Player Matchup

Gilgamesh
Gilgamesh
oOMarsbarsOo
Gilgamesh
Level 129
God Stats
7W - 1L
1,684 SR
Queue Stats
46W - 45L
1,447 Elo+
Party 1
Baba Yaga
Baba Yaga
princessleah268
Baba Yaga
Level 55
God Stats
1W - 5L
1,119 SR
Queue Stats
152W - 233L
1,303 Elo+
Party 1
Scylla
Scylla
velociraptor x1
Scylla
Level 119
God Stats
14W - 6L
1,590 SR
Queue Stats
105W - 103L
1,323 Elo+
Party 1
Team Averages
Level 101
1,464 SR
1,358 Elo+

VS

Team Averages
Level 75
1,305 SR
1,423 Elo+
Danzaburou
Danzaburou
Lt_Dawnriku
Danzaburou
Level 85
God Stats
7W - 13L
1,456 SR
Queue Stats
39W - 63L
1,380 Elo+
Solo
Gilgamesh
Gilgamesh
potatofiend33
Gilgamesh
Level 107
God Stats
13W - 16L
1,164 SR
Queue Stats
64W - 54L
1,496 Elo+
Solo
Scylla
Scylla
xCoyotex1152
Scylla
Level 34
God Stats
2W - 7L
1,297 SR
Queue Stats
97W - 107L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
oOMarsbarsOo
Gilgamesh
18
9 / 6 / 8
15,431
735
21,373
25,915
24,122
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
princessleah268
Baba Yaga
16
3 / 8 / 13
13,864
660
7,919
19,612
7,251
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
8 / 7 / 10
14,922
711
17,937
18,185
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Lt_Dawnriku
Danzaburou
18
6 / 7 / 7
14,661
698
14,386
20,341
7,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
potatofiend33
Gilgamesh
17
11 / 5 / 6
15,033
716
26,038
20,143
13,645
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Scylla
18
4 / 8 / 12
14,462
689
12,416
16,345
5,008
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
46
20
Kills
21
21
Deaths
20
31
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Lt_Dawnriku
Danzaburou
6
7
7
1.36
W
Gilgamesh
oOMarsbarsOo
Gilgamesh
9
6
8
2.17
L
Gilgamesh
potatofiend33
Gilgamesh
11
5
6
2.8
W
Baba Yaga
princessleah268
Baba Yaga
3
8
13
1.19
W
8
7
10
1.86
L
Scylla
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,229
Damage
52,840
63,712
Taken
56,829
37,079
Mitigated
26,556
11,208
Healing
10,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Lt_Dawnriku
Danzaburou
14,386
8,836
0
6,742
20,341
7,903
1,879
11,794
8,547
0
73,981
W
Gilgamesh
oOMarsbarsOo
Gilgamesh
21,373
5,504
0
2,095
25,915
24,122
566
4,480
21,231
719
57,690
L
Gilgamesh
potatofiend33
Gilgamesh
26,038
5,812
195
935
20,143
13,645
1,227
7,379
12,764
0
53,714
W
Baba Yaga
princessleah268
Baba Yaga
7,919
478
948
3,131
19,612
7,251
603
4,582
14,867
37,185
0
W
17,937
1,359
135
4,899
18,185
5,706
1,364
2,886
15,177
82,421
0
L
Scylla
12,416
1,233
489
1,705
16,345
5,008
226
7,528
8,817
67,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,217
Gold Earned
44,156
213
Minions Killed
227
0
Camps Cleared
0
1,056,442
Distance Traveled
1,061,286
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,661
698
86
4
0
328,457
5
W
Gilgamesh
15,431
735
55
3
0
370,096
1
L
Gilgamesh
15,033
716
58
3
0
395,633
1
W
Baba Yaga
13,864
660
59
3
0
336,286
1
W
Scylla
14,922
711
99
5
0
350,060
6
L
Scylla
14,462
689
83
4
0
337,196
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role