Player Matchup

Tiamat
Tiamat
GoodWillDubbing
Tiamat
Level 102
God Stats
2W - 6L
1,508 SR
Queue Stats
306W - 488L
1,241 Elo+
Party 1
Danzaburou
Danzaburou
MrsButterswerth
Danzaburou
Level 65
God Stats
0W - 6L
1,002 SR
Queue Stats
102W - 180L
1,263 Elo+
Party 1
Chaac
Chaac
Tha7mex1canguy
Chaac
Level 26
God Stats
1W - 4L
1,288 SR
Queue Stats
6W - 25L
1,093 Elo+
Solo
Team Averages
Level 64
1,266 SR
1,199 Elo+

VS

Team Averages
Level 75
1,535 SR
1,340 Elo+
Geb
Geb
KyleAllen475
Geb
Level 87
God Stats
4W - 2L
1,769 SR
Queue Stats
72W - 98L
1,276 Elo+
Party 2
Cupid
Cupid
felixnoah
Cupid
Level 125
God Stats
25W - 21L
1,337 SR
Queue Stats
310W - 393L
1,433 Elo+
Party 2
Cthulhu
Cthulhu
greysonpetter
Cthulhu
Level 12
God Stats
7W - 11L
1,500 SR
Queue Stats
147W - 167L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 7
11,429
602
17,107
16,787
8,628
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
MrsButterswerth
Danzaburou
15
4 / 7 / 3
11,806
621
17,042
17,121
5,275
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 6 / 4
11,566
609
10,820
20,783
15,541
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 16
11,778
620
8,272
25,250
20,273
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cupid
felixnoah
Cupid
17
9 / 4 / 9
13,419
706
21,740
16,113
5,987
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
17
9 / 3 / 9
14,363
756
15,957
17,170
20,901
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
53
9
Kills
19
19
Deaths
9
14
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
6
7
0.75
W
1
2
16
4.5
L
Danzaburou
MrsButterswerth
Danzaburou
4
7
3
0.79
L
4
6
4
1
W
Cupid
felixnoah
Cupid
9
4
9
3.38
W
Cthulhu
9
3
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,969
Damage
45,969
54,691
Taken
58,533
29,444
Mitigated
47,161
12,592
Healing
19,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
17,107
2,058
986
3,662
16,787
8,628
323
5,866
10,921
45,548
0
W
8,272
736
1,320
8,233
25,250
20,273
104
8,407
16,843
21,369
0
L
Danzaburou
MrsButterswerth
Danzaburou
17,042
6,962
298
2,035
17,121
5,275
534
7,614
9,507
0
46,400
L
10,820
1,104
334
5,277
20,783
15,541
354
10,817
9,966
0
37,615
W
Cupid
felixnoah
Cupid
21,740
11,597
735
3,690
16,113
5,987
2,690
4,101
12,012
0
72,280
W
Cthulhu
15,957
975
1,825
3,320
17,170
20,901
0
4,718
12,452
64,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,801
Gold Earned
39,560
155
Minions Killed
177
0
Camps Cleared
0
953,116
Distance Traveled
1,041,667
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,429
602
46
2
0
318,497
0
W
Geb
11,778
620
23
1
0
345,971
0
L
Danzaburou
11,806
621
61
3
0
291,664
1
L
Chaac
11,566
609
48
3
0
342,955
0
W
Cupid
13,419
706
76
4
0
344,194
0
W
Cthulhu
14,363
756
78
4
0
351,502
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role