Player Matchup

Guan Yu
Guan Yu
Gold V
Alan_Garcia69
Guan Yu
Gold V
Level 47
God Stats
8W - 2L
1,691 SR
Queue Stats
79W - 93L
1,445 MMR
Party 1
Hel
Hel
Gold V
CojudoCTMR
Hel
Gold V
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,483 MMR
Party 1
Fafnir
Fafnir
Gold IV
MTpromises
Fafnir
Gold IV
Level 160
God Stats
5W - 6L
1,530 SR
Queue Stats
99W - 110L
1,440 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Solochance
Hou Yi
Bronze III
Level 127
God Stats
4W - 1L
1,500 SR
Queue Stats
61W - 55L
1,402 MMR
Party 2
Tsukuyomi
Tsukuyomi
Bronze III
deathtoll12123
Tsukuyomi
Bronze III
Level 120
God Stats
0W - 3L
1,678 SR
Queue Stats
44W - 43L
1,540 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 104
1,580 SR
1,462 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 122
1,444 SR
1,463 MMR
Sylvanus
Sylvanus
Silver II
MAYFIELD115
Sylvanus
Silver II
Level 135
God Stats
2W - 3L
1,406 SR
Queue Stats
29W - 42L
1,434 MMR
Solo
Anhur
Anhur
Silver I
Melasudas
Anhur
Silver I
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 17L
1,453 MMR
Solo
Nox
Nox
Gold III
Rettooht
Nox
Gold III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold III
Smakel15
Cerberus
Gold III
Level 158
God Stats
2W - 2L
1,167 SR
Queue Stats
110W - 117L
1,437 MMR
Solo
Mercury
Mercury
Silver II
WilliamAdolphe
Mercury
Silver II
Level 41
God Stats
2W - 3L
1,647 SR
Queue Stats
13W - 12L
1,491 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
14
2 / 1 / 1
8,098
506
11,387
15,860
10,667
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 9 / 0
8,353
522
6,913
13,858
4,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Fafnir
MTpromises
Fafnir
9
0 / 6 / 1
6,718
420
2,407
13,659
8,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
Solochance
Hou Yi
11
0 / 4 / 0
6,867
429
2,959
8,959
2,222
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Tsukuyomi
deathtoll12123
Tsukuyomi
13
2 / 4 / 1
7,995
500
7,548
10,807
3,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
TiamatSetAthenaDanzaburouScylla

VS

Bans
ApolloKhepriSobekGebKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MAYFIELD115
Sylvanus
13
3 / 2 / 9
7,545
472
5,698
11,997
7,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anhur
Melasudas
Anhur
15
2 / 1 / 7
8,724
545
7,735
9,742
3,362
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

16
8 / 2 / 4
9,802
613
10,654
8,459
3,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Smakel15
Cerberus
15
2 / 0 / 4
8,556
535
11,807
10,317
8,888
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 1 / 6
9,842
615
10,294
10,903
3,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+55
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
54
6
Kills
24
24
Deaths
6
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
2
1
1
2.5
L
2
9
0
0.22
W
Sylvanus
MAYFIELD115
Sylvanus
3
2
9
3.75
L
Fafnir
MTpromises
Fafnir
0
6
1
0.08
W
Anhur
Melasudas
Anhur
2
1
7
5.5
W
8
2
4
5
W
Cerberus
Smakel15
Cerberus
2
0
4
4
L
Hou Yi
Solochance
Hou Yi
0
4
0
0
W
9
1
6
12
L
Tsukuyomi
deathtoll12123
Tsukuyomi
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,214
Damage
46,188
63,143
Taken
51,418
29,681
Mitigated
26,659
22,169
Healing
21,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
11,387
1,994
928
7,013
15,860
10,667
0
10,100
5,760
0
49,800
L
6,913
262
1,288
4,232
13,858
4,758
62
5,958
7,900
54,008
0
W
Sylvanus
MAYFIELD115
Sylvanus
5,698
1,722
2,223
4,435
11,997
7,183
0
2,747
9,182
24,596
0
L
Fafnir
MTpromises
Fafnir
2,407
275
0
2,491
13,659
8,778
0
8,061
5,598
12,458
0
W
Anhur
Melasudas
Anhur
7,735
4,369
0
5,430
9,742
3,362
33
967
8,747
0
62,014
W
10,654
956
0
2,526
8,459
3,434
451
3,486
4,662
70,631
0
W
Cerberus
Smakel15
Cerberus
11,807
613
0
6,613
10,317
8,888
0
491
9,816
60,525
0
L
Hou Yi
Solochance
Hou Yi
2,959
1,101
0
1,827
8,959
2,222
0
1,709
7,250
0
34,271
W
10,294
3,972
0
450
10,903
3,792
28
1,146
9,691
0
67,797
L
Tsukuyomi
deathtoll12123
Tsukuyomi
7,548
1,285
0
4,390
10,807
3,256
0
2,331
8,476
0
46,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,031
Gold Earned
44,469
364
Minions Killed
547
0
Camps Cleared
0
1,573,890
Distance Traveled
1,615,503
20
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
8,098
506
88
6
0
352,065
4
L
Hel
8,353
522
104
7
0
293,320
6
W
Sylvanus
7,545
472
40
3
0
269,581
2
L
Fafnir
6,718
420
13
1
0
293,102
4
W
Anhur
8,724
545
108
7
0
275,614
8
W
Nox
9,802
613
138
9
0
327,455
11
W
Cerberus
8,556
535
146
9
0
339,396
2
L
Hou Yi
6,867
429
74
5
0
299,940
3
W
Mercury
9,842
615
115
7
0
403,457
2
L
Tsukuyomi
7,995
500
85
5
0
335,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role