Player Matchup

Fenrir
Fenrir
Alhadin
Fenrir
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
BB974
Bacchus
Level 48
God Stats
14W - 14L
1,490 SR
Queue Stats
41W - 38L
1,489 Elo+
Solo
Ao Kuang
Ao Kuang
Destroyer39990
Ao Kuang
Level 87
God Stats
21W - 26L
1,532 SR
Queue Stats
678W - 672L
1,540 Elo+
Solo
Olorun
Olorun
Swaxøø
Olorun
Level 85
God Stats
15W - 14L
1,563 SR
Queue Stats
85W - 94L
1,442 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TakiSoXaRtAkIs
Ah Muzen Cab
Level 77
God Stats
7W - 9L
1,510 SR
Queue Stats
152W - 135L
1,498 Elo+
Solo
Team Averages
Level 87
1,519 SR
1,494 Elo+

VS

Team Averages
Level 97
1,552 SR
1,475 Elo+
Mercury
Mercury
BadJiju
Mercury
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cleopatra00
Neith
Level 59
God Stats
3W - 4L
1,498 SR
Queue Stats
20W - 20L
1,481 Elo+
Solo
Sobek
Sobek
Grott
Sobek
Level 108
God Stats
1W - 3L
1,726 SR
Queue Stats
468W - 478L
1,512 Elo+
Solo
Poseidon
Poseidon
JanderClander97
Poseidon
Level 64
God Stats
1W - 4L
1,534 SR
Queue Stats
64W - 93L
1,382 Elo+
Solo
Gilgamesh
Gilgamesh
jarrete13
Gilgamesh
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Alhadin
Fenrir
12
4 / 1 / 2
6,906
691
7,042
8,887
4,610
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bacchus
BB974
Bacchus
7
0 / 2 / 1
4,664
466
1,587
5,106
2,517
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ao Kuang
10
4 / 2 / 3
6,193
619
3,018
6,152
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Olorun
Swaxøø
Olorun
9
0 / 0 / 4
5,240
524
2,486
3,127
905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
TakiSoXaRtAkIs
Ah Muzen Cab
12
9 / 0 / 0
7,357
736
6,837
3,983
1,346
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
BadJiju
Mercury
8
1 / 5 / 2
4,999
500
2,465
6,838
2,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8
0 / 1 / 2
4,531
453
3,007
3,374
1,030
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sobek
Grott
Sobek
8
1 / 3 / 1
4,906
491
1,620
9,000
5,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Poseidon
11
3 / 4 / 0
6,164
616
2,828
4,928
1,246
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gilgamesh
jarrete13
Gilgamesh
9
0 / 4 / 0
5,077
508
4,437
7,855
2,960
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
17
Kills
5
5
Deaths
17
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Alhadin
Fenrir
4
1
2
5
W
Bacchus
BB974
Bacchus
0
2
1
0.25
L
Mercury
BadJiju
Mercury
1
5
2
0.4
L
0
1
2
1
W
Ao Kuang
4
2
3
2.75
L
Sobek
Grott
Sobek
1
3
1
0.5
L
Poseidon
3
4
0
0.75
W
Olorun
Swaxøø
Olorun
0
0
4
2
W
Ah Muzen Cab
TakiSoXaRtAkIs
Ah Muzen Cab
9
0
0
9
L
Gilgamesh
jarrete13
Gilgamesh
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,970
Damage
14,357
27,255
Taken
31,995
11,182
Mitigated
13,126
11,958
Healing
7,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Alhadin
Fenrir
7,042
2,592
0
3,165
8,887
4,610
372
953
7,934
0
33,543
W
Bacchus
BB974
Bacchus
1,587
242
0
1,335
5,106
2,517
0
931
4,175
7,878
0
L
Mercury
BadJiju
Mercury
2,465
1,479
0
1,138
6,838
2,416
0
1,247
5,591
0
21,185
L
3,007
1,573
0
1,096
3,374
1,030
0
1,615
1,759
0
19,392
W
Ao Kuang
3,018
579
0
2,974
6,152
1,804
216
609
5,543
26,597
0
L
Sobek
Grott
Sobek
1,620
232
112
2,949
9,000
5,474
0
3,363
5,637
13,903
0
L
Poseidon
2,828
217
0
250
4,928
1,246
0
0
4,928
32,802
0
W
Olorun
Swaxøø
Olorun
2,486
1,521
121
2,121
3,127
905
144
611
2,516
26,488
0
W
Ah Muzen Cab
TakiSoXaRtAkIs
Ah Muzen Cab
6,837
2,168
0
2,242
3,983
1,346
724
1,344
2,639
0
44,154
L
Gilgamesh
jarrete13
Gilgamesh
4,437
1,017
0
1,864
7,855
2,960
0
866
6,989
0
24,170

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,360
Gold Earned
25,677
288
Minions Killed
227
0
Camps Cleared
0
937,081
Distance Traveled
872,066
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
6,906
691
76
8
0
169,667
1
W
Bacchus
4,664
466
13
1
0
197,107
0
L
Mercury
4,999
500
50
5
0
186,475
1
L
Neith
4,531
453
47
5
0
151,977
1
W
Ao Kuang
6,193
619
56
6
0
211,346
3
L
Sobek
4,906
491
10
1
0
180,639
3
L
Poseidon
6,164
616
69
7
0
188,844
0
W
Olorun
5,240
524
48
5
0
166,697
2
W
Ah Muzen Cab
7,357
736
95
10
0
192,264
1
L
Gilgamesh
5,077
508
51
5
0
164,131
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role