Player Matchup

Chang'e
Chang'e
HahaRekt
Chang'e
Level 109
God Stats
1W - 1L
1,715 SR
Queue Stats
150W - 122L
1,493 Elo+
Party 1
Cthulhu
Cthulhu
KillerQueen1800
Cthulhu
Level 138
God Stats
11W - 6L
1,559 SR
Queue Stats
272W - 230L
1,505 Elo+
Party 1
Tiamat
Tiamat
LiLXeno63
Tiamat
Level 57
God Stats
9W - 7L
1,643 SR
Queue Stats
272W - 233L
1,506 Elo+
Party 1
Hachiman
Hachiman
PackMaxster
Hachiman
Level 28
God Stats
6W - 3L
1,693 SR
Queue Stats
120W - 111L
1,507 Elo+
Party 1
Bellona
Bellona
dazmcginn13
Bellona
Level 37
God Stats
9W - 8L
1,506 SR
Queue Stats
250W - 226L
1,495 Elo+
Party 1
Team Averages
Level 74
1,623 SR
1,501 Elo+

VS

Team Averages
Level 90
1,471 SR
1,552 Elo+
Mulan
Mulan
GeeZus_AllStar
Mulan
Level 106
God Stats
4W - 0L
1,568 SR
Queue Stats
82W - 36L
1,647 Elo+
Party 2
Tyr
Tyr
IzaNahMate
Tyr
Level 155
God Stats
5W - 1L
1,431 SR
Queue Stats
133W - 58L
1,596 Elo+
Party 2
Gilgamesh
Gilgamesh
Synchrоn
Gilgamesh
Level 123
God Stats
9W - 2L
1,500 SR
Queue Stats
75W - 31L
1,675 Elo+
Party 2
Janus
Janus
boomHTID
Janus
Level 27
God Stats
8W - 8L
1,500 SR
Queue Stats
252W - 140L
1,500 Elo+
Party 2
Cupid
Cupid
perblex_oase1
Cupid
Level 40
God Stats
1W - 0L
1,357 SR
Queue Stats
19W - 31L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
HahaRekt
Chang'e
9
3 / 3 / 0
5,439
544
4,047
8,087
2,284
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 1
5,647
565
3,531
7,454
4,614
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
LiLXeno63
Tiamat
9
0 / 5 / 3
5,334
533
3,682
6,316
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
PackMaxster
Hachiman
9
1 / 2 / 0
4,925
493
2,752
4,877
1,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bellona
dazmcginn13
Bellona
6
0 / 2 / 0
4,439
444
1,309
4,836
2,584
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 7
5,582
558
2,290
7,375
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
5 / 1 / 3
6,772
677
5,925
6,650
3,210
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Gilgamesh
Synchrоn
Gilgamesh
12
5 / 0 / 3
6,771
677
6,316
6,506
2,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
boomHTID
Janus
11
4 / 1 / 7
6,555
656
5,701
4,824
1,355
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 1
4,863
486
2,084
3,541
1,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
36
5
Kills
15
15
Deaths
5
4
Assists
21
Player
Kills
Deaths
Assists
KDA
W
1
2
7
2.25
L
Chang'e
HahaRekt
Chang'e
3
3
0
1
W
5
1
3
6.5
L
1
3
1
0.5
L
Tiamat
LiLXeno63
Tiamat
0
5
3
0.3
L
Hachiman
PackMaxster
Hachiman
1
2
0
0.5
W
Gilgamesh
Synchrоn
Gilgamesh
5
0
3
6.5
W
Janus
boomHTID
Janus
4
1
7
7.5
L
Bellona
dazmcginn13
Bellona
0
2
0
0
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,321
Damage
22,316
31,570
Taken
28,896
14,429
Mitigated
11,513
10,347
Healing
8,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,290
109
0
1,671
7,375
3,191
0
3,780
3,503
0
11,697
L
Chang'e
HahaRekt
Chang'e
4,047
349
202
3,835
8,087
2,284
0
1,326
6,761
24,936
0
W
5,925
1,288
0
2,809
6,650
3,210
307
1,345
5,285
0
35,635
L
3,531
155
129
1,562
7,454
4,614
0
1,332
6,122
19,781
0
L
Tiamat
LiLXeno63
Tiamat
3,682
489
0
684
6,316
3,531
0
2,917
3,399
22,133
0
L
Hachiman
PackMaxster
Hachiman
2,752
1,227
0
1,752
4,877
1,416
36
126
4,751
0
24,864
W
Gilgamesh
Synchrоn
Gilgamesh
6,316
2,097
0
1,940
6,506
2,423
0
2,881
3,543
0
41,878
W
Janus
boomHTID
Janus
5,701
1,192
0
1,035
4,824
1,355
7
2,392
2,248
40,373
0
L
Bellona
dazmcginn13
Bellona
1,309
671
0
2,183
4,836
2,584
0
0
4,836
0
14,208
W
2,084
599
224
1,018
3,541
1,334
0
484
3,057
0
22,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,784
Gold Earned
30,543
218
Minions Killed
320
0
Camps Cleared
0
848,755
Distance Traveled
1,029,615
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,582
558
30
3
0
208,531
1
L
Chang'e
5,439
544
59
6
0
196,204
0
W
Tyr
6,772
677
85
9
0
224,027
1
L
Cthulhu
5,647
565
41
4
0
178,622
2
L
Tiamat
5,334
533
47
5
0
194,871
0
L
Hachiman
4,925
493
34
3
0
162,960
0
W
Gilgamesh
6,771
677
80
8
0
225,305
2
W
Janus
6,555
656
82
8
0
194,227
1
L
Bellona
4,439
444
37
4
0
116,098
0
W
Cupid
4,863
486
43
4
0
177,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role