus
acquitedlikeoj
Cerberus
Level 29
God Stats
5W - 4L
1,413 SR
Queue Stats
89W - 93L
1,446 Elo+
Party 1
Artemis
Artemis
celian53
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,363 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Leaf1337
Amaterasu
18
6 / 5 / 13
11,927
459
11,942
27,539
15,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Mercury
Mr-BCrazy
Mercury
20
5 / 6 / 15
13,020
501
17,961
22,865
9,841
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cernunnos
RNZ_Po0ky_19
Cernunnos
17
3 / 5 / 13
11,291
434
15,216
12,532
5,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Aphrodite
Twitch_Zaleria
Aphrodite
20
20 / 3 / 9
14,451
556
20,412
20,462
15,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

17
2 / 6 / 19
11,004
423
10,606
23,478
20,316
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
JacoboYurr
Scylla
16
7 / 10 / 6
10,983
422
26,777
17,098
5,757
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
LwMeek-
Sun Wukong
18
8 / 5 / 4
12,839
494
12,137
18,276
19,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
3 / 4 / 9
12,807
493
13,629
19,613
10,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
16
5 / 5 / 14
11,503
442
14,795
25,973
25,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
celian53
Artemis
17
1 / 13 / 3
11,009
423
8,838
16,596
7,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
60
36
Kills
24
25
Deaths
37
69
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Scylla
JacoboYurr
Scylla
7
10
6
1
W
Amaterasu
Leaf1337
Amaterasu
6
5
13
2.5
L
Sun Wukong
LwMeek-
Sun Wukong
8
5
4
2
W
Mercury
Mr-BCrazy
Mercury
5
6
15
2.08
W
Cernunnos
RNZ_Po0ky_19
Cernunnos
3
5
13
1.9
L
3
4
9
1.88
W
Aphrodite
Twitch_Zaleria
Aphrodite
20
3
9
8.17
W
2
6
19
1.92
L
Cerberus
5
5
14
2.4
L
Artemis
celian53
Artemis
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,137
Damage
76,176
106,876
Taken
97,556
66,770
Mitigated
69,908
36,801
Healing
20,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
JacoboYurr
Scylla
26,777
3,030
740
3,174
17,098
5,757
747
6,382
10,348
66,219
0
W
Amaterasu
Leaf1337
Amaterasu
11,942
5,270
0
9,596
27,539
15,514
1,189
9,472
17,614
0
49,386
L
Sun Wukong
LwMeek-
Sun Wukong
12,137
4,390
0
2,805
18,276
19,948
1,632
5,490
12,552
0
52,774
W
Mercury
Mr-BCrazy
Mercury
17,961
10,230
1,719
3,835
22,865
9,841
786
8,379
14,461
0
95,981
W
Cernunnos
RNZ_Po0ky_19
Cernunnos
15,216
8,063
1,027
1,713
12,532
5,489
2,214
5,462
7,020
0
63,353
L
13,629
6,224
0
5,752
19,613
10,514
0
5,968
13,333
0
101,121
W
Aphrodite
Twitch_Zaleria
Aphrodite
20,412
1,379
2,761
12,952
20,462
15,610
1,490
9,313
11,049
62,326
0
W
10,606
270
0
3,198
23,478
20,316
194
8,946
14,486
41,361
0
L
Cerberus
14,795
1,138
0
7,630
25,973
25,880
473
6,416
19,385
45,446
0
L
Artemis
celian53
Artemis
8,838
4,334
0
15
16,596
7,809
5,827
5,308
10,920
0
58,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,693
Gold Earned
59,141
451
Minions Killed
529
0
Camps Cleared
0
2,393,273
Distance Traveled
2,240,996
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,983
422
80
3
0
439,369
1
W
Amaterasu
11,927
459
67
3
0
474,754
0
L
Sun Wukong
12,839
494
92
4
0
432,638
3
W
Mercury
13,020
501
133
5
0
551,055
1
W
Cernunnos
11,291
434
111
4
0
441,805
2
L
Nemesis
12,807
493
166
6
0
528,652
1
W
Aphrodite
14,451
556
92
4
0
471,356
2
W
Ymir
11,004
423
48
2
0
454,303
0
L
Cerberus
11,503
442
67
3
0
468,432
0
L
Artemis
11,009
423
124
5
0
371,905
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role